Player Matchup

Izanami
Izanami
HarminDMT
Izanami
Level 29
God Stats
7W - 5L
1,328 SR
Queue Stats
46W - 39L
1,775 Elo+
Solo
Mercury
Mercury
OzorasusPL
Mercury
Level 28
God Stats
0W - 2L
1,310 SR
Queue Stats
6W - 7L
1,578 Elo+
Solo
Agni
Agni
Styleau
Agni
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheyosCocaZ
Cu Chulainn
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,692 Elo+
Party 2
Jormungandr
Jormungandr
Vulkorian
Jormungandr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 27
1,428 SR
1,609 Elo+

VS

Team Averages
Level 26
1,543 SR
1,493 Elo+
Ymir
Ymir
Crigz
Ymir
Level 23
God Stats
1W - 0L
1,703 SR
Queue Stats
16W - 11L
1,564 Elo+
Party 1
Anubis
Anubis
EzuNow
Anubis
Level 27
God Stats
9W - 4L
1,500 SR
Queue Stats
107W - 77L
1,500 Elo+
Solo
Bellona
Bellona
Kuty2
Bellona
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
49W - 70L
1,577 Elo+
Solo
Ratatoskr
Ratatoskr
LeBeauJack
Ratatoskr
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 49L
1,283 Elo+
Solo
Neith
Neith
Skillerrino
Neith
Level 29
God Stats
6W - 4L
1,510 SR
Queue Stats
58W - 52L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HarminDMT
Izanami
17
7 / 5 / 5
10,944
576
12,518
15,202
7,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
OzorasusPL
Mercury
15
4 / 2 / 2
9,150
482
6,300
13,735
4,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
Styleau
Agni
15
3 / 5 / 2
9,563
503
10,786
12,006
4,038
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
TheyosCocaZ
Cu Chulainn
13
1 / 7 / 1
7,801
411
5,638
14,624
12,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
Vulkorian
Jormungandr
12
1 / 4 / 9
8,487
447
6,047
13,077
7,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Crigz
Ymir
13
0 / 7 / 4
8,582
452
3,221
13,921
8,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
EzuNow
Anubis
20
11 / 2 / 2
12,724
670
17,054
16,154
9,725
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Kuty2
Bellona
18
6 / 2 / 2
11,436
602
12,037
11,738
12,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ratatoskr
LeBeauJack
Ratatoskr
18
5 / 0 / 6
11,361
598
8,142
14,051
5,735
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 5 / 2
9,516
501
7,777
12,549
3,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
39
16
Kills
23
23
Deaths
16
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
Crigz
Ymir
0
7
4
0.29
W
Anubis
EzuNow
Anubis
11
2
2
6
L
Izanami
HarminDMT
Izanami
7
5
5
1.9
W
Bellona
Kuty2
Bellona
6
2
2
3.5
W
Ratatoskr
LeBeauJack
Ratatoskr
5
0
6
8
L
Mercury
OzorasusPL
Mercury
4
2
2
2.5
W
1
5
2
0.4
L
Agni
Styleau
Agni
3
5
2
0.8
L
Cu Chulainn
TheyosCocaZ
Cu Chulainn
1
7
1
0.21
L
Jormungandr
Vulkorian
Jormungandr
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,289
Damage
48,231
68,644
Taken
68,413
36,341
Mitigated
40,630
16,964
Healing
28,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Crigz
Ymir
3,221
746
0
1,146
13,921
8,858
0
2,933
10,938
27,349
0
W
Anubis
EzuNow
Anubis
17,054
1,794
0
12,192
16,154
9,725
1,560
6,489
9,665
101,934
0
L
Izanami
HarminDMT
Izanami
12,518
7,823
0
5,379
15,202
7,743
2,674
4,334
10,868
5,951
76,403
W
Bellona
Kuty2
Bellona
12,037
3,300
0
1,778
11,738
12,391
747
2,493
8,915
4,629
68,783
W
Ratatoskr
LeBeauJack
Ratatoskr
8,142
2,172
0
7,632
14,051
5,735
166
3,819
10,207
0
86,225
L
Mercury
OzorasusPL
Mercury
6,300
3,735
0
4,684
13,735
4,547
0
3,378
10,357
0
62,045
W
7,777
3,440
0
5,654
12,549
3,921
519
2,386
10,121
0
60,505
L
Agni
Styleau
Agni
10,786
802
0
3,378
12,006
4,038
0
7,182
4,824
53,372
0
L
Cu Chulainn
TheyosCocaZ
Cu Chulainn
5,638
1,048
0
802
14,624
12,078
309
1,353
13,271
0
34,890
L
Jormungandr
Vulkorian
Jormungandr
6,047
983
0
2,721
13,077
7,935
108
4,650
8,427
26,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,945
Gold Earned
53,619
458
Minions Killed
612
0
Camps Cleared
0
1,711,069
Distance Traveled
1,828,207
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,582
452
35
2
0
329,773
4
W
Anubis
12,724
670
171
9
0
352,373
2
L
Izanami
10,944
576
147
8
0
306,551
3
W
Bellona
11,436
602
163
9
0
415,728
2
W
Ratatoskr
11,361
598
136
7
0
403,432
3
L
Mercury
9,150
482
106
6
0
420,663
1
W
Neith
9,516
501
107
6
0
326,901
6
L
Agni
9,563
503
113
6
0
364,851
0
L
Cu Chulainn
7,801
411
57
3
0
277,075
1
L
Jormungandr
8,487
447
35
2
0
341,929
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role