Player Matchup

Izanami
Izanami
EEAngel
Izanami
Level 14
God Stats
29W - 28L
1,500 SR
Queue Stats
98W - 98L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Mameqq1337
Baron Samedi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,879 Elo+
Solo
Ganesha
Ganesha
PaleOni
Ganesha
Level 14
God Stats
1W - 1L
1,231 SR
Queue Stats
1W - 1L
1,220 Elo+
Solo
Fenrir
Fenrir
REDYS9
Fenrir
Level 15
God Stats
15W - 12L
1,500 SR
Queue Stats
102W - 101L
1,360 Elo+
Party 2
Nu Wa
Nu Wa
SockOnCrack
Nu Wa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 22L
2,056 Elo+
Solo
Team Averages
Level 11
1,446 SR
1,603 Elo+

VS

Team Averages
Level 14
1,410 SR
1,397 Elo+
Thor
Thor
BennyK2
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,152 Elo+
Party 3
Cernunnos
Cernunnos
Denzzie
Cernunnos
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 26L
1,419 Elo+
Party 1
Artio
Artio
Shackis
Artio
Level 13
God Stats
0W - 2L
1,269 SR
Queue Stats
15W - 20L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
TheKiro551
Cthulhu
Level 14
God Stats
3W - 3L
1,279 SR
Queue Stats
5W - 8L
1,152 Elo+
Party 3
Pele
Pele
kollo0409
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,767 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EEAngel
Izanami
18
8 / 6 / 18
12,607
1,051
13,302
17,254
7,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Mameqq1337
Baron Samedi
20
11 / 2 / 20
14,806
1,234
26,953
11,459
6,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
PaleOni
Ganesha
20
0 / 3 / 43
13,146
1,096
15,397
24,026
33,928
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
REDYS9
Fenrir
18
7 / 7 / 18
12,617
1,051
17,012
14,938
7,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
20 / 4 / 24
16,173
1,348
49,399
14,508
8,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

145

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BennyK2
Thor
18
4 / 12 / 10
12,066
1,006
11,425
25,845
6,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
Denzzie
Cernunnos
19
7 / 6 / 15
13,629
1,136
22,205
21,822
5,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artio
Shackis
Artio
17
1 / 12 / 15
10,919
910
8,955
27,245
8,249
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
TheKiro551
Cthulhu
18
6 / 8 / 10
13,348
1,112
17,786
28,188
27,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pele
18
4 / 8 / 12
12,523
1,044
14,927
28,316
7,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
84
46
Kills
22
22
Deaths
46
123
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Thor
BennyK2
Thor
4
12
10
0.75
L
Cernunnos
Denzzie
Cernunnos
7
6
15
2.42
W
Izanami
EEAngel
Izanami
8
6
18
2.83
W
Baron Samedi
Mameqq1337
Baron Samedi
11
2
20
10.5
W
Ganesha
PaleOni
Ganesha
0
3
43
7.17
W
Fenrir
REDYS9
Fenrir
7
7
18
2.29
L
Artio
Shackis
Artio
1
12
15
0.71
W
20
4
24
8
L
Cthulhu
TheKiro551
Cthulhu
6
8
10
1.38
L
Pele
4
8
12
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,063
Damage
75,298
82,185
Taken
131,416
63,398
Mitigated
55,998
10,586
Healing
18,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
BennyK2
Thor
11,425
1,708
0
388
25,845
6,997
0
18,478
7,141
0
26,934
L
Cernunnos
Denzzie
Cernunnos
22,205
9,598
0
5,398
21,822
5,622
0
15,661
6,036
0
65,790
W
Izanami
EEAngel
Izanami
13,302
8,409
0
2,050
17,254
7,067
0
6,859
10,195
0
33,420
W
Baron Samedi
Mameqq1337
Baron Samedi
26,953
3,644
3,434
3,298
11,459
6,373
0
3,535
7,874
57,636
0
W
Ganesha
PaleOni
Ganesha
15,397
660
0
0
24,026
33,928
0
5,673
18,078
33,067
0
W
Fenrir
REDYS9
Fenrir
17,012
4,219
0
1,088
14,938
7,711
0
4,534
10,304
0
23,903
L
Artio
Shackis
Artio
8,955
892
3,405
2,438
27,245
8,249
0
18,516
8,479
16,377
0
W
49,399
11,544
0
716
14,508
8,319
0
5,423
8,993
69,863
0
L
Cthulhu
TheKiro551
Cthulhu
17,786
925
905
496
28,188
27,451
0
19,861
8,079
52,805
0
L
Pele
14,927
3,300
0
5,452
28,316
7,679
0
18,232
9,932
0
44,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,349
Gold Earned
62,485
215
Minions Killed
253
6
Camps Cleared
6
1,016,990
Distance Traveled
1,047,648
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,066
1,006
26
2
1
207,177
0
L
Cernunnos
13,629
1,136
80
7
1
206,523
1
W
Izanami
12,607
1,051
50
4
0
172,135
0
W
Baron Samedi
14,806
1,234
88
7
1
229,125
2
W
Ganesha
13,146
1,096
4
0
0
199,366
6
W
Fenrir
12,617
1,051
25
2
2
196,407
0
L
Artio
10,919
910
14
1
0
168,462
0
W
Nu Wa
16,173
1,348
48
4
3
219,957
1
L
Cthulhu
13,348
1,112
78
7
3
233,358
0
L
Pele
12,523
1,044
55
5
1
232,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role