Player Matchup

Cthulhu
Cthulhu
Fredi1357
Cthulhu
Level 64
God Stats
24W - 15L
1,849 SR
Queue Stats
535W - 591L
1,441 Elo+
Party 2
Bakasura
Bakasura
agusemmalucio
Bakasura
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
105W - 137L
1,434 Elo+
Party 2
Loki
Loki
eros_ro_-_
Loki
Level 29
God Stats
11W - 16L
1,500 SR
Queue Stats
434W - 511L
1,424 Elo+
Party 2
Team Averages
Level 37
1,616 SR
1,433 Elo+

VS

Team Averages
Level 33
1,602 SR
1,561 Elo+
Skadi
Skadi
DroPz WizZard
Skadi
Level 27
God Stats
16W - 16L
1,500 SR
Queue Stats
32W - 50L
1,500 Elo+
Party 1
Bellona
Bellona
The_Hallow21
Bellona
Level 43
God Stats
4W - 5L
1,568 SR
Queue Stats
126W - 150L
1,359 Elo+
Solo
Izanami
Izanami
jero roitman
Izanami
Level 28
God Stats
2W - 1L
1,737 SR
Queue Stats
20W - 28L
1,825 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fredi1357
Cthulhu
19
7 / 6 / 5
16,310
652
30,123
27,744
51,451
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
agusemmalucio
Bakasura
20
7 / 5 / 5
16,039
642
12,843
22,688
10,113
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 3 / 10
14,900
596
10,695
18,582
7,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 4
14,788
592
14,120
18,453
7,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
The_Hallow21
Bellona
18
7 / 6 / 5
15,701
628
27,213
27,804
39,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
jero roitman
Izanami
18
2 / 5 / 7
14,652
586
16,174
17,281
6,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
16
Kills
14
14
Deaths
16
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
5
4
1.4
W
Cthulhu
Fredi1357
Cthulhu
7
6
5
1.58
L
Bellona
The_Hallow21
Bellona
7
6
5
1.58
W
Bakasura
agusemmalucio
Bakasura
7
5
5
1.9
W
2
3
10
2.33
L
Izanami
jero roitman
Izanami
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,661
Damage
57,507
69,014
Taken
63,538
68,729
Mitigated
53,673
14,317
Healing
8,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,120
5,545
1,365
1,927
18,453
7,672
1,018
10,013
8,030
0
53,811
W
Cthulhu
Fredi1357
Cthulhu
30,123
1,619
1,499
3,514
27,744
51,451
0
4,781
22,963
80,480
0
L
Bellona
The_Hallow21
Bellona
27,213
5,443
780
3,331
27,804
39,400
231
9,712
16,437
34,257
59,685
W
Bakasura
agusemmalucio
Bakasura
12,843
8,641
246
5,547
22,688
10,113
1,320
2,626
20,062
0
42,988
W
10,695
3,428
1,090
2,421
18,582
7,165
822
2,900
15,682
0
47,045
L
Izanami
jero roitman
Izanami
16,174
8,909
501
947
17,281
6,601
2,067
9,672
7,096
0
62,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,249
Gold Earned
45,141
224
Minions Killed
235
0
Camps Cleared
0
1,401,429
Distance Traveled
1,329,120
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
14,788
592
51
2
0
454,804
1
W
Cthulhu
16,310
652
96
4
0
426,208
2
L
Bellona
15,701
628
80
3
0
467,561
2
W
Bakasura
16,039
642
78
3
0
483,750
2
W
Loki
14,900
596
50
2
0
491,471
0
L
Izanami
14,652
586
104
4
0
406,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role