Player Matchup

Ymir
Ymir
Silver IV
BryNz
Ymir
Silver IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver III
EduuAntoniio
Izanami
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver II
OMEGA56
Kukulkan
Silver II
Level 159
God Stats
4W - 3L
1,500 SR
Queue Stats
529W - 522L
1,437 MMR
Solo
Danzaburou
Danzaburou
Bronze III
PRODKRT10
Danzaburou
Bronze III
Level 44
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 41L
1,443 MMR
Solo
Cerberus
Cerberus
Silver III
Rotaa613
Cerberus
Silver III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,500 SR
1,476 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 109
1,383 SR
1,346 MMR
Apollo
Apollo
Bronze III
Delement
Apollo
Bronze III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,496 MMR
Solo
Thor
Thor
Bronze IV
FriendlyFace
Thor
Bronze IV
Level 58
God Stats
10W - 16L
1,304 SR
Queue Stats
174W - 187L
1,274 MMR
Solo
Ne Zha
Ne Zha
Bronze III
OfNoMaster
Ne Zha
Bronze III
Level 59
God Stats
3W - 2L
1,111 SR
Queue Stats
74W - 80L
1,369 MMR
Solo
Aphrodite
Aphrodite
Silver II
Tagsssss
Aphrodite
Silver II
Level 126
God Stats
13W - 15L
1,500 SR
Queue Stats
783W - 783L
1,318 MMR
Solo
Discordia
Discordia
Bronze IV
sergio951201
Discordia
Bronze IV
Level 147
God Stats
14W - 8L
1,500 SR
Queue Stats
92W - 107L
1,274 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BryNz
Ymir
18
2 / 0 / 2
11,307
595
6,190
10,406
7,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
EduuAntoniio
Izanami
19
2 / 1 / 2
11,551
608
6,170
8,028
2,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
OMEGA56
Kukulkan
19
6 / 1 / 8
11,650
613
6,690
7,964
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
PRODKRT10
Danzaburou
18
10 / 2 / 4
11,980
631
15,752
11,235
6,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cerberus
Rotaa613
Cerberus
16
3 / 2 / 12
10,649
560
11,732
16,589
13,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
CthulhuSetTsukuyomiNemesisNu Wa

VS

Bans
YemojaBellonaCu ChulainnGebKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Delement
Apollo
15
0 / 5 / 1
8,563
451
2,961
14,217
4,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 3 / 3
8,429
444
3,474
14,271
4,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
OfNoMaster
Ne Zha
13
2 / 7 / 1
8,630
454
3,226
15,140
4,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Tagsssss
Aphrodite
18
1 / 2 / 0
10,599
558
9,333
14,512
9,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
sergio951201
Discordia
14
0 / 7 / 2
9,115
480
6,525
10,082
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
23
Kills
5
6
Deaths
24
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
BryNz
Ymir
2
0
2
3
L
Apollo
Delement
Apollo
0
5
1
0.1
W
Izanami
EduuAntoniio
Izanami
2
1
2
3
L
2
3
3
1.17
W
Kukulkan
OMEGA56
Kukulkan
6
1
8
10
L
Ne Zha
OfNoMaster
Ne Zha
2
7
1
0.36
W
Danzaburou
PRODKRT10
Danzaburou
10
2
4
6
W
Cerberus
Rotaa613
Cerberus
3
2
12
4.5
L
Aphrodite
Tagsssss
Aphrodite
1
2
0
0.5
L
Discordia
sergio951201
Discordia
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,534
Damage
25,519
54,222
Taken
68,222
34,665
Mitigated
26,763
18,112
Healing
21,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
BryNz
Ymir
6,190
968
0
3,309
10,406
7,457
758
5,368
4,792
72,004
0
L
Apollo
Delement
Apollo
2,961
1,641
0
5,055
14,217
4,826
0
4,018
10,054
0
52,361
W
Izanami
EduuAntoniio
Izanami
6,170
4,285
0
4,790
8,028
2,948
5,813
1,015
7,013
0
91,049
L
3,474
416
0
2,125
14,271
4,646
0
5,586
8,681
0
38,164
W
Kukulkan
OMEGA56
Kukulkan
6,690
858
0
2,740
7,964
3,604
1,159
2,195
5,742
74,270
0
L
Ne Zha
OfNoMaster
Ne Zha
3,226
720
0
3,767
15,140
4,768
0
3,924
11,140
0
47,010
W
Danzaburou
PRODKRT10
Danzaburou
15,752
6,627
0
2,450
11,235
6,753
2,221
4,096
7,038
5,209
75,168
W
Cerberus
Rotaa613
Cerberus
11,732
879
0
4,823
16,589
13,903
280
2,766
13,779
50,554
0
L
Aphrodite
Tagsssss
Aphrodite
9,333
944
682
9,185
14,512
9,462
0
7,139
6,787
71,784
0
L
Discordia
sergio951201
Discordia
6,525
0
0
247
10,082
3,061
0
3,546
6,460
66,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,137
Gold Earned
45,336
673
Minions Killed
575
0
Camps Cleared
0
1,938,137
Distance Traveled
1,719,458
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,307
595
146
8
0
354,925
13
L
Apollo
8,563
451
106
6
0
326,541
8
W
Izanami
11,551
608
176
9
0
371,927
5
L
Thor
8,429
444
77
4
0
331,326
9
W
Kukulkan
11,650
613
158
8
0
434,716
5
L
Ne Zha
8,630
454
80
4
0
391,478
4
W
Danzaburou
11,980
631
108
6
0
394,816
2
W
Cerberus
10,649
560
85
4
0
381,753
4
L
Aphrodite
10,599
558
172
9
0
320,001
5
L
Discordia
9,115
480
140
7
0
350,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role