Player Matchup

Chang'e
Chang'e
GorillagripP199
Chang'e
Level 29
God Stats
13W - 25L
1,715 SR
Queue Stats
60W - 92L
1,504 Elo+
Solo
Scylla
Scylla
JosephDN22
Scylla
Level 29
God Stats
11W - 24L
1,276 SR
Queue Stats
607W - 628L
1,612 Elo+
Solo
Set
Set
Wrryyypun
Set
Level 23
God Stats
6W - 4L
1,753 SR
Queue Stats
105W - 105L
1,345 Elo+
Solo
Neith
Neith
equest_girl110
Neith
Level 18
God Stats
31W - 32L
1,034 SR
Queue Stats
109W - 108L
1,027 Elo+
Party 2
Chernobog
Chernobog
nominal266
Chernobog
Level 18
God Stats
62W - 49L
1,500 SR
Queue Stats
81W - 86L
1,027 Elo+
Party 2
Team Averages
Level 23
1,456 SR
1,303 Elo+

VS

Team Averages
Level 44
1,523 SR
1,603 Elo+
Arachne
Arachne
ERIOSGREMORY
Arachne
Level 25
God Stats
9W - 4L
1,593 SR
Queue Stats
77W - 85L
1,607 Elo+
Solo
Erlang Shen
Erlang Shen
OpTic Redneck12
Erlang Shen
Level 126
God Stats
12W - 9L
1,285 SR
Queue Stats
165W - 143L
1,606 Elo+
Party 1
Anubis
Anubis
Phenakite808
Anubis
Level 26
God Stats
12W - 9L
1,507 SR
Queue Stats
84W - 73L
1,455 Elo+
Solo
Bellona
Bellona
Tyranamos
Bellona
Level 12
God Stats
7W - 3L
1,730 SR
Queue Stats
16W - 4L
1,694 Elo+
Party 1
Sol
Sol
VitableYapper8
Sol
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
135W - 147L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,457
446
2,598
7,353
2,064
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
JosephDN22
Scylla
9
0 / 4 / 0
5,214
521
1,834
3,582
732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
1 / 0 / 0
5,800
580
1,554
5,663
3,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 1
4,914
491
1,671
4,155
1,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
nominal266
Chernobog
7
2 / 2 / 0
4,712
471
3,160
6,440
1,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ERIOSGREMORY
Arachne
7
0 / 2 / 3
4,718
472
2,371
5,828
1,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
OpTic Redneck12
Erlang Shen
12
7 / 0 / 0
7,251
725
2,545
4,812
3,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
10
1 / 0 / 1
6,137
614
1,293
4,151
1,720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Tyranamos
Bellona
12
1 / 0 / 0
6,498
650
4,745
3,915
3,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 1 / 4
5,792
579
7,545
4,102
951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
11
12
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
ERIOSGREMORY
Arachne
0
2
3
0.75
L
0
5
1
0.1
L
Scylla
JosephDN22
Scylla
0
4
0
0
W
Erlang Shen
OpTic Redneck12
Erlang Shen
7
0
0
7
W
Anubis
1
0
1
1.5
W
Bellona
Tyranamos
Bellona
1
0
0
1
W
2
1
4
4
L
1
0
0
1
L
0
1
1
0.5
L
Chernobog
nominal266
Chernobog
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,817
Damage
18,499
27,193
Taken
22,808
9,589
Mitigated
11,051
8,053
Healing
8,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ERIOSGREMORY
Arachne
2,371
1,558
0
804
5,828
1,551
233
1,234
4,594
0
10,803
L
2,598
414
328
2,966
7,353
2,064
285
2,489
4,864
17,279
0
L
Scylla
JosephDN22
Scylla
1,834
0
0
0
3,582
732
0
1,030
2,552
24,414
0
W
Erlang Shen
OpTic Redneck12
Erlang Shen
2,545
1,232
0
709
4,812
3,507
0
13
4,799
6,959
33,606
W
Anubis
1,293
0
0
1,937
4,151
1,720
0
1,857
2,294
29,473
0
W
Bellona
Tyranamos
Bellona
4,745
1,747
0
1,690
3,915
3,322
172
1,146
2,769
4,214
38,128
W
7,545
1,890
0
3,076
4,102
951
849
234
3,868
33,165
0
L
1,554
611
0
1,170
5,663
3,848
0
640
5,023
4,929
34,212
L
1,671
1,066
0
1,496
4,155
1,252
50
1,675
2,480
0
22,356
L
Chernobog
nominal266
Chernobog
3,160
2,005
0
2,093
6,440
1,693
60
3,657
2,783
0
17,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,097
Gold Earned
30,396
262
Minions Killed
310
0
Camps Cleared
0
885,360
Distance Traveled
1,033,172
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,718
472
18
2
0
209,070
1
L
Chang'e
4,457
446
33
3
0
151,764
1
L
Scylla
5,214
521
51
5
0
165,375
3
W
Erlang Shen
7,251
725
85
9
0
236,940
0
W
Anubis
6,137
614
70
7
0
186,225
2
W
Bellona
6,498
650
87
9
0
220,936
0
W
Sol
5,792
579
50
5
0
180,001
0
L
Set
5,800
580
87
9
0
226,010
0
L
Neith
4,914
491
50
5
0
180,358
0
L
Chernobog
4,712
471
41
4
0
161,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role