Player Matchup

Neith
Neith
Yoshi Mamba
Neith
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
11W - 4L
1,802 Elo+
Solo
He Bo
He Bo
asdfrdfghjhg
He Bo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,883 Elo+
Solo
Tsukuyomi
Tsukuyomi
bodiaSound
Tsukuyomi
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
73W - 76L
1,500 Elo+
Solo
Izanami
Izanami
hevinski_7
Izanami
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 29L
1,542 Elo+
Party 1
Bakasura
Bakasura
mercur_clash_off
Bakasura
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 15L
1,312 Elo+
Party 1
Team Averages
Level 7
1,500 SR
1,608 Elo+

VS

Team Averages
Level 8
1,629 SR
1,638 Elo+
Hel
Hel
CristianTheKingc
Hel
Level 17
God Stats
1W - 3L
1,715 SR
Queue Stats
5W - 6L
1,806 Elo+
Party 2
He Bo
He Bo
EmersedBaton809
He Bo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,147 Elo+
Solo
Thoth
Thoth
K1ngJul1ensFeets
Thoth
Level 5
God Stats
4W - 5L
1,715 SR
Queue Stats
8W - 12L
1,735 Elo+
Party 2
Ra
Ra
L2_lchBinsTim
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,735 Elo+
Party 2
Bastet
Bastet
MALCHAREK
Bastet
Level 8
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 3L
1,766 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 1 / 16
10,425
652
18,269
9,175
3,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

17
27 / 3 / 1
11,592
725
18,007
10,009
4,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
bodiaSound
Tsukuyomi
14
10 / 3 / 14
9,947
622
11,088
9,165
3,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
hevinski_7
Izanami
9
1 / 4 / 5
6,804
425
2,243
7,161
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 5 / 3
7,261
454
1,834
7,875
2,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 10 / 3
7,309
457
3,810
11,591
3,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 10 / 5
5,846
365
1,511
8,989
1,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 14 / 5
6,670
417
6,414
16,205
3,705
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
4 / 13 / 4
7,010
438
4,587
11,470
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
MALCHAREK
Bastet
12
4 / 8 / 1
8,526
533
5,347
14,257
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
31
54
Kills
13
16
Deaths
55
39
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
10
3
0.45
L
0
10
5
0.25
L
2
14
5
0.32
L
4
13
4
0.46
L
Bastet
MALCHAREK
Bastet
4
8
1
0.56
W
13
1
16
21
W
27
3
1
9.17
W
Tsukuyomi
bodiaSound
Tsukuyomi
10
3
14
5.67
W
Izanami
hevinski_7
Izanami
1
4
5
0.88
W
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,441
Damage
21,669
43,385
Taken
62,512
15,861
Mitigated
16,736
9,240
Healing
7,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,810
728
2,895
1,972
11,591
3,659
867
3,450
7,907
19,687
0
L
1,511
523
0
527
8,989
1,941
269
2,644
6,229
7,959
0
L
6,414
913
0
1,238
16,205
3,705
60
3,928
11,957
24,633
0
L
4,587
1,086
209
301
11,470
3,280
43
3,826
7,513
14,316
0
L
Bastet
MALCHAREK
Bastet
5,347
1,632
0
0
14,257
4,151
923
3,570
10,616
0
15,850
W
18,269
9,117
0
2,822
9,175
3,310
5,879
3,176
5,999
0
64,432
W
18,007
2,156
0
2,156
10,009
4,015
1,617
5,204
4,805
66,215
0
W
Tsukuyomi
bodiaSound
Tsukuyomi
11,088
1,749
0
1,784
9,165
3,542
660
2,961
6,204
0
37,599
W
Izanami
hevinski_7
Izanami
2,243
1,498
0
1,371
7,161
2,311
1,605
2,140
5,021
0
16,255
W
1,834
1,426
0
1,107
7,875
2,683
1,760
2,841
5,034
0
13,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,029
Gold Earned
35,361
327
Minions Killed
108
0
Camps Cleared
0
1,427,805
Distance Traveled
1,267,035
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,309
457
26
2
0
264,516
0
L
He Bo
5,846
365
11
1
0
201,576
0
L
Thoth
6,670
417
30
2
0
255,262
0
L
Ra
7,010
438
18
1
0
234,092
2
L
Bastet
8,526
533
23
1
0
311,589
0
W
Neith
10,425
652
86
5
0
287,844
5
W
He Bo
11,592
725
108
7
0
295,897
0
W
Tsukuyomi
9,947
622
65
4
0
322,185
1
W
Izanami
6,804
425
28
2
0
242,743
0
W
Bakasura
7,261
454
40
3
0
279,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role