Player Matchup

Hachiman
Hachiman
Bronze III
DIXTAL
Hachiman
Bronze III
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 25L
1,554 MMR
Solo
Cerberus
Cerberus
Gold IV
MeneerWaffel
Cerberus
Gold IV
Level 144
God Stats
3W - 2L
1,280 SR
Queue Stats
38W - 39L
1,612 MMR
Party 1
Nox
Nox
Gold IV
splokbek
Nox
Gold IV
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 39L
1,612 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,427 SR
1,592 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,652 SR
1,552 MMR
Izanami
Izanami
Gold V
InsaneStriker44
Izanami
Gold V
Level 109
God Stats
36W - 30L
1,593 SR
Queue Stats
539W - 514L
1,581 MMR
Solo
Discordia
Discordia
Silver I
UNW4NT3D GUEST
Discordia
Silver I
Level 149
God Stats
2W - 0L
1,789 SR
Queue Stats
12W - 7L
1,554 MMR
Party 2
Cu Chulainn
Cu Chulainn
Bronze III
lM N0T A TR0LL
Cu Chulainn
Bronze III
Level 47
God Stats
2W - 1L
1,573 SR
Queue Stats
2W - 1L
1,519 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DIXTAL
Hachiman
15
6 / 5 / 2
12,204
642
17,291
17,753
6,065
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
MeneerWaffel
Cerberus
14
3 / 7 / 6
11,277
594
12,767
19,281
25,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 4 / 7
11,225
591
10,845
11,894
4,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ScyllaDanzaburouThoth

VS

Bans
King ArthurMedusaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 8
13,268
698
12,914
21,246
6,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
UNW4NT3D GUEST
Discordia
16
4 / 2 / 5
12,216
643
11,703
10,800
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
lM N0T A TR0LL
Cu Chulainn
16
7 / 3 / 4
12,742
671
14,064
17,785
12,814
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
10
Kills
16
16
Deaths
10
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DIXTAL
Hachiman
6
5
2
1.4
W
5
5
8
1.8
L
Cerberus
MeneerWaffel
Cerberus
3
7
6
0.86
W
Discordia
UNW4NT3D GUEST
Discordia
4
2
5
3.25
W
Cu Chulainn
lM N0T A TR0LL
Cu Chulainn
7
3
4
3
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,903
Damage
38,681
48,928
Taken
49,831
36,141
Mitigated
22,479
11,432
Healing
9,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DIXTAL
Hachiman
17,291
11,102
0
6,492
17,753
6,065
2,292
4,323
13,430
0
68,494
W
12,914
9,022
0
5,577
21,246
6,762
2,381
9,233
11,391
0
69,714
L
Cerberus
MeneerWaffel
Cerberus
12,767
290
0
2,650
19,281
25,506
0
5,068
14,213
31,375
0
W
Discordia
UNW4NT3D GUEST
Discordia
11,703
407
154
1,840
10,800
2,903
608
6,366
4,104
50,437
0
W
Cu Chulainn
lM N0T A TR0LL
Cu Chulainn
14,064
3,515
0
1,678
17,785
12,814
803
6,818
10,333
0
40,996
L
10,845
839
0
2,290
11,894
4,570
856
2,368
9,526
59,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,706
Gold Earned
38,226
226
Minions Killed
224
0
Camps Cleared
0
973,774
Distance Traveled
1,062,442
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,204
642
87
5
0
319,565
1
W
Izanami
13,268
698
93
5
0
323,605
0
L
Cerberus
11,277
594
37
2
0
322,061
0
W
Discordia
12,216
643
87
5
0
354,076
3
W
Cu Chulainn
12,742
671
44
2
0
384,761
5
L
Nox
11,225
591
102
5
0
332,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role