Player Matchup

Yemoja
Yemoja
Azalus
Yemoja
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
BoyceSyndrome
Osiris
Level 86
God Stats
2W - 2L
1,496 SR
Queue Stats
19W - 18L
1,568 Elo+
Party 1
Cernunnos
Cernunnos
EdSyndrome
Cernunnos
Level 121
God Stats
2W - 2L
1,310 SR
Queue Stats
25W - 35L
1,503 Elo+
Party 1
Sol
Sol
Pinkyrebel
Sol
Level 18
God Stats
1W - 2L
1,496 SR
Queue Stats
1W - 2L
1,541 Elo+
Party 1
Da Ji
Da Ji
Readster
Da Ji
Level 121
God Stats
1W - 2L
1,715 SR
Queue Stats
15W - 28L
1,423 Elo+
Party 1
Team Averages
Level 88
1,504 SR
1,507 Elo+

VS

Team Averages
Level 61
1,540 SR
1,563 Elo+
Hel
Hel
Fajeth64
Hel
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 25L
1,287 Elo+
Party 2
Amaterasu
Amaterasu
KayZnn
Amaterasu
Level 29
God Stats
10W - 2L
1,819 SR
Queue Stats
26W - 19L
1,789 Elo+
Party 3
Eset
Eset
Kraligan
Eset
Level 65
God Stats
5W - 4L
1,566 SR
Queue Stats
16W - 11L
1,746 Elo+
Party 3
Set
Set
ZETAtsh
Set
Level 64
God Stats
4W - 4L
1,314 SR
Queue Stats
49W - 40L
1,697 Elo+
Party 2
Hou Yi
Hou Yi
Zape1389
Hou Yi
Level 80
God Stats
9W - 7L
1,500 SR
Queue Stats
210W - 213L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Azalus
Yemoja
12
3 / 2 / 2
7,401
493
3,254
8,612
3,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 7 / 1
7,364
491
7,988
13,996
7,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
EdSyndrome
Cernunnos
12
1 / 2 / 4
6,948
463
8,939
7,729
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
1 / 2 / 4
7,819
521
1,338
4,681
1,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Readster
Da Ji
12
4 / 8 / 4
7,728
515
10,664
13,023
4,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
7,123
475
4,488
7,462
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Amaterasu
KayZnn
Amaterasu
16
7 / 2 / 3
9,567
638
9,975
13,733
11,605
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Eset
13
1 / 5 / 3
7,711
514
4,243
8,333
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Set
15
12 / 1 / 2
9,557
637
12,436
10,318
4,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hou Yi
Zape1389
Hou Yi
12
0 / 2 / 3
7,010
467
3,843
10,736
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
12
Kills
21
21
Deaths
12
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Azalus
Yemoja
3
2
2
2
L
3
7
1
0.5
L
Cernunnos
EdSyndrome
Cernunnos
1
2
4
1.5
W
1
2
3
1.25
W
Amaterasu
KayZnn
Amaterasu
7
2
3
4.25
W
Eset
1
5
3
0.5
L
1
2
4
1.5
L
Da Ji
Readster
Da Ji
4
8
4
0.75
W
Set
12
1
2
13
W
Hou Yi
Zape1389
Hou Yi
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,183
Damage
34,985
48,041
Taken
50,582
19,982
Mitigated
24,777
13,338
Healing
20,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Azalus
Yemoja
3,254
620
1,689
2,624
8,612
3,853
0
3,188
5,424
16,563
0
L
7,988
4,690
0
3,416
13,996
7,942
0
563
13,433
0
30,833
L
Cernunnos
EdSyndrome
Cernunnos
8,939
4,726
0
2,692
7,729
2,492
0
2,164
5,565
0
51,057
W
4,488
102
3,912
3,602
7,462
2,664
372
1,892
5,570
22,847
0
W
Amaterasu
KayZnn
Amaterasu
9,975
4,794
0
5,634
13,733
11,605
3,046
283
13,450
0
55,201
W
Eset
4,243
414
131
1,307
8,333
2,728
1,315
1,088
7,245
42,278
0
L
1,338
199
0
2,163
4,681
1,371
0
1,778
2,903
29,786
0
L
Da Ji
Readster
Da Ji
10,664
4,025
0
754
13,023
4,324
0
1,038
11,985
0
37,299
W
Set
12,436
5,559
0
3,578
10,318
4,445
1,176
769
9,549
0
56,323
W
Hou Yi
Zape1389
Hou Yi
3,843
278
0
2,749
10,736
3,335
1,317
560
10,176
0
48,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,260
Gold Earned
40,968
294
Minions Killed
411
0
Camps Cleared
0
1,258,365
Distance Traveled
1,380,239
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,401
493
26
2
0
267,076
7
L
Osiris
7,364
491
65
4
0
231,311
5
L
Cernunnos
6,948
463
87
6
0
256,923
3
W
Hel
7,123
475
32
2
0
289,813
3
W
Amaterasu
9,567
638
111
7
0
272,464
0
W
Eset
7,711
514
74
5
0
269,402
0
L
Sol
7,819
521
67
4
0
248,545
7
L
Da Ji
7,728
515
49
3
0
254,510
2
W
Set
9,557
637
94
6
0
314,049
5
W
Hou Yi
7,010
467
100
7
0
234,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role