Player Matchup

Apollo
Apollo
Cap_is_life
Apollo
Level 41
God Stats
8W - 8L
1,324 SR
Queue Stats
19W - 27L
1,319 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ipnosi
Tsukuyomi
Level 32
God Stats
8W - 7L
1,500 SR
Queue Stats
638W - 639L
1,523 Elo+
Solo
Chronos
Chronos
arroban
Chronos
Level 25
God Stats
2W - 1L
1,402 SR
Queue Stats
9W - 13L
1,360 Elo+
Party 1
Geb
Geb
frandestroyer14
Geb
Level 49
God Stats
6W - 9L
1,408 SR
Queue Stats
8W - 12L
1,360 Elo+
Party 1
Bakasura
Bakasura
xXBrainshockXx
Bakasura
Level 49
God Stats
2W - 3L
1,333 SR
Queue Stats
9W - 11L
1,406 Elo+
Party 1
Team Averages
Level 39
1,393 SR
1,394 Elo+

VS

Team Averages
Level 34
1,486 SR
1,416 Elo+
Set
Set
DVANDUTCH
Set
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,307 Elo+
Party 2
Hera
Hera
Mats1001
Hera
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 17L
1,436 Elo+
Party 2
Cthulhu
Cthulhu
Nico-chan6
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,183 Elo+
Party 2
Osiris
Osiris
YOSHII987
Osiris
Level 32
God Stats
1W - 2L
1,499 SR
Queue Stats
9W - 16L
1,626 Elo+
Solo
Erlang Shen
Erlang Shen
dabboloosefun
Erlang Shen
Level 36
God Stats
3W - 5L
1,431 SR
Queue Stats
13W - 15L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
4 / 1 / 2
7,950
530
10,307
12,845
4,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Ipnosi
Tsukuyomi
14
1 / 3 / 3
7,967
531
6,285
11,469
4,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Chronos
arroban
Chronos
13
1 / 0 / 2
7,675
512
3,501
3,706
1,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 1 / 8
8,309
554
5,276
8,182
5,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
13
2 / 1 / 3
7,778
519
6,656
8,279
5,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
6,951
463
4,260
9,204
3,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
14
1 / 2 / 0
7,957
530
4,103
5,599
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Nico-chan6
Cthulhu
10
1 / 2 / 0
6,538
436
3,624
10,024
6,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
YOSHII987
Osiris
9
0 / 4 / 2
5,603
374
3,816
8,165
3,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
dabboloosefun
Erlang Shen
14
3 / 1 / 1
7,787
519
8,646
10,347
8,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
12
Kills
6
6
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
4
1
2
5
L
1
3
1
0.5
W
Tsukuyomi
Ipnosi
Tsukuyomi
1
3
3
0.83
L
Hera
1
2
0
0.5
L
Cthulhu
Nico-chan6
Cthulhu
1
2
0
0.5
L
Osiris
YOSHII987
Osiris
0
4
2
0.25
W
Chronos
arroban
Chronos
1
0
2
2
L
Erlang Shen
dabboloosefun
Erlang Shen
3
1
1
3.5
W
4
1
8
8
W
Bakasura
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,025
Damage
24,449
44,481
Taken
43,339
21,777
Mitigated
24,202
15,374
Healing
11,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
10,307
6,168
0
8,163
12,845
4,961
798
4,054
8,683
0
64,770
L
4,260
1,787
0
2,709
9,204
3,409
0
2,155
6,819
0
46,442
W
Tsukuyomi
Ipnosi
Tsukuyomi
6,285
1,212
0
2,969
11,469
4,365
820
471
10,998
0
47,347
L
Hera
4,103
709
0
1,077
5,599
1,995
0
2,380
2,762
50,777
0
L
Cthulhu
Nico-chan6
Cthulhu
3,624
658
0
2,065
10,024
6,933
0
1,925
8,063
30,167
0
L
Osiris
YOSHII987
Osiris
3,816
1,042
0
1,913
8,165
3,194
0
1,949
6,027
0
15,758
W
Chronos
arroban
Chronos
3,501
141
0
703
3,706
1,177
128
1,823
1,791
42,479
0
L
Erlang Shen
dabboloosefun
Erlang Shen
8,646
4,349
0
3,756
10,347
8,671
835
681
9,306
4,541
39,314
W
5,276
617
318
1,516
8,182
5,568
1,463
967
7,215
19,392
0
W
Bakasura
6,656
4,267
0
1,705
8,279
5,706
132
937
7,319
6,846
40,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,679
Gold Earned
34,836
407
Minions Killed
377
0
Camps Cleared
0
1,473,514
Distance Traveled
1,396,491
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,950
530
87
6
0
249,319
5
L
Set
6,951
463
99
7
0
297,849
0
W
Tsukuyomi
7,967
531
94
6
0
275,190
0
L
Hera
7,957
530
121
8
0
274,397
0
L
Cthulhu
6,538
436
48
3
0
292,426
2
L
Osiris
5,603
374
23
2
0
273,299
1
W
Chronos
7,675
512
95
6
0
296,140
4
L
Erlang Shen
7,787
519
86
6
0
258,520
0
W
Geb
8,309
554
33
2
0
317,276
3
W
Bakasura
7,778
519
98
7
0
335,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role