Player Matchup

Pele
Pele
Caityna
Pele
Level 24
God Stats
1W - 4L
1,217 SR
Queue Stats
239W - 238L
1,225 Elo+
Solo
Baron Samedi
Baron Samedi
Jannichuu
Baron Samedi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
JoshimitzuGK101
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Freya
Freya
OodinThor
Freya
Level 26
God Stats
7W - 13L
1,500 SR
Queue Stats
67W - 78L
1,298 Elo+
Party 3
Fenrir
Fenrir
xsvetluskax
Fenrir
Level 25
God Stats
18W - 15L
1,265 SR
Queue Stats
113W - 120L
1,298 Elo+
Party 3
Team Averages
Level 24
1,396 SR
1,364 Elo+

VS

Team Averages
Level 33
1,498 SR
1,383 Elo+
Ymir
Ymir
ALLSMITYTHEN
Ymir
Level 26
God Stats
16W - 13L
1,285 SR
Queue Stats
219W - 263L
1,395 Elo+
Solo
Apollo
Apollo
Ameijoa
Apollo
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,712 Elo+
Solo
Fenrir
Fenrir
Cristi19dec
Fenrir
Level 25
God Stats
2W - 3L
1,706 SR
Queue Stats
36W - 33L
1,424 Elo+
Solo
Baron Samedi
Baron Samedi
JaSoNoTtO
Baron Samedi
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,191 Elo+
Party 2
Ne Zha
Ne Zha
macromc09
Ne Zha
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,191 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Caityna
Pele
16
3 / 10 / 10
9,772
977
13,362
22,999
9,451
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Jannichuu
Baron Samedi
16
1 / 10 / 12
9,663
966
16,210
20,953
19,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 5 / 8
10,636
1,064
12,937
14,322
6,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Freya
OodinThor
Freya
15
4 / 7 / 8
10,019
1,002
6,736
12,805
5,338
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
16
3 / 5 / 10
9,745
975
8,646
15,417
7,340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

98

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 27
11,216
1,122
5,795
13,360
11,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Ameijoa
Apollo
19
11 / 2 / 22
13,009
1,301
32,759
15,823
6,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
18
12 / 5 / 17
12,389
1,239
14,354
13,023
6,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
JaSoNoTtO
Baron Samedi
19
11 / 0 / 23
12,694
1,269
22,713
10,119
4,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
macromc09
Ne Zha
15
3 / 7 / 11
9,452
945
4,513
10,427
3,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
137
16
Kills
37
37
Deaths
16
48
Assists
100
Player
Kills
Deaths
Assists
KDA
W
0
2
27
6.75
W
Apollo
Ameijoa
Apollo
11
2
22
11
L
Pele
Caityna
Pele
3
10
10
0.8
W
Fenrir
12
5
17
4.1
W
Baron Samedi
JaSoNoTtO
Baron Samedi
11
0
23
22.5
L
Baron Samedi
Jannichuu
Baron Samedi
1
10
12
0.7
L
5
5
8
1.8
L
Freya
OodinThor
Freya
4
7
8
1.14
W
Ne Zha
macromc09
Ne Zha
3
7
11
1.21
L
Fenrir
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,891
Damage
80,134
86,496
Taken
62,752
47,803
Mitigated
32,502
16,064
Healing
21,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,795
1,191
0
1,848
13,360
11,051
0
4,666
8,694
21,882
0
W
Apollo
Ameijoa
Apollo
32,759
22,424
0
7,278
15,823
6,571
0
6,110
9,713
0
60,571
L
Pele
Caityna
Pele
13,362
3,344
0
3,525
22,999
9,451
0
6,549
16,450
0
31,487
W
Fenrir
14,354
2,629
916
1,366
13,023
6,464
0
5,345
7,678
0
23,683
W
Baron Samedi
JaSoNoTtO
Baron Samedi
22,713
2,382
6,054
3,824
10,119
4,687
0
4,063
6,056
43,373
0
L
Baron Samedi
Jannichuu
Baron Samedi
16,210
1,861
2,905
3,534
20,953
19,643
0
7,482
13,471
38,003
0
L
12,937
9,193
0
2,786
14,322
6,031
0
3,842
10,480
0
39,508
L
Freya
OodinThor
Freya
6,736
2,298
0
1,828
12,805
5,338
0
5,388
7,417
12,984
0
W
Ne Zha
macromc09
Ne Zha
4,513
1,177
0
398
10,427
3,729
0
2,762
7,665
0
10,230
L
Fenrir
8,646
1,162
0
1,486
15,417
7,340
0
5,247
10,170
0
14,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,835
Gold Earned
58,760
146
Minions Killed
187
4
Camps Cleared
9
796,695
Distance Traveled
862,806
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,216
1,122
32
3
2
181,630
1
W
Apollo
13,009
1,301
51
5
4
174,883
1
L
Pele
9,772
977
39
4
1
176,649
0
W
Fenrir
12,389
1,239
18
2
3
193,188
0
W
Baron Samedi
12,694
1,269
67
7
0
186,890
0
L
Baron Samedi
9,663
966
37
4
0
139,393
0
L
Izanami
10,636
1,064
48
5
0
156,646
0
L
Freya
10,019
1,002
11
1
3
111,094
0
W
Ne Zha
9,452
945
19
2
0
126,215
0
L
Fenrir
9,745
975
11
1
0
212,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role