Player Matchup

Danzaburou
Danzaburou
GodAres0022
Danzaburou
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,822 Elo+
Party 1
Thanatos
Thanatos
THISONESTO_
Thanatos
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
39W - 52L
1,453 Elo+
Solo
Ne Zha
Ne Zha
albe629
Ne Zha
Level 106
God Stats
14W - 13L
1,950 SR
Queue Stats
116W - 93L
1,690 Elo+
Party 3
Thoth
Thoth
gigoman2005
Thoth
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 4L
1,565 Elo+
Party 3
Ares
Ares
xxxxinfinit26xx
Ares
Level 78
God Stats
9W - 7L
1,741 SR
Queue Stats
192W - 164L
1,670 Elo+
Party 1
Team Averages
Level 45
1,638 SR
1,640 Elo+

VS

Team Averages
Level 28
1,403 SR
1,263 Elo+
Loki
Loki
Azurog
Loki
Level 27
God Stats
27W - 35L
1,366 SR
Queue Stats
73W - 76L
1,317 Elo+
Solo
Agni
Agni
Chronic_-xxFaBrE
Agni
Level 29
God Stats
4W - 1L
1,683 SR
Queue Stats
82W - 122L
1,524 Elo+
Solo
Ares
Ares
Davininja385
Ares
Level 26
God Stats
2W - 4L
1,344 SR
Queue Stats
45W - 59L
1,278 Elo+
Solo
Tsukuyomi
Tsukuyomi
Diego_marin99
Tsukuyomi
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 9L
1,097 Elo+
Party 2
Neith
Neith
dinatale23
Neith
Level 29
God Stats
4W - 9L
1,122 SR
Queue Stats
5W - 9L
1,097 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GodAres0022
Danzaburou
11
0 / 6 / 1
6,927
407
5,313
10,462
3,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
THISONESTO_
Thanatos
14
3 / 5 / 1
8,401
494
4,787
13,084
5,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
albe629
Ne Zha
15
3 / 3 / 4
9,027
531
7,255
13,740
5,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
7 / 6 / 1
10,192
600
8,575
10,720
3,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 2
7,159
421
6,614
17,290
11,458
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Azurog
Loki
17
8 / 2 / 1
10,520
619
4,938
8,833
3,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
1 / 7 / 6
9,392
552
6,995
10,746
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 2 / 14
8,300
488
8,050
15,249
12,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Diego_marin99
Tsukuyomi
17
10 / 2 / 3
10,434
614
11,502
8,038
3,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
13
4 / 1 / 11
8,193
482
9,974
6,428
2,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
14
Kills
25
25
Deaths
14
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Loki
Azurog
Loki
8
2
1
4.25
W
1
7
6
0.57
W
2
2
14
4.5
W
Tsukuyomi
Diego_marin99
Tsukuyomi
10
2
3
5.75
L
Danzaburou
GodAres0022
Danzaburou
0
6
1
0.08
L
Thanatos
THISONESTO_
Thanatos
3
5
1
0.7
L
Ne Zha
albe629
Ne Zha
3
3
4
1.67
W
Neith
4
1
11
9.5
L
7
6
1
1.25
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,544
Damage
41,459
65,296
Taken
49,294
29,259
Mitigated
24,776
21,548
Healing
13,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Azurog
Loki
4,938
1,613
0
4,027
8,833
3,297
595
1,258
7,546
0
69,307
W
6,995
139
0
1,168
10,746
3,021
1,292
6,556
3,756
47,540
0
W
8,050
690
0
1,344
15,249
12,807
286
3,967
11,270
17,495
0
W
Tsukuyomi
Diego_marin99
Tsukuyomi
11,502
3,355
0
2,676
8,038
3,297
2,164
1,337
6,643
0
48,263
L
Danzaburou
GodAres0022
Danzaburou
5,313
2,307
429
1,034
10,462
3,961
789
2,567
7,895
0
26,525
L
Thanatos
THISONESTO_
Thanatos
4,787
1,481
0
9,055
13,084
5,091
95
1,292
11,786
0
40,162
L
Ne Zha
albe629
Ne Zha
7,255
3,572
0
5,274
13,740
5,237
0
3,516
10,088
0
63,240
W
Neith
9,974
4,846
1,026
3,471
6,428
2,354
1,389
1,538
4,890
0
36,522
L
8,575
81
0
1,401
10,720
3,512
2,320
3,747
6,587
58,089
0
L
6,614
542
337
4,018
17,290
11,458
0
3,395
13,895
34,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,706
Gold Earned
46,839
413
Minions Killed
400
0
Camps Cleared
0
1,529,411
Distance Traveled
1,554,374
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,520
619
134
8
0
334,385
0
W
Agni
9,392
552
100
6
0
283,352
1
W
Ares
8,300
488
15
1
0
314,139
0
W
Tsukuyomi
10,434
614
82
5
0
355,603
3
L
Danzaburou
6,927
407
53
3
0
281,803
0
L
Thanatos
8,401
494
89
5
0
313,666
0
L
Ne Zha
9,027
531
119
7
0
361,368
5
W
Neith
8,193
482
69
4
0
266,895
2
L
Thoth
10,192
600
126
7
0
264,309
0
L
Ares
7,159
421
26
2
0
308,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role