Player Matchup

Neith
Neith
Billo_Ly69N
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,117 Elo+
Solo
Skadi
Skadi
BnansMnK
Skadi
Level 17
God Stats
1W - 3L
1,275 SR
Queue Stats
1W - 4L
1,273 Elo+
Party 2
Sun Wukong
Sun Wukong
LIALL-BRAVO
Sun Wukong
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
ShroudMnK
Ymir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,273 Elo+
Party 2
Ao Kuang
Ao Kuang
SpectreRelyt
Ao Kuang
Level 88
God Stats
10W - 21L
1,500 SR
Queue Stats
247W - 240L
1,379 Elo+
Party 2
Team Averages
Level 37
1,455 SR
1,308 Elo+

VS

Team Averages
Level 26
1,483 SR
1,456 Elo+
Athena
Athena
AlMalaky96
Athena
Level 28
God Stats
24W - 15L
1,622 SR
Queue Stats
641W - 594L
1,301 Elo+
Solo
Discordia
Discordia
Ancientstorm59
Discordia
Level 27
God Stats
20W - 22L
1,306 SR
Queue Stats
239W - 377L
1,350 Elo+
Party 1
Hachiman
Hachiman
Son Of Lizzard
Hachiman
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
88W - 125L
1,549 Elo+
Party 1
Bakasura
Bakasura
SpicyMemeKing-jr
Bakasura
Level 25
God Stats
17W - 17L
1,160 SR
Queue Stats
274W - 337L
1,380 Elo+
Party 1
Amaterasu
Amaterasu
matthijsvg1999
Amaterasu
Level 27
God Stats
34W - 27L
1,826 SR
Queue Stats
378W - 460L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 2
10,794
415
20,861
16,099
6,094
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
BnansMnK
Skadi
18
0 / 9 / 4
10,883
419
6,596
19,762
7,145
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
LIALL-BRAVO
Sun Wukong
14
0 / 10 / 0
9,268
356
4,149
22,351
14,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
16
3 / 7 / 5
10,969
422
15,065
27,575
31,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
SpectreRelyt
Ao Kuang
20
19 / 9 / 0
14,300
550
30,625
31,293
17,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AlMalaky96
Athena
18
2 / 6 / 9
12,932
497
10,463
28,007
30,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Ancientstorm59
Discordia
20
9 / 5 / 8
15,963
614
19,826
17,484
8,305
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
18
3 / 5 / 7
11,840
455
16,425
22,422
11,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

20
20 / 6 / 3
16,185
623
29,390
23,418
11,496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
matthijsvg1999
Amaterasu
20
7 / 5 / 8
14,958
575
15,781
23,353
24,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
76
27
Kills
41
41
Deaths
27
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Athena
AlMalaky96
Athena
2
6
9
1.08
W
Discordia
Ancientstorm59
Discordia
9
5
8
2.6
L
5
6
2
1
L
Skadi
BnansMnK
Skadi
0
9
4
0.22
L
Sun Wukong
LIALL-BRAVO
Sun Wukong
0
10
0
0
L
Ymir
3
7
5
0.79
W
Hachiman
3
5
7
1.3
L
Ao Kuang
SpectreRelyt
Ao Kuang
19
9
0
2.11
W
20
6
3
3.58
W
Amaterasu
matthijsvg1999
Amaterasu
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,296
Damage
91,885
117,080
Taken
114,684
77,569
Mitigated
86,753
26,300
Healing
34,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AlMalaky96
Athena
10,463
2,147
0
3,934
28,007
30,855
740
9,522
18,485
47,146
0
W
Discordia
Ancientstorm59
Discordia
19,826
1,666
0
2,766
17,484
8,305
2,988
5,400
12,084
98,507
0
L
20,861
9,546
927
4,153
16,099
6,094
635
6,432
9,581
0
67,066
L
Skadi
BnansMnK
Skadi
6,596
3,561
0
0
19,762
7,145
372
12,894
6,304
0
56,672
L
Sun Wukong
LIALL-BRAVO
Sun Wukong
4,149
2,192
0
3,847
22,351
14,955
60
0
21,438
0
41,729
L
Ymir
15,065
4,551
194
4,008
27,575
31,773
261
6,493
20,446
43,315
0
W
Hachiman
16,425
8,969
0
5,801
22,422
11,563
1,323
8,386
14,036
0
55,441
L
Ao Kuang
SpectreRelyt
Ao Kuang
30,625
9,599
0
13,171
31,293
17,602
0
4,470
25,080
78,759
0
W
29,390
24,063
0
11,489
23,418
11,496
7,424
13,534
9,784
0
101,109
W
Amaterasu
matthijsvg1999
Amaterasu
15,781
7,758
381
10,548
23,353
24,534
2,692
8,848
14,173
0
93,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,214
Gold Earned
71,878
403
Minions Killed
649
0
Camps Cleared
0
2,008,044
Distance Traveled
2,438,480
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,932
497
67
3
0
512,182
3
W
Discordia
15,963
614
168
6
0
456,636
2
L
Neith
10,794
415
109
4
0
404,646
1
L
Skadi
10,883
419
93
4
0
370,252
0
L
Sun Wukong
9,268
356
55
2
0
339,910
0
L
Ymir
10,969
422
52
2
0
448,072
0
W
Hachiman
11,840
455
85
3
0
451,069
2
L
Ao Kuang
14,300
550
94
4
0
445,164
0
W
Bakasura
16,185
623
180
7
0
532,789
0
W
Amaterasu
14,958
575
149
6
0
485,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role