Player Matchup

Neith
Neith
Issac5656
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,697 Elo+
Party 2
Pele
Pele
RyanZnt123
Pele
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
kennywong456
Cthulhu
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,697 Elo+
Party 2
Merlin
Merlin
打野休伤吾儿
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,533 Elo+
Solo
Cu Chulainn
Cu Chulainn
青风无痕
Cu Chulainn
Level 153
God Stats
9W - 10L
1,500 SR
Queue Stats
377W - 360L
1,185 Elo+
Solo
Team Averages
Level 47
1,500 SR
1,522 Elo+

VS

Team Averages
Level 92
1,543 SR
1,723 Elo+
Erlang Shen
Erlang Shen
LareinaGu
Erlang Shen
Level 138
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 25L
1,927 Elo+
Party 1
Ares
Ares
MozambiqueQAQ
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
ToYoung
Apollo
Level 160
God Stats
3W - 0L
1,715 SR
Queue Stats
58W - 53L
1,850 Elo+
Party 1
Thoth
Thoth
可可爱爱没脑袋
Thoth
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 8L
1,839 Elo+
Party 1
Bellona
Bellona
星河缭乱
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Issac5656
Neith
4
0 / 6 / 0
4,094
372
2,963
6,056
1,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 5 / 1
6,058
551
2,236
10,729
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
kennywong456
Cthulhu
6
0 / 3 / 0
4,363
397
1,804
5,787
2,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 8 / 1
6,004
546
2,180
6,320
1,557
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
青风无痕
Cu Chulainn
12
4 / 4 / 2
6,949
632
6,720
10,320
4,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
LareinaGu
Erlang Shen
13
5 / 0 / 5
7,484
680
7,400
5,302
4,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 3 / 7
5,254
478
1,270
6,761
3,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
ToYoung
Apollo
12
8 / 1 / 5
7,297
663
10,945
8,787
3,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
11 / 2 / 2
8,256
751
8,572
4,223
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
星河缭乱
Bellona
9
1 / 2 / 5
5,141
467
2,829
5,188
3,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
8
Kills
26
26
Deaths
8
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
Issac5656
Neith
0
6
0
0
W
Erlang Shen
LareinaGu
Erlang Shen
5
0
5
7.5
W
1
3
7
1.5
L
2
5
1
0.5
W
Apollo
ToYoung
Apollo
8
1
5
10.5
L
Cthulhu
kennywong456
Cthulhu
0
3
0
0
W
11
2
2
6
L
2
8
1
0.31
W
Bellona
星河缭乱
Bellona
1
2
5
1.75
L
Cu Chulainn
青风无痕
Cu Chulainn
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,903
Damage
31,016
39,212
Taken
30,261
11,543
Mitigated
16,713
6,672
Healing
9,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Issac5656
Neith
2,963
2,226
0
800
6,056
1,044
0
893
5,139
0
9,878
W
Erlang Shen
LareinaGu
Erlang Shen
7,400
4,129
0
1,192
5,302
4,582
0
359
4,943
9,194
44,114
W
1,270
253
0
999
6,761
3,830
125
848
5,913
6,780
0
L
2,236
558
0
3,178
10,729
2,350
0
1,779
8,809
0
27,883
W
Apollo
ToYoung
Apollo
10,945
7,292
0
5,738
8,787
3,015
204
1,432
7,355
0
47,523
L
Cthulhu
kennywong456
Cthulhu
1,804
240
0
780
5,787
2,309
0
1,913
3,808
4,883
0
W
8,572
531
0
330
4,223
1,344
770
971
3,252
56,737
0
L
2,180
432
0
0
6,320
1,557
0
3,102
2,980
12,512
0
W
Bellona
星河缭乱
Bellona
2,829
853
0
1,464
5,188
3,942
230
906
4,282
0
11,925
L
Cu Chulainn
青风无痕
Cu Chulainn
6,720
2,187
0
1,914
10,320
4,283
0
2,202
7,842
1,788
36,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,468
Gold Earned
33,432
188
Minions Killed
338
0
Camps Cleared
0
935,702
Distance Traveled
1,058,034
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,094
372
15
1
0
139,524
0
W
Erlang Shen
7,484
680
106
10
0
247,468
1
W
Ares
5,254
478
10
1
0
191,200
3
L
Pele
6,058
551
69
6
0
218,738
2
W
Apollo
7,297
663
76
7
0
207,251
2
L
Cthulhu
4,363
397
6
1
0
176,468
2
W
Thoth
8,256
751
123
11
0
223,610
0
L
Merlin
6,004
546
29
3
0
194,937
0
W
Bellona
5,141
467
23
2
0
188,505
5
L
Cu Chulainn
6,949
632
69
6
0
206,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role