Player Matchup

Ao Kuang
Ao Kuang
Avita6322
Ao Kuang
Level 160
God Stats
8W - 1L
1,500 SR
Queue Stats
343W - 155L
1,898 Elo+
Party 2
Ares
Ares
BenoTheGreat
Ares
Level 149
God Stats
18W - 4L
1,861 SR
Queue Stats
36W - 15L
1,853 Elo+
Party 2
Janus
Janus
BigDev93
Janus
Level 160
God Stats
77W - 46L
1,816 SR
Queue Stats
701W - 555L
1,781 Elo+
Party 2
Bellona
Bellona
FishTheBigg
Bellona
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 37L
1,754 Elo+
Party 2
Sylvanus
Sylvanus
OxleyV2
Sylvanus
Level 160
God Stats
28W - 6L
2,033 SR
Queue Stats
420W - 258L
1,868 Elo+
Party 2
Team Averages
Level 156
1,742 SR
1,831 Elo+

VS

Team Averages
Level 151
1,512 SR
1,545 Elo+
Hachiman
Hachiman
ComingNose
Hachiman
Level 157
God Stats
5W - 9L
1,778 SR
Queue Stats
178W - 170L
1,648 Elo+
Solo
Janus
Janus
FE4R OniChan
Janus
Level 160
God Stats
6W - 7L
1,500 SR
Queue Stats
912W - 765L
1,531 Elo+
Party 1
Artio
Artio
InZantic
Artio
Level 123
God Stats
3W - 8L
1,500 SR
Queue Stats
590W - 447L
1,691 Elo+
Solo
Bellona
Bellona
PR Fearless
Bellona
Level 159
God Stats
12W - 10L
1,284 SR
Queue Stats
267W - 216L
1,297 Elo+
Party 1
Nemesis
Nemesis
Trapzzeeh
Nemesis
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 172L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Avita6322
Ao Kuang
12
5 / 2 / 2
6,843
622
4,115
6,573
3,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 0 / 6
6,589
599
6,604
9,031
6,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Janus
BigDev93
Janus
14
4 / 0 / 3
7,734
703
6,024
3,185
966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
FishTheBigg
Bellona
12
3 / 1 / 2
7,146
650
7,348
8,425
10,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
OxleyV2
Sylvanus
11
2 / 3 / 2
6,059
551
7,340
8,683
6,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ComingNose
Hachiman
10
1 / 3 / 2
5,754
523
5,893
8,985
2,388
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 1
6,487
590
2,922
5,951
1,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Artio
InZantic
Artio
8
1 / 3 / 2
5,283
480
2,760
9,323
3,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
PR Fearless
Bellona
12
2 / 4 / 1
6,819
620
7,105
9,263
8,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Trapzzeeh
Nemesis
11
2 / 3 / 2
6,461
587
4,224
8,566
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
16
Kills
6
6
Deaths
16
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Avita6322
Ao Kuang
5
2
2
3
W
2
0
6
5
W
Janus
BigDev93
Janus
4
0
3
5.5
L
Hachiman
ComingNose
Hachiman
1
3
2
0.67
L
0
3
1
0.17
W
Bellona
FishTheBigg
Bellona
3
1
2
4
L
Artio
InZantic
Artio
1
3
2
0.67
W
Sylvanus
OxleyV2
Sylvanus
2
3
2
1
L
Bellona
PR Fearless
Bellona
2
4
1
0.63
L
Nemesis
Trapzzeeh
Nemesis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,431
Damage
22,904
35,897
Taken
42,088
27,913
Mitigated
19,243
13,990
Healing
13,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Avita6322
Ao Kuang
4,115
1,026
0
2,198
6,573
3,988
0
673
5,844
35,156
0
W
6,604
706
0
3,152
9,031
6,454
0
2,746
6,199
18,728
0
W
Janus
BigDev93
Janus
6,024
772
0
1,123
3,185
966
0
893
2,202
57,186
0
L
Hachiman
ComingNose
Hachiman
5,893
2,800
0
3,562
8,985
2,388
0
7,564
1,387
0
30,142
L
2,922
240
0
1,702
5,951
1,758
0
4,013
1,814
48,821
0
W
Bellona
FishTheBigg
Bellona
7,348
1,892
0
3,292
8,425
10,454
133
657
7,768
3,633
36,541
L
Artio
InZantic
Artio
2,760
363
592
2,149
9,323
3,674
0
7,544
1,717
10,192
0
W
Sylvanus
OxleyV2
Sylvanus
7,340
2,015
1,156
3,069
8,683
6,051
190
993
7,690
43,872
0
L
Bellona
PR Fearless
Bellona
7,105
2,823
0
2,359
9,263
8,421
0
1,802
7,441
3,621
37,167
L
Nemesis
Trapzzeeh
Nemesis
4,224
1,305
0
3,486
8,566
3,002
0
3,199
5,285
0
28,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,371
Gold Earned
30,804
376
Minions Killed
317
0
Camps Cleared
0
1,100,805
Distance Traveled
1,142,978
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,843
622
77
7
0
222,375
2
W
Ares
6,589
599
19
2
0
218,055
0
W
Janus
7,734
703
122
11
0
244,837
4
L
Hachiman
5,754
523
51
5
0
197,938
1
L
Janus
6,487
590
112
10
0
221,208
3
W
Bellona
7,146
650
83
8
0
236,538
2
L
Artio
5,283
480
13
1
0
245,294
8
W
Sylvanus
6,059
551
75
7
0
179,000
0
L
Bellona
6,819
620
84
8
0
227,310
3
L
Nemesis
6,461
587
57
5
0
251,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role