Player Matchup

Ah Muzen Cab
Ah Muzen Cab
E4T3N AL1VE
Ah Muzen Cab
Level 67
God Stats
11W - 9L
1,267 SR
Queue Stats
131W - 131L
1,619 Elo+
Party 1
Set
Set
ZG0182
Set
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 139L
1,317 Elo+
Solo
Hercules
Hercules
giegel monster
Hercules
Level 74
God Stats
9W - 17L
1,285 SR
Queue Stats
319W - 303L
1,416 Elo+
Solo
Ymir
Ymir
oG Bare Gas
Ymir
Level 55
God Stats
18W - 12L
1,735 SR
Queue Stats
39W - 40L
1,668 Elo+
Party 1
Scylla
Scylla
oG Empty Vessel
Scylla
Level 28
God Stats
19W - 11L
1,822 SR
Queue Stats
31W - 33L
1,766 Elo+
Party 1
Team Averages
Level 52
1,522 SR
1,557 Elo+

VS

Team Averages
Level 52
1,509 SR
1,232 Elo+
Bastet
Bastet
EducateYourself5
Bastet
Level 61
God Stats
6W - 6L
1,500 SR
Queue Stats
58W - 67L
1,102 Elo+
Solo
Scylla
Scylla
Rebellz12313
Scylla
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 53L
1,120 Elo+
Party 2
Neith
Neith
d-maluch
Neith
Level 39
God Stats
11W - 11L
1,241 SR
Queue Stats
18W - 21L
1,187 Elo+
Solo
Cu Chulainn
Cu Chulainn
thomasaurousseau
Cu Chulainn
Level 47
God Stats
5W - 3L
1,500 SR
Queue Stats
50W - 53L
1,120 Elo+
Party 2
Athena
Athena
victorstefanc466
Athena
Level 48
God Stats
5W - 9L
1,805 SR
Queue Stats
94W - 119L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
E4T3N AL1VE
Ah Muzen Cab
14
3 / 3 / 4
8,586
429
10,850
12,695
4,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Set
ZG0182
Set
14
0 / 9 / 4
8,541
427
7,606
19,475
8,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
12
0 / 6 / 0
7,738
387
5,748
17,865
10,633
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
2 / 5 / 3
8,493
425
7,712
19,461
13,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 5 / 1
10,016
501
12,388
10,244
3,568
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 6
11,397
570
7,468
13,136
6,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
18
9 / 4 / 3
11,149
557
11,761
11,962
4,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
d-maluch
Neith
16
3 / 1 / 7
9,835
492
15,135
8,989
3,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
thomasaurousseau
Cu Chulainn
18
7 / 1 / 5
11,244
562
15,475
17,291
16,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
3 / 5 / 9
9,586
479
6,772
19,529
17,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
11
Kills
28
28
Deaths
11
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
E4T3N AL1VE
Ah Muzen Cab
3
3
4
1.67
W
6
0
6
9
W
Scylla
9
4
3
2.63
L
Set
ZG0182
Set
0
9
4
0.22
W
Neith
d-maluch
Neith
3
1
7
6.5
L
Hercules
0
6
0
0
L
2
5
3
0.7
L
6
5
1
1.3
W
Cu Chulainn
thomasaurousseau
Cu Chulainn
7
1
5
9.5
W
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,304
Damage
56,611
79,740
Taken
70,907
40,355
Mitigated
48,626
26,012
Healing
21,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
E4T3N AL1VE
Ah Muzen Cab
10,850
5,116
0
7,270
12,695
4,668
0
2,293
10,370
0
45,897
W
7,468
1,712
0
7,530
13,136
6,130
0
112
13,024
0
80,750
W
Scylla
11,761
1,474
0
2,621
11,962
4,626
1,690
4,714
7,248
75,512
0
L
Set
ZG0182
Set
7,606
3,790
0
6,654
19,475
8,142
0
4,513
14,561
0
54,515
W
Neith
d-maluch
Neith
15,135
4,424
0
3,429
8,989
3,535
168
3,631
5,358
0
63,583
L
Hercules
5,748
1,105
0
5,218
17,865
10,633
0
1,225
16,055
0
42,366
L
7,712
1,573
227
4,690
19,461
13,344
0
5,949
13,425
36,376
0
L
12,388
479
0
1,953
10,244
3,568
0
3,948
5,971
52,868
0
W
Cu Chulainn
thomasaurousseau
Cu Chulainn
15,475
3,435
0
5,125
17,291
16,738
728
3,557
13,734
0
65,216
W
6,772
1,875
0
2,325
19,529
17,597
641
8,086
11,443
29,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,374
Gold Earned
53,211
375
Minions Killed
565
0
Camps Cleared
0
1,672,801
Distance Traveled
1,913,929
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,586
429
81
4
0
362,906
5
W
Bastet
11,397
570
154
8
0
426,421
3
W
Scylla
11,149
557
125
6
0
332,186
6
L
Set
8,541
427
91
5
0
291,739
0
W
Neith
9,835
492
106
5
0
367,470
4
L
Hercules
7,738
387
86
4
0
339,445
4
L
Ymir
8,493
425
49
2
0
325,279
5
L
Scylla
10,016
501
68
3
0
353,432
0
W
Cu Chulainn
11,244
562
121
6
0
394,885
6
W
Athena
9,586
479
59
3
0
392,967
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role