Player Matchup

Neith
Neith
AjSlayer22
Neith
Level 108
God Stats
1W - 1L
1,317 SR
Queue Stats
5W - 3L
1,153 Elo+
Solo
Thanatos
Thanatos
Sorry17
Thanatos
Level 144
God Stats
48W - 34L
1,511 SR
Queue Stats
65W - 54L
1,394 Elo+
Party 1
Cthulhu
Cthulhu
SteveZilla619
Cthulhu
Level 115
God Stats
13W - 15L
1,500 SR
Queue Stats
194W - 177L
1,697 Elo+
Party 1
Chaac
Chaac
Thatblackguy145
Chaac
Level 116
God Stats
23W - 20L
1,741 SR
Queue Stats
49W - 59L
1,744 Elo+
Solo
Janus
Janus
小绵羊神走位
Janus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 120
1,514 SR
1,498 Elo+

VS

Team Averages
Level 95
1,518 SR
1,585 Elo+
Fenrir
Fenrir
BaeSpankage
Fenrir
Level 119
God Stats
45W - 37L
1,500 SR
Queue Stats
278W - 258L
1,465 Elo+
Party 2
Ullr
Ullr
LeftRestless
Ullr
Level 82
God Stats
6W - 12L
1,360 SR
Queue Stats
140W - 118L
1,569 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Shadybake
Cu Chulainn
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 14L
1,711 Elo+
Solo
Hera
Hera
ToesTea
Hera
Level 69
God Stats
10W - 7L
1,516 SR
Queue Stats
290W - 269L
1,696 Elo+
Solo
Arachne
Arachne
smeagel88
Arachne
Level 148
God Stats
16W - 10L
1,715 SR
Queue Stats
344W - 359L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
1 / 1 / 1
5,413
541
2,994
4,427
1,046
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
Sorry17
Thanatos
11
3 / 2 / 1
6,478
648
2,635
7,672
2,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
8
0 / 2 / 1
4,822
482
1,959
5,104
2,788
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
3 / 0 / 1
6,318
632
3,773
5,726
5,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 1 / 0
5,716
572
552
3,399
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 2 / 4
5,273
527
1,523
6,854
2,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
4 / 0 / 0
5,485
549
2,756
4,821
1,516
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
Shadybake
Cu Chulainn
4
0 / 2 / 0
3,949
395
986
1,813
1,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hera
ToesTea
Hera
11
1 / 1 / 1
6,346
635
2,713
3,003
793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
smeagel88
Arachne
8
1 / 2 / 3
5,189
519
5,933
5,159
3,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
7
Kills
6
6
Deaths
7
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
1
1
1
1.5
L
Fenrir
0
2
4
1
L
4
0
0
4
L
Cu Chulainn
Shadybake
Cu Chulainn
0
2
0
0
W
Thanatos
Sorry17
Thanatos
3
2
1
1.75
W
Cthulhu
0
2
1
0.25
W
3
0
1
3.5
L
Hera
ToesTea
Hera
1
1
1
1.5
L
Arachne
smeagel88
Arachne
1
2
3
1.25
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,913
Damage
13,911
26,328
Taken
21,650
12,425
Mitigated
8,918
11,179
Healing
4,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
2,994
693
0
748
4,427
1,046
0
6
4,421
0
31,168
L
Fenrir
1,523
277
0
1,927
6,854
2,555
0
1,030
5,749
0
17,980
L
2,756
662
0
1,288
4,821
1,516
0
801
4,020
0
27,258
L
Cu Chulainn
Shadybake
Cu Chulainn
986
251
0
53
1,813
1,033
0
0
1,677
675
5,479
W
Thanatos
Sorry17
Thanatos
2,635
904
0
6,523
7,672
2,531
0
358
7,300
0
41,331
W
Cthulhu
1,959
290
0
674
5,104
2,788
0
120
4,984
15,768
0
W
3,773
706
0
2,716
5,726
5,065
54
1,216
4,472
0
32,698
L
Hera
ToesTea
Hera
2,713
685
0
250
3,003
793
0
552
2,451
40,562
0
L
Arachne
smeagel88
Arachne
5,933
4,871
0
601
5,159
3,021
0
128
5,009
4,763
21,230
W
552
0
0
518
3,399
995
0
1,568
1,715
35,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,747
Gold Earned
26,242
326
Minions Killed
243
0
Camps Cleared
0
991,861
Distance Traveled
853,661
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,413
541
75
8
0
197,286
4
L
Fenrir
5,273
527
41
4
0
189,551
3
L
Ullr
5,485
549
50
5
0
177,567
1
L
Cu Chulainn
3,949
395
8
1
0
71,299
1
W
Thanatos
6,478
648
84
8
0
208,095
0
W
Cthulhu
4,822
482
25
3
0
174,163
0
W
Chaac
6,318
632
68
7
0
208,928
0
L
Hera
6,346
635
98
10
0
199,082
4
L
Arachne
5,189
519
46
5
0
216,162
0
W
Janus
5,716
572
74
7
0
203,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role