Player Matchup

Jing Wei
Jing Wei
Demifallen
Jing Wei
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
377W - 245L
1,714 Elo+
Party 1
Nu Wa
Nu Wa
Kumori Okami
Nu Wa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,722 Elo+
Party 1
Cthulhu
Cthulhu
Pryde3972
Cthulhu
Level 28
God Stats
1W - 2L
1,451 SR
Queue Stats
23W - 9L
1,723 Elo+
Party 1
Team Averages
Level 98
1,484 SR
1,720 Elo+

VS

Team Averages
Level 96
1,602 SR
1,520 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
XxLeoSolxX
Merlin
Level 58
God Stats
39W - 59L
1,807 SR
Queue Stats
718W - 823L
1,561 Elo+
Solo
Xing Tian
Xing Tian
xEDZIUx
Xing Tian
Level 109
God Stats
4W - 3L
1,500 SR
Queue Stats
24W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Demifallen
Jing Wei
12
3 / 2 / 3
8,383
762
5,893
9,580
4,776
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
2 / 6 / 1
7,388
672
5,257
7,385
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Pryde3972
Cthulhu
10
2 / 2 / 3
7,780
707
6,344
11,641
11,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 1 / 6
8,095
736
6,583
6,218
1,996
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
XxLeoSolxX
Merlin
11
3 / 4 / 3
7,800
709
6,868
7,547
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
xEDZIUx
Xing Tian
11
5 / 2 / 5
8,826
802
6,913
11,488
8,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
7
Kills
10
10
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
6
5
L
Jing Wei
Demifallen
Jing Wei
3
2
3
2.25
L
2
6
1
0.42
L
Cthulhu
Pryde3972
Cthulhu
2
2
3
1.75
W
Merlin
XxLeoSolxX
Merlin
3
4
3
1.13
W
Xing Tian
xEDZIUx
Xing Tian
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,494
Damage
20,364
28,606
Taken
25,253
18,658
Mitigated
12,525
5,957
Healing
4,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,583
3,051
0
2,463
6,218
1,996
332
3,555
2,377
35,506
0
L
Jing Wei
Demifallen
Jing Wei
5,893
4,757
0
1,999
9,580
4,776
13
6,204
3,215
0
36,086
L
5,257
488
0
638
7,385
2,336
24
5,671
1,440
21,519
0
L
Cthulhu
Pryde3972
Cthulhu
6,344
423
236
3,084
11,641
11,546
0
7,859
3,550
18,716
0
W
Merlin
XxLeoSolxX
Merlin
6,868
130
0
0
7,547
2,483
155
3,463
3,830
23,580
0
W
Xing Tian
xEDZIUx
Xing Tian
6,913
873
0
2,264
11,488
8,046
74
3,846
7,382
21,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,551
Gold Earned
24,721
116
Minions Killed
114
0
Camps Cleared
0
541,589
Distance Traveled
603,612
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,095
736
48
4
0
199,927
2
L
Jing Wei
8,383
762
70
6
0
194,138
0
L
Nu Wa
7,388
672
30
3
0
159,294
1
L
Cthulhu
7,780
707
16
1
0
188,157
0
W
Merlin
7,800
709
37
3
0
175,198
0
W
Xing Tian
8,826
802
29
3
0
228,487
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role