Player Matchup

Xbalanque
Xbalanque
Digo
Xbalanque
Level 12
God Stats
8W - 7L
1,500 SR
Queue Stats
36W - 34L
1,595 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lidebe
Tsukuyomi
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Yemoja
Yemoja
MatheusCareca
Yemoja
Level 10
God Stats
12W - 6L
1,727 SR
Queue Stats
16W - 15L
1,556 Elo+
Party 1
Bastet
Bastet
janusr
Bastet
Level 9
God Stats
1W - 2L
1,313 SR
Queue Stats
6W - 8L
1,443 Elo+
Party 1
Agni
Agni
oHeitorzin
Agni
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 15L
1,397 Elo+
Party 1
Team Averages
Level 10
1,508 SR
1,498 Elo+

VS

Team Averages
Level 8
1,444 SR
1,422 Elo+
Neith
Neith
Blackbeaar
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,225 Elo+
Solo
Nemesis
Nemesis
Rickatsu_04
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,398 Elo+
Solo
Thoth
Thoth
StVodka
Thoth
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,743 Elo+
Solo
Ymir
Ymir
TTVdarkjk
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,464 Elo+
Solo
Anubis
Anubis
eskhotline
Anubis
Level 16
God Stats
8W - 5L
1,219 SR
Queue Stats
13W - 11L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Digo
Xbalanque
19
12 / 4 / 21
13,086
1,309
23,119
11,942
3,757
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
Lidebe
Tsukuyomi
17
8 / 3 / 19
11,161
1,116
14,824
11,994
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
6 / 1 / 28
12,085
1,209
8,876
9,243
9,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bastet
janusr
Bastet
18
8 / 2 / 21
11,568
1,157
14,003
8,932
4,628
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 2 / 20
11,502
1,150
13,981
7,612
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

297

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
1 / 5 / 4
8,706
871
3,026
6,594
2,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Rickatsu_04
Nemesis
15
5 / 15 / 4
10,513
1,051
11,639
26,535
11,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thoth
StVodka
Thoth
16
2 / 8 / 5
9,937
994
7,816
15,390
4,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
15
0 / 8 / 6
9,361
936
1,168
15,787
10,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
eskhotline
Anubis
16
4 / 7 / 6
10,880
1,088
19,604
17,985
8,957
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
37
42
Kills
12
12
Deaths
43
109
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
1
5
4
0.6
W
Xbalanque
Digo
Xbalanque
12
4
21
5.63
W
Tsukuyomi
Lidebe
Tsukuyomi
8
3
19
5.83
W
6
1
28
20
L
Nemesis
Rickatsu_04
Nemesis
5
15
4
0.47
L
Thoth
StVodka
Thoth
2
8
5
0.56
L
Ymir
0
8
6
0.38
L
Anubis
eskhotline
Anubis
4
7
6
1
W
Bastet
janusr
Bastet
8
2
21
9.25
W
8
2
20
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,803
Damage
43,253
49,723
Taken
82,291
24,518
Mitigated
38,822
9,035
Healing
6,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
3,026
873
0
636
6,594
2,494
0
2,820
3,774
0
8,555
W
Xbalanque
Digo
Xbalanque
23,119
17,818
0
3,706
11,942
3,757
0
9,478
2,464
0
45,193
W
Tsukuyomi
Lidebe
Tsukuyomi
14,824
4,808
0
3,015
11,994
4,051
0
7,436
4,558
0
23,074
W
8,876
1,877
1,090
1,224
9,243
9,682
0
5,856
3,387
19,762
0
L
Nemesis
Rickatsu_04
Nemesis
11,639
5,505
0
2,826
26,535
11,629
0
4,782
21,753
0
14,590
L
Thoth
StVodka
Thoth
7,816
847
0
537
15,390
4,906
0
7,001
8,389
29,894
0
L
Ymir
1,168
211
0
530
15,787
10,836
0
4,291
11,496
7,665
0
L
Anubis
eskhotline
Anubis
19,604
464
0
1,907
17,985
8,957
0
3,963
14,022
44,814
0
W
Bastet
janusr
Bastet
14,003
4,922
0
0
8,932
4,628
0
2,145
6,787
0
21,668
W
13,981
1,361
0
0
7,612
2,400
0
3,673
3,829
40,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,402
Gold Earned
49,397
174
Minions Killed
128
5
Camps Cleared
1
829,462
Distance Traveled
722,426
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,706
871
12
1
0
77,461
0
W
Xbalanque
13,086
1,309
47
5
3
154,771
0
W
Tsukuyomi
11,161
1,116
23
2
0
143,750
1
W
Yemoja
12,085
1,209
23
2
0
172,299
1
L
Nemesis
10,513
1,051
8
1
0
180,808
0
L
Thoth
9,937
994
47
5
0
157,535
0
L
Ymir
9,361
936
9
1
1
143,956
2
L
Anubis
10,880
1,088
52
5
0
162,666
0
W
Bastet
11,568
1,157
14
1
1
186,214
1
W
Agni
11,502
1,150
67
7
1
172,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role