Player Matchup

Fenrir
Fenrir
Alex0005
Fenrir
Level 7
God Stats
2W - 5L
1,500 SR
Queue Stats
24W - 24L
1,500 Elo+
Solo
Artemis
Artemis
Jaksh345
Artemis
Level 6
God Stats
6W - 6L
1,500 SR
Queue Stats
187W - 89L
1,500 Elo+
Solo
Ra
Ra
MasonHamilton
Ra
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Solo
Ymir
Ymir
RadcalRadIsh3s
Ymir
Level 3
God Stats
56W - 73L
1,201 SR
Queue Stats
130W - 187L
1,207 Elo+
Solo
Bellona
Bellona
Yayuyogame
Bellona
Level 17
God Stats
6W - 2L
1,799 SR
Queue Stats
6W - 5L
1,486 Elo+
Solo
Team Averages
Level 8
1,500 SR
1,439 Elo+

VS

Team Averages
Level 7
1,476 SR
1,548 Elo+
Thoth
Thoth
CakedLikeWegner
Thoth
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,288 Elo+
Solo
Bellona
Bellona
DatExplicitGirl
Bellona
Level 8
God Stats
1W - 1L
1,381 SR
Queue Stats
1W - 1L
1,734 Elo+
Party 1
Ares
Ares
DrDutche
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,784 Elo+
Party 1
Skadi
Skadi
ForeveRsubzeRo
Skadi
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,435 Elo+
Solo
Ra
Ra
zedgod22
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alex0005
Fenrir
12
5 / 0 / 2
7,557
581
3,262
6,273
2,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Jaksh345
Artemis
11
3 / 1 / 6
6,752
519
8,860
6,143
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
6 / 1 / 4
8,659
666
6,430
6,748
2,698
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 4 / 3
6,676
514
3,823
7,493
2,913
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Yayuyogame
Bellona
15
4 / 0 / 1
8,236
634
3,106
6,165
5,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 0
4,834
372
563
2,814
820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 5 / 0
5,029
387
692
7,933
6,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
8
2 / 3 / 2
5,779
445
3,828
10,133
6,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 7 / 3
5,526
425
7,353
9,297
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 4 / 0
5,598
431
2,492
5,569
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
21
Kills
6
6
Deaths
23
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Alex0005
Fenrir
5
0
2
6
L
1
4
0
0.25
L
1
5
0
0.2
L
Ares
2
3
2
1
L
2
7
3
0.5
W
Artemis
Jaksh345
Artemis
3
1
6
6
W
6
1
4
8
W
3
4
3
1.13
W
Bellona
Yayuyogame
Bellona
4
0
1
4.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,481
Damage
14,928
32,822
Taken
35,746
15,161
Mitigated
18,053
10,701
Healing
3,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Alex0005
Fenrir
3,262
1,272
0
3,698
6,273
2,081
0
697
5,551
0
37,496
L
563
206
0
52
2,814
820
0
1,532
1,282
6,503
0
L
692
380
0
504
7,933
6,304
0
1,797
6,136
0
11,789
L
Ares
3,828
377
0
848
10,133
6,506
0
2,153
7,980
11,031
0
L
7,353
3,407
0
1,325
9,297
2,551
194
3,135
6,137
0
24,396
W
Artemis
Jaksh345
Artemis
8,860
5,570
0
3,121
6,143
1,649
602
1,613
4,530
0
27,348
W
6,430
786
0
3,323
6,748
2,698
745
1,323
5,425
51,134
0
W
3,823
420
0
0
7,493
2,913
0
2,222
5,187
23,367
0
W
Bellona
Yayuyogame
Bellona
3,106
774
0
559
6,165
5,820
1,297
1,028
5,137
0
50,293
L
2,492
455
158
418
5,569
1,872
246
1,636
3,783
24,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,880
Gold Earned
26,766
382
Minions Killed
122
0
Camps Cleared
0
1,172,079
Distance Traveled
963,917
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,557
581
68
5
0
225,513
0
L
Thoth
4,834
372
7
1
0
88,535
0
L
Bellona
5,029
387
26
2
0
215,031
0
L
Ares
5,779
445
16
1
0
216,833
4
L
Skadi
5,526
425
34
3
0
185,496
1
W
Artemis
6,752
519
38
3
0
228,913
2
W
Ra
8,659
666
101
8
0
244,836
4
W
Ymir
6,676
514
48
4
0
203,494
0
W
Bellona
8,236
634
127
10
0
269,323
0
L
Ra
5,598
431
39
3
0
258,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role