Player Matchup

Pele
Pele
Diamond IV
AgusConitos
Pele
Diamond IV
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
2,335 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 160
1,500 SR
2,335 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 44
1,500 SR
1,499 MMR
Apollo
Apollo
Bronze III
PinkDEAD
Apollo
Bronze III
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 0
13,854
924
11,074
12,598
13,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
ChronosAh Muzen CabHe BoPoseidonHou Yi

VS

Bans
SkadiVulcanAnhurOsirisSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
PinkDEAD
Apollo
18
0 / 4 / 0
11,566
771
7,307
15,579
8,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
Apollo
PinkDEAD
Apollo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,074
Damage
7,307
12,598
Taken
15,579
13,614
Mitigated
8,726
6,375
Healing
7,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,074
2,983
0
6,375
12,598
13,614
2,596
54
12,544
5,309
130,340
L
Apollo
PinkDEAD
Apollo
7,307
4,544
0
7,475
15,579
8,726
0
430
15,149
0
88,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,854
Gold Earned
11,566
213
Minions Killed
176
0
Camps Cleared
0
319,049
Distance Traveled
252,307
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,854
924
213
14
0
319,049
2
L
Apollo
11,566
771
176
12
0
252,307
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role