Player Matchup

Baba Yaga
Baba Yaga
Arnium
Baba Yaga
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 43L
1,698 Elo+
Party 2
Hel
Hel
DarkMatters01
Hel
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
25W - 16L
1,744 Elo+
Party 2
Bellona
Bellona
PunyElf
Bellona
Level 21
God Stats
7W - 5L
1,522 SR
Queue Stats
19W - 13L
1,710 Elo+
Party 2
Jormungandr
Jormungandr
Stevantus
Jormungandr
Level 8
God Stats
3W - 6L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 2
Neith
Neith
TheSneakyNinjah
Neith
Level 25
God Stats
3W - 5L
1,459 SR
Queue Stats
15W - 8L
1,852 Elo+
Party 2
Team Averages
Level 28
1,496 SR
1,701 Elo+

VS

Team Averages
Level 33
1,575 SR
1,679 Elo+
Anubis
Anubis
Alzuone
Anubis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 1L
1,836 Elo+
Party 1
Cthulhu
Cthulhu
Strangebob
Cthulhu
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,836 Elo+
Party 1
Thoth
Thoth
Tiuza
Thoth
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,836 Elo+
Party 1
Ne Zha
Ne Zha
davves88
Ne Zha
Level 29
God Stats
2W - 2L
1,615 SR
Queue Stats
9W - 11L
1,391 Elo+
Solo
Thor
Thor
kronos040
Thor
Level 23
God Stats
3W - 0L
1,759 SR
Queue Stats
49W - 35L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Arnium
Baba Yaga
20
12 / 4 / 15
16,611
1,107
31,087
18,167
6,824
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 5 / 16
14,000
933
11,866
19,198
8,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
PunyElf
Bellona
20
6 / 6 / 14
14,082
939
9,107
26,507
13,916
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Stevantus
Jormungandr
20
2 / 7 / 22
14,414
961
19,714
36,721
20,545
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 5 / 18
15,942
1,063
33,243
21,572
7,415
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alzuone
Anubis
20
10 / 5 / 15
16,685
1,112
33,919
21,590
12,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Strangebob
Cthulhu
20
3 / 6 / 21
14,633
976
32,432
31,354
29,634
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
Tiuza
Thoth
20
1 / 13 / 15
13,283
886
10,032
18,879
7,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
davves88
Ne Zha
20
7 / 5 / 16
15,271
1,018
24,657
20,264
8,930
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
20
6 / 4 / 9
14,652
977
15,648
21,220
8,974
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
103
33
Kills
27
27
Deaths
33
85
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Anubis
Alzuone
Anubis
10
5
15
3.5
L
Baba Yaga
Arnium
Baba Yaga
12
4
15
4.88
L
5
5
16
2.6
L
Bellona
PunyElf
Bellona
6
6
14
2.17
L
Jormungandr
Stevantus
Jormungandr
2
7
22
1.86
W
Cthulhu
Strangebob
Cthulhu
3
6
21
2.25
L
8
5
18
3.4
W
Thoth
Tiuza
Thoth
1
13
15
0.65
W
Ne Zha
davves88
Ne Zha
7
5
16
3
W
Thor
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,017
Damage
116,688
122,165
Taken
113,307
57,614
Mitigated
66,839
30,574
Healing
20,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Alzuone
Anubis
33,919
1,182
0
10,490
21,590
12,179
0
12,587
9,003
79,581
0
L
Baba Yaga
Arnium
Baba Yaga
31,087
1,631
0
2,431
18,167
6,824
0
10,281
7,886
71,120
0
L
11,866
297
14,755
8,871
19,198
8,914
0
10,670
8,528
25,974
0
L
Bellona
PunyElf
Bellona
9,107
2,483
0
533
26,507
13,916
0
19,744
6,763
49
16,196
L
Jormungandr
Stevantus
Jormungandr
19,714
5,560
0
0
36,721
20,545
0
25,638
11,083
47,807
0
W
Cthulhu
Strangebob
Cthulhu
32,432
1,161
2,412
3,093
31,354
29,634
0
17,883
13,471
66,913
0
L
33,243
22,925
0
3,984
21,572
7,415
0
10,050
11,522
0
50,105
W
Thoth
Tiuza
Thoth
10,032
1,922
0
569
18,879
7,122
0
11,196
7,683
22,481
0
W
Ne Zha
davves88
Ne Zha
24,657
7,519
0
2,789
20,264
8,930
0
9,392
10,872
0
52,686
W
Thor
15,648
4,437
0
653
21,220
8,974
0
11,651
9,569
0
33,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,049
Gold Earned
74,524
250
Minions Killed
312
5
Camps Cleared
9
1,343,796
Distance Traveled
1,392,024
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,685
1,112
119
8
2
255,735
0
L
Baba Yaga
16,611
1,107
93
6
1
281,027
2
L
Hel
14,000
933
44
3
1
301,832
0
L
Bellona
14,082
939
17
1
1
260,952
0
L
Jormungandr
14,414
961
61
4
2
262,580
1
W
Cthulhu
14,633
976
83
6
0
324,341
2
L
Neith
15,942
1,063
35
2
0
237,405
2
W
Thoth
13,283
886
31
2
0
209,237
0
W
Ne Zha
15,271
1,018
39
3
5
291,586
1
W
Thor
14,652
977
40
3
2
311,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role