Player Matchup

Bakasura
Bakasura
Silver I
 
Bakasura
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold IV
ABoogWitDaHoodie
Janus
Gold IV
Level 158
God Stats
3W - 3L
1,528 SR
Queue Stats
146W - 139L
1,400 MMR
Solo
Apollo
Apollo
Gold IV
SpruceDonkey014
Apollo
Gold IV
Level 129
God Stats
3W - 3L
1,715 SR
Queue Stats
50W - 47L
1,500 MMR
Solo
Yemoja
Yemoja
Silver III
emocarebear3333
Yemoja
Silver III
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 73L
1,399 MMR
Solo
Da Ji
Da Ji
Silver II
x_Zoro_The_One_x
Da Ji
Silver II
Level 41
God Stats
1W - 1L
1,257 SR
Queue Stats
24W - 19L
1,446 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,500 SR
1,449 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,419 SR
1,399 MMR
Hou Yi
Hou Yi
Gold V
Chepe3_
Hou Yi
Gold V
Level 88
God Stats
27W - 28L
1,306 SR
Queue Stats
374W - 384L
1,406 MMR
Solo
Artio
Artio
Silver III
I Blouted I
Artio
Silver III
Level 140
God Stats
2W - 3L
1,500 SR
Queue Stats
175W - 188L
1,404 MMR
Solo
Guan Yu
Guan Yu
Silver I
KidProQuo79
Guan Yu
Silver I
Level 83
God Stats
16W - 7L
1,290 SR
Queue Stats
350W - 351L
1,404 MMR
Solo
Chronos
Chronos
Bronze III
Lajin Buu
Chronos
Bronze III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 112L
1,368 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver II
Yudala
Tsukuyomi
Silver II
Level 95
God Stats
7W - 6L
1,500 SR
Queue Stats
177W - 170L
1,411 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
3 / 3 / 0
9,205
575
14,160
13,211
9,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 0 / 4
9,864
617
11,335
7,921
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 0 / 5
8,536
534
9,819
14,518
4,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 1 / 6
8,106
507
5,843
8,553
5,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
3 / 2 / 4
7,921
495
3,696
11,320
4,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
SetNemesisNu WaCthulhuDanzaburou

VS

Bans
ScyllaCu ChulainnKing ArthurSobekKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Chepe3_
Hou Yi
13
1 / 4 / 1
7,184
449
7,182
13,248
4,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 1 / 1
8,201
513
9,773
16,182
10,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
KidProQuo79
Guan Yu
11
0 / 5 / 1
7,517
470
6,723
13,474
6,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
Lajin Buu
Chronos
14
1 / 0 / 0
7,845
490
4,963
10,066
3,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Yudala
Tsukuyomi
12
0 / 6 / 3
7,150
447
8,887
13,374
4,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
16
Kills
6
6
Deaths
16
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
3
0
1
W
4
0
4
6
L
Hou Yi
Chepe3_
Hou Yi
1
4
1
0.38
L
4
1
1
4.5
L
Guan Yu
KidProQuo79
Guan Yu
0
5
1
0.1
L
Chronos
Lajin Buu
Chronos
1
0
0
1
W
4
0
5
6.5
L
Tsukuyomi
Yudala
Tsukuyomi
0
6
3
0.25
W
2
1
6
5
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,853
Damage
37,528
55,523
Taken
66,344
25,277
Mitigated
29,022
22,481
Healing
26,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
14,160
9,203
0
5,106
13,211
9,142
898
7,049
6,162
6,563
44,761
W
11,335
929
0
2,623
7,921
2,601
0
2,240
5,681
72,947
0
L
Hou Yi
Chepe3_
Hou Yi
7,182
2,701
0
4,635
13,248
4,079
0
3,724
9,298
0
48,135
L
9,773
1,132
422
8,849
16,182
10,895
0
2,864
11,405
49,200
0
L
Guan Yu
KidProQuo79
Guan Yu
6,723
915
1,340
2,065
13,474
6,389
0
5,015
8,120
0
31,132
L
Chronos
Lajin Buu
Chronos
4,963
535
0
4,541
10,066
3,400
0
5,069
4,795
53,588
0
W
9,819
7,145
0
5,820
14,518
4,278
0
2,081
12,437
0
65,703
L
Tsukuyomi
Yudala
Tsukuyomi
8,887
1,616
0
4,223
13,374
4,259
0
1,753
11,450
0
49,220
W
5,843
1,603
3,021
2,251
8,553
5,160
0
935
7,618
16,234
0
W
3,696
631
0
3,660
11,320
4,096
0
2,431
8,889
0
34,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,632
Gold Earned
37,897
464
Minions Killed
403
0
Camps Cleared
0
1,645,175
Distance Traveled
1,477,040
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,205
575
118
7
0
323,834
0
W
Janus
9,864
617
142
9
0
357,290
9
L
Hou Yi
7,184
449
65
4
0
266,993
3
L
Artio
8,201
513
89
6
0
259,767
2
L
Guan Yu
7,517
470
54
3
0
302,654
2
L
Chronos
7,845
490
110
7
0
327,615
4
W
Apollo
8,536
534
103
6
0
314,576
3
L
Tsukuyomi
7,150
447
85
5
0
320,011
0
W
Yemoja
8,106
507
37
2
0
297,344
3
W
Da Ji
7,921
495
64
4
0
352,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role