Player Matchup

Chiron
Chiron
ErMejodeSmite
Chiron
Level 108
God Stats
4W - 0L
1,294 SR
Queue Stats
128W - 94L
1,575 Elo+
Party 1
Sylvanus
Sylvanus
Nekoda
Sylvanus
Level 153
God Stats
19W - 17L
1,824 SR
Queue Stats
534W - 522L
1,570 Elo+
Party 1
Thanatos
Thanatos
Teenysiamang
Thanatos
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 46L
1,901 Elo+
Solo
Hel
Hel
koromača
Hel
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
128W - 113L
1,560 Elo+
Solo
Ganesha
Ganesha
外国傻逼都是我的狗
Ganesha
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
463W - 448L
1,452 Elo+
Solo
Team Averages
Level 126
1,523 SR
1,612 Elo+

VS

Team Averages
Level 103
1,500 SR
1,492 Elo+
Artio
Artio
Caerunyx
Artio
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 113L
1,489 Elo+
Party 2
Rama
Rama
OMGitsHank
Rama
Level 126
God Stats
7W - 4L
1,500 SR
Queue Stats
251W - 237L
1,226 Elo+
Solo
Loki
Loki
PepeCloudStrife
Loki
Level 66
God Stats
5W - 5L
1,500 SR
Queue Stats
132W - 121L
1,537 Elo+
Party 2
Merlin
Merlin
RadeonXL
Merlin
Level 122
God Stats
12W - 13L
1,500 SR
Queue Stats
217W - 185L
1,549 Elo+
Party 2
Sun Wukong
Sun Wukong
TheThiccestFella
Sun Wukong
Level 117
God Stats
10W - 11L
1,500 SR
Queue Stats
434W - 396L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 3
8,260
590
6,685
8,575
2,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sylvanus
Nekoda
Sylvanus
11
1 / 2 / 4
7,011
501
4,190
7,314
7,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
Teenysiamang
Thanatos
14
3 / 0 / 2
8,108
579
2,957
9,110
3,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 0 / 3
8,979
641
7,026
5,248
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 1 / 4
7,678
548
4,702
11,103
8,697
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Caerunyx
Artio
8
1 / 4 / 2
5,847
418
1,461
12,164
5,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 0 / 1
7,080
506
5,030
7,052
1,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 3
6,535
467
4,037
7,677
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
RadeonXL
Merlin
12
0 / 4 / 0
6,676
477
3,346
7,146
2,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
TheThiccestFella
Sun Wukong
11
1 / 3 / 0
6,581
470
8,204
11,513
7,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
14
Kills
4
4
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artio
Caerunyx
Artio
1
4
2
0.5
W
6
1
3
7.5
W
Sylvanus
Nekoda
Sylvanus
1
2
4
1.5
L
2
0
1
2.5
L
0
3
3
0.5
L
Merlin
RadeonXL
Merlin
0
4
0
0
W
Thanatos
Teenysiamang
Thanatos
3
0
2
4
L
Sun Wukong
TheThiccestFella
Sun Wukong
1
3
0
0.33
W
4
0
3
5.5
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,560
Damage
22,078
41,350
Taken
45,552
24,030
Mitigated
19,463
29,435
Healing
14,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Caerunyx
Artio
1,461
176
567
2,345
12,164
5,201
0
2,197
9,925
12,176
0
W
6,685
4,038
1,223
4,850
8,575
2,852
2,778
449
8,101
0
44,487
W
Sylvanus
Nekoda
Sylvanus
4,190
1,365
807
1,379
7,314
7,312
549
1,884
5,430
28,389
0
L
5,030
3,795
0
4,213
7,052
1,911
1,407
1,177
5,875
0
44,600
L
4,037
1,550
0
2,881
7,677
2,407
0
2,267
5,390
0
35,393
L
Merlin
RadeonXL
Merlin
3,346
43
0
1,147
7,146
2,356
323
4,558
2,354
42,170
0
W
Thanatos
Teenysiamang
Thanatos
2,957
340
0
10,586
9,110
3,256
0
1,221
7,864
0
48,208
L
Sun Wukong
TheThiccestFella
Sun Wukong
8,204
2,400
0
3,612
11,513
7,588
0
5,345
6,090
0
33,210
W
7,026
335
1,006
3,557
5,248
1,913
845
1,253
3,945
59,029
0
W
4,702
1,262
0
6,027
11,103
8,697
56
0
10,552
36,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,036
Gold Earned
32,719
413
Minions Killed
333
0
Camps Cleared
0
1,282,875
Distance Traveled
1,255,612
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,847
418
12
1
0
281,421
4
W
Chiron
8,260
590
84
6
0
224,119
3
W
Sylvanus
7,011
501
41
3
0
229,621
4
L
Rama
7,080
506
95
7
0
241,955
7
L
Loki
6,535
467
79
6
0
264,068
0
L
Merlin
6,676
477
87
6
0
221,343
3
W
Thanatos
8,108
579
108
8
0
268,074
6
L
Sun Wukong
6,581
470
60
4
0
246,825
2
W
Hel
8,979
641
119
9
0
290,720
5
W
Ganesha
7,678
548
61
4
0
270,341
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role