Player Matchup

Nemesis
Nemesis
DamsGTRS
Nemesis
Level 16
God Stats
36W - 32L
1,246 SR
Queue Stats
214W - 201L
1,429 Elo+
Solo
Izanami
Izanami
klikomkill
Izanami
Level 24
God Stats
5W - 7L
1,485 SR
Queue Stats
12W - 19L
1,509 Elo+
Solo
Cthulhu
Cthulhu
喷喷喷火龙
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,703 Elo+
Party 1
Anubis
Anubis
巨巨巨沼怪
Anubis
Level 11
God Stats
0W - 1L
1,391 SR
Queue Stats
1W - 1L
1,703 Elo+
Party 1
Kukulkan
Kukulkan
胖胖胖可丁
Kukulkan
Level 12
God Stats
0W - 1L
1,721 SR
Queue Stats
1W - 1L
1,703 Elo+
Party 1
Team Averages
Level 15
1,469 SR
1,610 Elo+

VS

Team Averages
Level 16
1,607 SR
1,502 Elo+
Tyr
Tyr
Giiel
Tyr
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 11L
1,629 Elo+
Solo
Rama
Rama
Salturion
Rama
Level 27
God Stats
8W - 5L
1,854 SR
Queue Stats
64W - 41L
1,615 Elo+
Solo
Nemesis
Nemesis
Son1cc
Nemesis
Level 6
God Stats
23W - 22L
1,679 SR
Queue Stats
156W - 153L
1,645 Elo+
Solo
Poseidon
Poseidon
perocas25
Poseidon
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 93L
1,430 Elo+
Solo
Kuzenbo
Kuzenbo
无所事事
Kuzenbo
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DamsGTRS
Nemesis
13
6 / 7 / 3
8,598
537
7,540
14,190
4,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
klikomkill
Izanami
13
4 / 9 / 4
8,219
514
9,479
13,503
3,717
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 7 / 7
7,756
485
5,897
13,084
7,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 7 / 4
8,220
514
5,593
10,611
4,028
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
11
0 / 5 / 1
6,674
417
2,077
5,610
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Giiel
Tyr
15
6 / 4 / 3
9,713
607
8,248
13,996
9,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
15
9 / 4 / 3
9,296
581
11,376
12,022
4,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
Son1cc
Nemesis
14
7 / 3 / 6
8,966
560
7,937
9,772
4,968
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
perocas25
Poseidon
16
7 / 2 / 4
9,828
614
11,163
7,116
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
无所事事
Kuzenbo
12
5 / 2 / 9
8,504
532
6,338
11,924
8,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
59
15
Kills
34
35
Deaths
15
19
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DamsGTRS
Nemesis
6
7
3
1.07
W
Tyr
Giiel
Tyr
6
4
3
1.88
W
Rama
9
4
3
2.63
W
Nemesis
Son1cc
Nemesis
7
3
6
3.33
L
Izanami
klikomkill
Izanami
4
9
4
0.67
W
Poseidon
perocas25
Poseidon
7
2
4
4.5
L
1
7
7
0.64
L
4
7
4
0.86
W
Kuzenbo
无所事事
Kuzenbo
5
2
9
4.75
L
Kukulkan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,586
Damage
45,062
56,998
Taken
54,830
21,296
Mitigated
30,306
9,196
Healing
16,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DamsGTRS
Nemesis
7,540
3,098
0
3,549
14,190
4,612
0
5,205
8,715
0
38,169
W
Tyr
Giiel
Tyr
8,248
1,359
0
4,590
13,996
9,937
0
3,052
10,944
197
52,821
W
Rama
11,376
9,683
0
6,763
12,022
4,231
3,237
2,737
9,285
0
52,355
W
Nemesis
Son1cc
Nemesis
7,937
2,975
0
1,538
9,772
4,968
0
2,669
7,103
7,745
42,623
L
Izanami
klikomkill
Izanami
9,479
6,348
0
2,509
13,503
3,717
673
4,474
8,985
0
42,324
W
Poseidon
perocas25
Poseidon
11,163
1,494
0
746
7,116
2,182
2,358
1,832
5,284
65,665
0
L
5,897
1,001
47
717
13,084
7,172
0
3,807
9,273
16,417
0
L
5,593
562
0
2,374
10,611
4,028
156
2,367
8,164
29,301
0
W
Kuzenbo
无所事事
Kuzenbo
6,338
2,704
0
2,977
11,924
8,988
51
3,277
8,647
28,651
0
L
Kukulkan
2,077
154
0
0
5,610
1,767
0
1,628
3,790
33,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,467
Gold Earned
46,307
318
Minions Killed
449
0
Camps Cleared
0
1,338,621
Distance Traveled
1,427,938
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,598
537
68
4
0
280,121
3
W
Tyr
9,713
607
102
6
0
270,476
1
W
Rama
9,296
581
94
6
0
273,698
1
W
Nemesis
8,966
560
85
5
0
307,160
4
L
Izanami
8,219
514
85
5
0
242,038
3
W
Poseidon
9,828
614
128
8
0
297,551
3
L
Cthulhu
7,756
485
33
2
0
294,086
1
L
Anubis
8,220
514
61
4
0
236,947
2
W
Kuzenbo
8,504
532
40
3
0
279,053
5
L
Kukulkan
6,674
417
71
4
0
285,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role