Player Matchup

Ares
Ares
Esc灬杰
Ares
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
He4k123
Neith
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Ra
Ra
Slicer1122
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Rama
Rama
SpudBut
Rama
Level 14
God Stats
5W - 2L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Izanami
Izanami
ThePanicRush
Izanami
Level 8
God Stats
1W - 1L
1,256 SR
Queue Stats
10W - 12L
1,304 Elo+
Solo
Team Averages
Level 7
1,451 SR
1,461 Elo+

VS

Team Averages
Level 11
1,512 SR
1,520 Elo+
Kukulkan
Kukulkan
Drumga
Kukulkan
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 9L
1,738 Elo+
Solo
Heimdallr
Heimdallr
Lelouchpsycho
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,477 Elo+
Party 1
Ares
Ares
adayer544
Ares
Level 9
God Stats
1W - 2L
1,735 SR
Queue Stats
1W - 2L
1,726 Elo+
Solo
Susano
Susano
sosisje
Susano
Level 8
God Stats
4W - 7L
1,326 SR
Queue Stats
27W - 28L
1,293 Elo+
Solo
Danzaburou
Danzaburou
zeras1
Danzaburou
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
3 / 1 / 16
10,622
1,180
4,789
10,717
8,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
He4k123
Neith
15
3 / 5 / 13
9,178
1,020
6,079
8,708
3,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 2 / 14
10,069
1,119
7,231
5,840
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
SpudBut
Rama
19
27 / 0 / 11
15,088
1,676
38,417
10,266
4,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
ThePanicRush
Izanami
17
4 / 1 / 20
10,202
1,134
7,450
5,269
2,273
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

352

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Drumga
Kukulkan
14
3 / 9 / 2
8,995
999
8,753
17,620
7,686
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Lelouchpsycho
Heimdallr
15
2 / 11 / 7
9,237
1,026
8,070
17,363
7,949
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
11
0 / 0 / 0
7,190
799
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Susano
sosisje
Susano
14
3 / 15 / 2
8,986
998
11,912
25,450
10,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
zeras1
Danzaburou
13
1 / 6 / 5
8,423
936
5,450
7,623
2,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
25
41
Kills
9
9
Deaths
41
74
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Drumga
Kukulkan
3
9
2
0.44
W
Ares
3
1
16
11
W
Neith
He4k123
Neith
3
5
13
1.9
L
Heimdallr
Lelouchpsycho
Heimdallr
2
11
7
0.5
W
4
2
14
5.5
W
Rama
SpudBut
Rama
27
0
11
32.5
W
Izanami
ThePanicRush
Izanami
4
1
20
14
L
Ares
0
0
0
0
L
Susano
sosisje
Susano
3
15
2
0.27
L
Danzaburou
zeras1
Danzaburou
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,966
Damage
34,185
40,800
Taken
68,056
21,900
Mitigated
28,919
11,929
Healing
1,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Drumga
Kukulkan
8,753
247
0
0
17,620
7,686
0
1,856
15,764
26,870
0
W
Ares
4,789
655
0
960
10,717
8,932
0
1,834
8,883
14,612
0
W
Neith
He4k123
Neith
6,079
2,723
0
913
8,708
3,349
0
1,661
7,047
0
7,437
L
Heimdallr
Lelouchpsycho
Heimdallr
8,070
3,696
0
417
17,363
7,949
0
3,728
13,635
0
13,144
W
7,231
1,184
1,277
1,003
5,840
2,394
0
2,721
3,119
31,670
0
W
Rama
SpudBut
Rama
38,417
35,706
0
6,556
10,266
4,952
0
1,875
8,391
0
53,543
W
Izanami
ThePanicRush
Izanami
7,450
5,025
0
1,220
5,269
2,273
0
662
4,607
0
26,052
L
Ares
0
0
0
0
0
0
0
0
0
0
0
L
Susano
sosisje
Susano
11,912
1,807
0
410
25,450
10,495
0
5,411
20,039
0
27,707
L
Danzaburou
zeras1
Danzaburou
5,450
2,625
0
179
7,623
2,789
0
1,025
6,598
0
9,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,159
Gold Earned
42,831
173
Minions Killed
96
8
Camps Cleared
1
877,897
Distance Traveled
557,476
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,995
999
48
5
1
165,683
0
W
Ares
10,622
1,180
22
2
1
211,851
3
W
Neith
9,178
1,020
3
0
0
140,959
0
L
Heimdallr
9,237
1,026
5
1
0
137,807
0
W
Ra
10,069
1,119
75
8
1
168,174
1
W
Rama
15,088
1,676
24
3
6
184,165
0
W
Izanami
10,202
1,134
49
5
0
172,748
0
L
Ares
7,190
799
0
0
0
0
0
L
Susano
8,986
998
34
4
0
168,226
1
L
Danzaburou
8,423
936
9
1
0
85,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role