Player Matchup

Ra
Ra
LichtDiamant994
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Otownsniper99
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Schwoleck83
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Medusa
Medusa
glislere
Medusa
Level 11
God Stats
1W - 5L
1,715 SR
Queue Stats
7W - 15L
1,715 Elo+
Solo
Neith
Neith
lordjoao6488
Neith
Level 6
God Stats
5W - 11L
1,715 SR
Queue Stats
14W - 22L
1,861 Elo+
Solo
Team Averages
Level 5
1,586 SR
1,615 Elo+

VS

Team Averages
Level 10
1,547 SR
1,561 Elo+
Cu Chulainn
Cu Chulainn
Creedersss
Cu Chulainn
Level 25
God Stats
10W - 7L
1,736 SR
Queue Stats
29W - 28L
1,575 Elo+
Solo
Artemis
Artemis
LegendDirt6989
Artemis
Level 8
God Stats
5W - 7L
1,500 SR
Queue Stats
124W - 137L
1,730 Elo+
Party 1
Pele
Pele
Riicky0004
Pele
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
17W - 20L
1,500 Elo+
Solo
Ra
Ra
SNOOTIC
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 74L
1,500 Elo+
Party 1
Ares
Ares
bewacht-Bembel
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
4,206
300
0
466
82
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Cthulhu
3
1 / 4 / 1
4,806
343
1,252
4,173
1,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 10 / 1
6,099
436
1,357
11,862
6,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
glislere
Medusa
11
3 / 8 / 0
6,353
454
5,910
11,542
4,310
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 8 / 0
6,930
495
10,079
10,751
3,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Creedersss
Cu Chulainn
16
14 / 0 / 1
10,482
749
9,857
6,976
5,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
7 / 4 / 0
7,587
542
6,756
8,979
3,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 0 / 4
7,567
541
3,791
7,567
2,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
4 / 0 / 9
8,317
594
6,032
5,849
3,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 8 / 3
6,360
454
1,200
12,456
8,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
9
Kills
28
31
Deaths
12
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Creedersss
Cu Chulainn
14
0
1
14.5
W
7
4
0
1.75
L
0
1
0
0
L
Cthulhu
1
4
1
0.38
W
2
0
4
4
W
4
0
9
8.5
L
0
10
1
0.05
W
1
8
3
0.31
L
Medusa
glislere
Medusa
3
8
0
0.38
L
5
8
0
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,598
Damage
27,636
38,794
Taken
41,827
16,011
Mitigated
22,351
3,962
Healing
9,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Creedersss
Cu Chulainn
9,857
5,080
0
3,966
6,976
5,400
1,945
1,066
5,910
0
64,005
W
6,756
4,728
0
1,220
8,979
3,001
1,944
363
8,616
0
24,221
L
0
0
0
0
466
82
0
0
466
598
0
L
Cthulhu
1,252
540
0
48
4,173
1,367
0
1,266
2,907
4,321
0
W
3,791
1,385
0
1,443
7,567
2,205
0
318
7,249
0
40,143
W
6,032
1,272
1,140
1,783
5,849
3,584
1,180
135
5,714
40,532
0
L
1,357
683
0
388
11,862
6,695
266
754
11,108
21,206
0
W
1,200
478
0
427
12,456
8,161
212
727
11,729
11,044
0
L
Medusa
glislere
Medusa
5,910
3,285
0
1,974
11,542
4,310
1,087
3,717
7,825
0
28,151
L
10,079
5,181
0
1,552
10,751
3,557
138
1,495
9,256
0
28,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,394
Gold Earned
40,313
127
Minions Killed
316
0
Camps Cleared
0
839,692
Distance Traveled
1,187,991
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,482
749
126
9
0
245,426
0
W
Artemis
7,587
542
41
3
0
220,978
1
L
Ra
4,206
300
0
0
0
24,375
0
L
Cthulhu
4,806
343
2
0
0
181,894
0
W
Pele
7,567
541
66
5
0
218,185
0
W
Ra
8,317
594
71
5
0
256,950
0
L
Ymir
6,099
436
43
3
0
222,404
1
W
Ares
6,360
454
12
1
0
246,452
4
L
Medusa
6,353
454
36
3
0
193,893
0
L
Neith
6,930
495
46
3
0
217,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role