Player Matchup

Heimdallr
Heimdallr
AqoursZeroOne
Heimdallr
Level 48
God Stats
12W - 14L
1,500 SR
Queue Stats
145W - 169L
1,382 Elo+
Party 2
Hachiman
Hachiman
Bernardo_Lion
Hachiman
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 159L
1,075 Elo+
Solo
Nike
Nike
NiCotw9211
Nike
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,400 Elo+
Party 2
Baron Samedi
Baron Samedi
f_derby_umauma
Baron Samedi
Level 72
God Stats
16W - 18L
1,500 SR
Queue Stats
185W - 210L
1,322 Elo+
Party 2
Thanatos
Thanatos
jambolew
Thanatos
Level 43
God Stats
7W - 14L
1,500 SR
Queue Stats
378W - 534L
1,377 Elo+
Solo
Team Averages
Level 55
1,500 SR
1,311 Elo+

VS

Team Averages
Level 43
1,402 SR
1,215 Elo+
Danzaburou
Danzaburou
Banana_JpH
Danzaburou
Level 25
God Stats
9W - 10L
1,314 SR
Queue Stats
29W - 32L
1,215 Elo+
Party 1
Hades
Hades
FAT_THE_GREAT
Hades
Level 76
God Stats
8W - 4L
1,500 SR
Queue Stats
54W - 36L
1,215 Elo+
Party 1
Nemesis
Nemesis
SolelyJustMe
Nemesis
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 31L
1,215 Elo+
Party 1
Ymir
Ymir
jasperillo
Ymir
Level 26
God Stats
2W - 5L
1,196 SR
Queue Stats
2W - 6L
1,215 Elo+
Party 1
Poseidon
Poseidon
lggyAzalea-_-
Poseidon
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 34L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AqoursZeroOne
Heimdallr
20
6 / 7 / 1
16,438
548
18,895
18,685
7,065
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Bernardo_Lion
Hachiman
16
0 / 10 / 5
10,982
366
6,427
22,271
8,011
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 8 / 3
12,851
428
10,927
29,322
16,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
f_derby_umauma
Baron Samedi
20
1 / 4 / 5
14,690
490
20,503
15,053
10,999
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
jambolew
Thanatos
20
5 / 6 / 1
13,956
465
12,235
21,706
12,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Banana_JpH
Danzaburou
20
7 / 4 / 11
19,450
648
14,047
24,562
14,046
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
11 / 5 / 13
16,852
562
26,226
32,595
25,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
SolelyJustMe
Nemesis
20
5 / 0 / 12
16,218
541
6,893
17,890
14,296
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
0 / 2 / 17
13,665
456
6,650
30,233
34,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
lggyAzalea-_-
Poseidon
20
12 / 3 / 10
18,525
618
28,758
19,300
7,391
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
98
14
Kills
35
35
Deaths
14
15
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AqoursZeroOne
Heimdallr
6
7
1
0.93
W
Danzaburou
Banana_JpH
Danzaburou
7
4
11
3.13
L
Hachiman
Bernardo_Lion
Hachiman
0
10
5
0.25
W
11
5
13
3.5
L
2
8
3
0.44
W
Nemesis
SolelyJustMe
Nemesis
5
0
12
11
L
Baron Samedi
f_derby_umauma
Baron Samedi
1
4
5
0.88
L
Thanatos
jambolew
Thanatos
5
6
1
0.92
W
0
2
17
4.25
W
Poseidon
lggyAzalea-_-
Poseidon
12
3
10
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,987
Damage
82,574
107,037
Taken
124,580
55,230
Mitigated
95,793
32,187
Healing
51,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AqoursZeroOne
Heimdallr
18,895
6,116
0
4,590
18,685
7,065
1,880
10,580
7,789
0
111,916
W
Danzaburou
Banana_JpH
Danzaburou
14,047
6,798
0
14,033
24,562
14,046
4,777
1,974
22,562
0
153,057
L
Hachiman
Bernardo_Lion
Hachiman
6,427
2,335
800
5,242
22,271
8,011
579
15,769
6,227
0
44,011
W
26,226
604
928
17,057
32,595
25,742
415
5,979
26,530
106,510
0
L
10,927
225
0
3,209
29,322
16,963
1,379
13,381
15,534
0
76,166
W
Nemesis
SolelyJustMe
Nemesis
6,893
2,469
0
3,288
17,890
14,296
3,498
3,114
14,679
12,238
123,607
L
Baron Samedi
f_derby_umauma
Baron Samedi
20,503
1,310
1,185
1,807
15,053
10,999
758
11,005
3,886
118,086
0
L
Thanatos
jambolew
Thanatos
12,235
3,655
933
14,421
21,706
12,192
0
9,615
11,885
8,729
105,848
W
6,650
1,414
0
7,356
30,233
34,318
1,265
6,902
23,224
61,390
0
W
Poseidon
lggyAzalea-_-
Poseidon
28,758
2,181
0
8,849
19,300
7,391
2,253
3,517
15,618
143,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,917
Gold Earned
84,710
789
Minions Killed
836
0
Camps Cleared
0
2,577,949
Distance Traveled
3,003,680
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
16,438
548
198
7
0
498,296
3
W
Danzaburou
19,450
648
215
7
0
615,133
8
L
Hachiman
10,982
366
81
3
0
433,238
4
W
Hades
16,852
562
170
6
0
505,606
9
L
Nike
12,851
428
124
4
0
505,876
2
W
Nemesis
16,218
541
169
6
0
674,378
3
L
Baron Samedi
14,690
490
222
7
0
557,381
9
L
Thanatos
13,956
465
164
5
0
583,158
6
W
Ymir
13,665
456
64
2
0
579,635
5
W
Poseidon
18,525
618
218
7
0
628,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role