Player Matchup

Cabrakan
Cabrakan
GodZilas
Cabrakan
Level 160
God Stats
1W - 3L
1,480 SR
Queue Stats
71W - 89L
1,527 Elo+
Solo
Fenrir
Fenrir
GuaranaXtrem
Fenrir
Level 121
God Stats
0W - 8L
1,196 SR
Queue Stats
33W - 39L
1,687 Elo+
Solo
Hades
Hades
OnlineHermit
Hades
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 152L
1,254 Elo+
Solo
Hun Batz
Hun Batz
eloiako
Hun Batz
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Neith
Neith
gamerangel33
Neith
Level 59
God Stats
1W - 1L
1,689 SR
Queue Stats
5W - 11L
1,364 Elo+
Party 1
Team Averages
Level 111
1,473 SR
1,467 Elo+

VS

Team Averages
Level 129
1,500 SR
1,486 Elo+
Loki
Loki
Buzzdoodle
Loki
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 106L
1,679 Elo+
Solo
Bellona
Bellona
DrtyTurin
Bellona
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Mynh
Janus
Level 148
God Stats
22W - 15L
1,500 SR
Queue Stats
108W - 100L
1,422 Elo+
Solo
Cupid
Cupid
TheSlooth
Cupid
Level 147
God Stats
5W - 0L
1,500 SR
Queue Stats
140W - 151L
1,326 Elo+
Solo
Sylvanus
Sylvanus
Vhalerian
Sylvanus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GodZilas
Cabrakan
10
1 / 2 / 0
5,813
581
2,505
5,876
5,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
2
0 / 2 / 0
3,947
395
335
1,936
346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Boots

Boots

+6%
Movement Speed

9
0 / 5 / 1
4,996
500
1,526
8,837
3,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hun Batz
eloiako
Hun Batz
7
0 / 5 / 0
4,639
464
1,497
6,354
1,533
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 1 / 0
5,020
502
4,397
7,005
1,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 2
6,417
642
2,604
4,204
1,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
DrtyTurin
Bellona
12
1 / 0 / 2
6,748
675
2,865
4,411
3,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Mynh
Janus
12
4 / 1 / 3
6,815
682
6,246
3,468
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
TheSlooth
Cupid
11
3 / 1 / 3
6,238
624
3,375
6,480
1,884
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Sylvanus
Vhalerian
Sylvanus
10
1 / 0 / 4
5,929
593
3,577
5,162
3,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
13
15
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
Bellona
DrtyTurin
Bellona
1
0
2
2
L
Cabrakan
GodZilas
Cabrakan
1
2
0
0.5
L
Fenrir
0
2
0
0
W
Janus
Mynh
Janus
4
1
3
5.5
L
0
5
1
0.1
W
Cupid
TheSlooth
Cupid
3
1
3
4.5
W
Sylvanus
Vhalerian
Sylvanus
1
0
4
3
L
Hun Batz
eloiako
Hun Batz
0
5
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,260
Damage
18,667
30,008
Taken
23,725
13,086
Mitigated
10,981
8,141
Healing
10,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,604
895
0
3,422
4,204
1,188
0
249
3,955
0
33,287
W
Bellona
DrtyTurin
Bellona
2,865
1,422
0
2,475
4,411
3,641
560
1,691
2,522
4,643
29,559
L
Cabrakan
GodZilas
Cabrakan
2,505
359
0
1,774
5,876
5,680
0
701
5,175
28,561
0
L
Fenrir
335
68
0
380
1,936
346
0
370
1,566
0
1,285
W
Janus
Mynh
Janus
6,246
950
0
1,233
3,468
1,094
200
1,384
2,059
42,297
0
L
1,526
280
67
2,379
8,837
3,583
0
5,474
3,363
16,760
0
W
Cupid
TheSlooth
Cupid
3,375
1,164
204
1,098
6,480
1,884
765
0
6,480
0
26,676
W
Sylvanus
Vhalerian
Sylvanus
3,577
1,421
348
1,954
5,162
3,174
407
484
4,678
28,152
0
L
Hun Batz
eloiako
Hun Batz
1,497
659
0
749
6,354
1,533
0
711
5,643
0
22,056
L
4,397
1,541
0
2,792
7,005
1,944
0
2,846
4,159
0
24,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,415
Gold Earned
32,147
199
Minions Killed
314
0
Camps Cleared
0
826,960
Distance Traveled
1,040,578
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,417
642
60
6
0
232,714
5
W
Bellona
6,748
675
81
8
0
219,228
3
L
Cabrakan
5,813
581
68
7
0
179,499
0
L
Fenrir
3,947
395
1
0
0
66,374
0
W
Janus
6,815
682
78
8
0
228,135
0
L
Hades
4,996
500
43
4
0
173,504
2
W
Cupid
6,238
624
50
5
0
170,897
2
W
Sylvanus
5,929
593
45
5
0
189,604
2
L
Hun Batz
4,639
464
42
4
0
212,642
1
L
Neith
5,020
502
45
5
0
194,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role