Player Matchup

Ne Zha
Ne Zha
LareinaGu
Ne Zha
Level 138
God Stats
5W - 0L
1,500 SR
Queue Stats
64W - 25L
1,851 Elo+
Party 2
Apollo
Apollo
ToYoung
Apollo
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 53L
1,738 Elo+
Party 2
Yemoja
Yemoja
XMannn
Yemoja
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
hours66
Chang'e
Level 109
God Stats
5W - 6L
1,515 SR
Queue Stats
185W - 197L
1,752 Elo+
Solo
Janus
Janus
可可爱爱没脑袋
Janus
Level 154
God Stats
4W - 0L
1,715 SR
Queue Stats
44W - 8L
1,804 Elo+
Party 2
Team Averages
Level 113
1,546 SR
1,729 Elo+

VS

Team Averages
Level 60
1,500 SR
1,413 Elo+
Tsukuyomi
Tsukuyomi
Bronichi
Tsukuyomi
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
14W - 17L
1,187 Elo+
Party 1
Ra
Ra
Duke-ThunderP
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 65L
1,377 Elo+
Party 1
Anhur
Anhur
Santoryn
Anhur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
色哥哥丶
He Bo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
颜王爷爷
King Arthur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
LareinaGu
Ne Zha
13
4 / 1 / 3
7,247
725
4,437
6,404
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
ToYoung
Apollo
11
5 / 1 / 2
6,211
621
5,991
6,385
1,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
XMannn
Yemoja
8
0 / 2 / 4
5,263
526
708
3,316
1,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
hours66
Chang'e
11
2 / 1 / 0
6,004
600
2,590
4,238
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
8 / 3 / 6
7,613
761
7,575
5,068
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bronichi
Tsukuyomi
6
1 / 3 / 0
4,277
428
250
4,607
1,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 6 / 2
4,208
421
1,398
5,091
1,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anhur
Santoryn
Anhur
9
0 / 2 / 3
4,772
477
2,435
5,917
1,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
2 / 7 / 2
5,257
526
4,309
8,198
2,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
颜王爷爷
King Arthur
10
5 / 1 / 1
6,146
615
6,005
8,768
4,003
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
19
Kills
8
8
Deaths
19
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Bronichi
Tsukuyomi
1
3
0
0.33
L
0
6
2
0.17
W
Ne Zha
LareinaGu
Ne Zha
4
1
3
5.5
L
Anhur
Santoryn
Anhur
0
2
3
0.75
W
Apollo
ToYoung
Apollo
5
1
2
6
W
Yemoja
XMannn
Yemoja
0
2
4
1
W
Chang'e
hours66
Chang'e
2
1
0
2
W
8
3
6
3.67
L
2
7
2
0.43
L
King Arthur
颜王爷爷
King Arthur
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,301
Damage
14,397
25,411
Taken
32,581
9,172
Mitigated
10,119
11,190
Healing
7,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Bronichi
Tsukuyomi
250
44
0
1,080
4,607
1,257
0
1,649
2,886
0
8,831
L
1,398
519
124
310
5,091
1,267
96
2,916
2,089
6,852
0
W
Ne Zha
LareinaGu
Ne Zha
4,437
2,029
0
4,268
6,404
2,069
0
1,121
5,233
0
46,868
L
Anhur
Santoryn
Anhur
2,435
810
0
2,134
5,917
1,293
0
926
4,951
0
18,045
W
Apollo
ToYoung
Apollo
5,991
4,075
0
2,933
6,385
1,695
2,201
1,271
5,046
0
36,170
W
Yemoja
XMannn
Yemoja
708
411
606
449
3,316
1,062
630
0
3,316
5,766
0
W
Chang'e
hours66
Chang'e
2,590
116
58
1,886
4,238
2,780
0
406
3,832
26,454
0
W
7,575
1,436
0
990
5,068
1,566
120
2,629
2,277
45,182
0
L
4,309
176
0
1,155
8,198
2,299
0
3,051
5,005
21,437
0
L
King Arthur
颜王爷爷
King Arthur
6,005
1,458
0
2,902
8,768
4,003
0
1,961
6,777
0
28,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,338
Gold Earned
24,660
329
Minions Killed
191
0
Camps Cleared
0
987,008
Distance Traveled
919,208
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,277
428
32
3
0
212,537
0
L
Ra
4,208
421
12
1
0
183,016
0
W
Ne Zha
7,247
725
96
10
0
232,410
2
L
Anhur
4,772
477
40
4
0
162,853
2
W
Apollo
6,211
621
74
7
0
166,499
2
W
Yemoja
5,263
526
11
1
0
183,022
1
W
Chang'e
6,004
600
57
6
0
186,592
3
W
Janus
7,613
761
91
9
0
218,485
0
L
He Bo
5,257
526
47
5
0
170,208
3
L
King Arthur
6,146
615
60
6
0
190,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role