Player Matchup

Ares
Ares
CHUNKYMONKEYY_8
Ares
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 34L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Dark_Vortex7
Tsukuyomi
Level 68
God Stats
4W - 8L
1,512 SR
Queue Stats
137W - 196L
1,626 Elo+
Party 2
Ah Puch
Ah Puch
JM11-_-
Ah Puch
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 176L
1,590 Elo+
Party 2
Danzaburou
Danzaburou
PHAT JE3US
Danzaburou
Level 28
God Stats
8W - 12L
1,693 SR
Queue Stats
40W - 43L
1,540 Elo+
Solo
Loki
Loki
RAMPEWR
Loki
Level 29
God Stats
16W - 12L
1,500 SR
Queue Stats
508W - 478L
1,647 Elo+
Solo
Team Averages
Level 32
1,541 SR
1,580 Elo+

VS

Team Averages
Level 25
1,600 SR
1,471 Elo+
Ao Kuang
Ao Kuang
ChillaxBrah808
Ao Kuang
Level 29
God Stats
2W - 6L
1,739 SR
Queue Stats
7W - 14L
1,480 Elo+
Party 1
Odin
Odin
IMUA_WARRIOR2004
Odin
Level 21
God Stats
0W - 1L
1,805 SR
Queue Stats
3W - 5L
1,379 Elo+
Party 1
Fenrir
Fenrir
KING_xSPONGEx
Fenrir
Level 29
God Stats
3W - 9L
1,390 SR
Queue Stats
22W - 31L
1,480 Elo+
Party 1
Jormungandr
Jormungandr
N1K3K1LL3R231
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,538 Elo+
Solo
Skadi
Skadi
NUTTIELUV_808
Skadi
Level 18
God Stats
2W - 3L
1,564 SR
Queue Stats
3W - 4L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 6
8,284
518
2,547
11,163
8,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Dark_Vortex7
Tsukuyomi
14
10 / 1 / 2
9,371
586
9,399
6,915
4,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
JM11-_-
Ah Puch
14
0 / 3 / 6
8,832
552
7,252
9,188
3,072
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
PHAT JE3US
Danzaburou
17
16 / 2 / 2
11,243
703
18,435
16,730
6,742
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
RAMPEWR
Loki
15
3 / 0 / 1
9,144
572
5,511
8,451
6,122
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
1 / 5 / 0
6,726
420
4,404
13,885
6,865
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
0 / 4 / 0
7,278
455
3,529
10,748
6,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
4 / 7 / 3
7,826
489
9,713
13,630
4,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
N1K3K1LL3R231
Jormungandr
11
3 / 8 / 1
7,073
442
7,810
13,430
8,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
1 / 5 / 2
6,971
436
5,312
7,738
2,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
29
Kills
9
9
Deaths
29
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
3
6
1
L
Ao Kuang
1
5
0
0.2
W
Tsukuyomi
Dark_Vortex7
Tsukuyomi
10
1
2
11
L
0
4
0
0
W
Ah Puch
JM11-_-
Ah Puch
0
3
6
1
L
4
7
3
0.79
L
Jormungandr
N1K3K1LL3R231
Jormungandr
3
8
1
0.44
L
1
5
2
0.4
W
Danzaburou
PHAT JE3US
Danzaburou
16
2
2
8.5
W
Loki
RAMPEWR
Loki
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,144
Damage
30,768
52,447
Taken
59,431
29,000
Mitigated
28,940
16,641
Healing
2,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,547
213
0
588
11,163
8,912
294
2,046
9,117
21,458
0
L
Ao Kuang
4,404
1,506
0
1,838
13,885
6,865
0
4,709
9,176
24,596
0
W
Tsukuyomi
Dark_Vortex7
Tsukuyomi
9,399
2,741
0
1,081
6,915
4,152
534
1,764
5,151
6,264
42,756
L
3,529
1,395
0
350
10,748
6,912
863
0
10,748
0
35,143
W
Ah Puch
JM11-_-
Ah Puch
7,252
2,099
111
4,359
9,188
3,072
1,090
3,886
5,302
47,152
0
L
9,713
1,849
0
621
13,630
4,952
0
1,732
11,898
0
34,926
L
Jormungandr
N1K3K1LL3R231
Jormungandr
7,810
2,629
0
151
13,430
8,099
156
2,839
10,591
28,302
0
L
5,312
3,098
0
0
7,738
2,112
170
883
6,855
0
26,012
W
Danzaburou
PHAT JE3US
Danzaburou
18,435
12,668
0
10,502
16,730
6,742
5,536
4,518
12,162
0
66,059
W
Loki
RAMPEWR
Loki
5,511
1,706
0
0
8,451
6,122
294
0
8,109
0
44,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,874
Gold Earned
35,874
370
Minions Killed
284
0
Camps Cleared
0
1,521,437
Distance Traveled
1,440,572
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,284
518
32
2
0
279,540
0
L
Ao Kuang
6,726
420
55
3
0
264,552
0
W
Tsukuyomi
9,371
586
65
4
0
367,840
2
L
Odin
7,278
455
79
5
0
293,256
0
W
Ah Puch
8,832
552
70
4
0
274,899
0
L
Fenrir
7,826
489
54
3
0
312,176
0
L
Jormungandr
7,073
442
52
3
0
266,603
0
L
Skadi
6,971
436
44
3
0
303,985
0
W
Danzaburou
11,243
703
109
7
0
270,955
1
W
Loki
9,144
572
94
6
0
328,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role