Player Matchup

Hun Batz
Hun Batz
Chalk97
Hun Batz
Level 68
God Stats
2W - 2L
1,841 SR
Queue Stats
124W - 169L
1,545 Elo+
Solo
Aphrodite
Aphrodite
CraftyAbyss5296
Aphrodite
Level 76
God Stats
5W - 5L
1,500 SR
Queue Stats
530W - 496L
1,528 Elo+
Party 2
Artio
Artio
GodlyRSIX
Artio
Level 57
God Stats
6W - 5L
1,328 SR
Queue Stats
228W - 231L
1,530 Elo+
Party 2
Jing Wei
Jing Wei
modernsonic1
Jing Wei
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Janus
Janus
yc_mulli
Janus
Level 42
God Stats
32W - 50L
1,500 SR
Queue Stats
142W - 172L
1,500 Elo+
Party 3
Team Averages
Level 56
1,534 SR
1,521 Elo+

VS

Team Averages
Level 43
1,500 SR
1,268 Elo+
Merlin
Merlin
C-_-XCallumX-_-S
Merlin
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
103W - 125L
1,281 Elo+
Party 1
Mercury
Mercury
Fleqin
Mercury
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 142L
1,197 Elo+
Party 1
Aphrodite
Aphrodite
UvejsKinguvejs20
Aphrodite
Level 42
God Stats
4W - 3L
1,500 SR
Queue Stats
28W - 32L
1,180 Elo+
Solo
Chaac
Chaac
popcoin92
Chaac
Level 57
God Stats
12W - 11L
1,500 SR
Queue Stats
56W - 56L
1,500 Elo+
Solo
Anhur
Anhur
toxicworm1234
Anhur
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 77L
1,181 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Chalk97
Hun Batz
19
8 / 11 / 9
13,604
439
19,800
29,662
24,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
CraftyAbyss5296
Aphrodite
18
4 / 6 / 12
12,904
416
19,180
31,073
13,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Artio
GodlyRSIX
Artio
20
8 / 5 / 9
15,064
486
34,158
56,927
46,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
modernsonic1
Jing Wei
16
0 / 13 / 9
10,570
341
6,402
31,080
12,948
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
yc_mulli
Janus
18
8 / 11 / 6
13,188
425
22,107
24,002
8,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 9 / 10
15,737
508
39,594
27,795
15,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Fleqin
Mercury
20
9 / 5 / 9
15,522
501
15,526
29,137
12,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
19
0 / 7 / 19
14,289
461
28,145
25,244
14,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
popcoin92
Chaac
20
17 / 3 / 15
16,595
535
40,920
37,353
41,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
10 / 4 / 5
15,606
503
17,607
22,609
8,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
104
28
Kills
46
46
Deaths
28
45
Assists
58
Player
Kills
Deaths
Assists
KDA
W
10
9
10
1.67
L
Hun Batz
Chalk97
Hun Batz
8
11
9
1.14
L
Aphrodite
CraftyAbyss5296
Aphrodite
4
6
12
1.67
W
Mercury
Fleqin
Mercury
9
5
9
2.7
L
Artio
GodlyRSIX
Artio
8
5
9
2.5
W
Aphrodite
0
7
19
1.36
L
Jing Wei
modernsonic1
Jing Wei
0
13
9
0.35
W
Chaac
popcoin92
Chaac
17
3
15
8.17
W
10
4
5
3.13
L
Janus
yc_mulli
Janus
8
11
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,647
Damage
141,792
172,744
Taken
142,138
106,041
Mitigated
92,698
70,242
Healing
73,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
39,594
5,459
1,234
6,534
27,795
15,703
1,835
15,646
12,149
105,487
0
L
Hun Batz
Chalk97
Hun Batz
19,800
4,797
0
4,231
29,662
24,622
0
6,772
22,688
0
92,468
L
Aphrodite
CraftyAbyss5296
Aphrodite
19,180
1,441
10,391
16,783
31,073
13,915
677
11,950
18,973
67,989
0
W
Mercury
Fleqin
Mercury
15,526
7,585
0
10,759
29,137
12,149
0
13,015
16,122
0
91,526
L
Artio
GodlyRSIX
Artio
34,158
4,233
4,362
30,581
56,927
46,403
508
31,210
24,956
98,898
0
W
Aphrodite
28,145
2,453
16,848
14,127
25,244
14,578
867
14,017
11,227
78,690
0
L
Jing Wei
modernsonic1
Jing Wei
6,402
4,156
280
2,867
31,080
12,948
132
9,671
21,259
0
38,141
W
Chaac
popcoin92
Chaac
40,920
7,509
364
18,863
37,353
41,781
1,909
22,785
14,568
0
86,336
W
17,607
8,152
0
4,520
22,609
8,487
8,860
10,150
12,459
0
89,123
L
Janus
yc_mulli
Janus
22,107
1,357
0
747
24,002
8,153
273
8,136
15,766
79,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,330
Gold Earned
77,749
498
Minions Killed
567
0
Camps Cleared
0
2,738,376
Distance Traveled
2,839,998
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,737
508
123
4
0
504,396
2
L
Hun Batz
13,604
439
118
4
0
542,973
2
L
Aphrodite
12,904
416
96
3
0
577,120
2
W
Mercury
15,522
501
123
4
0
664,522
7
L
Artio
15,064
486
135
4
0
589,277
3
W
Aphrodite
14,289
461
100
3
0
590,591
0
L
Jing Wei
10,570
341
44
1
0
510,189
0
W
Chaac
16,595
535
96
3
0
573,819
3
W
Anhur
15,606
503
125
4
0
506,670
2
L
Janus
13,188
425
105
3
0
518,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role