Player Matchup

Horus
Horus
CafaTheHutt
Horus
Level 26
God Stats
0W - 2L
1,305 SR
Queue Stats
112W - 109L
1,430 Elo+
Solo
Bakasura
Bakasura
Tullboy7033
Bakasura
Level 27
God Stats
1W - 5L
1,500 SR
Queue Stats
444W - 575L
1,743 Elo+
Solo
Neith
Neith
YuungHurn
Neith
Level 29
God Stats
1W - 6L
1,500 SR
Queue Stats
61W - 114L
1,349 Elo+
Solo
Anubis
Anubis
cooller_52ru
Anubis
Level 25
God Stats
21W - 25L
1,511 SR
Queue Stats
61W - 75L
1,546 Elo+
Solo
Ymir
Ymir
legolas004545
Ymir
Level 28
God Stats
1W - 1L
1,711 SR
Queue Stats
5W - 5L
1,593 Elo+
Solo
Team Averages
Level 27
1,505 SR
1,532 Elo+

VS

Team Averages
Level 25
1,500 SR
1,486 Elo+
Cabrakan
Cabrakan
GuanWho6213
Cabrakan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 14L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Hugh_G_Reckshon0
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Scylla
Scylla
OG DH Qubz
Scylla
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 3L
1,500 Elo+
Party 1
Neith
Neith
Scosha6337
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
antonijo_16
Tsukuyomi
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 17L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 3
11,989
461
7,416
23,147
26,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
Tullboy7033
Bakasura
15
1 / 13 / 1
9,910
381
5,009
21,364
8,529
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
YuungHurn
Neith
17
11 / 9 / 5
12,496
481
20,454
24,788
9,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
14
2 / 9 / 1
10,049
387
5,772
12,790
4,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 8 / 8
11,863
456
9,565
26,281
25,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
GuanWho6213
Cabrakan
20
15 / 1 / 8
15,615
601
29,260
23,861
20,712
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
0 / 8 / 16
12,462
479
12,006
21,378
21,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
OG DH Qubz
Scylla
20
14 / 2 / 10
16,789
646
22,671
11,217
4,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
17
2 / 7 / 9
12,463
479
8,611
14,710
6,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Tsukuyomi
antonijo_16
Tsukuyomi
20
12 / 2 / 9
17,530
674
15,769
17,455
8,225
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
95
20
Kills
43
44
Deaths
20
18
Assists
52
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
Cabrakan
GuanWho6213
Cabrakan
15
1
8
19
W
0
8
16
1
W
Scylla
OG DH Qubz
Scylla
14
2
10
9.5
W
Neith
2
7
9
0.93
L
Bakasura
Tullboy7033
Bakasura
1
13
1
0.12
L
Neith
YuungHurn
Neith
11
9
5
1.5
W
Tsukuyomi
antonijo_16
Tsukuyomi
12
2
9
8.25
L
Anubis
2
9
1
0.28
L
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,216
Damage
88,317
108,370
Taken
88,621
75,262
Mitigated
60,820
23,636
Healing
29,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,416
3,669
1,584
7,619
23,147
26,576
1,237
14,247
8,646
596
59,732
W
Cabrakan
GuanWho6213
Cabrakan
29,260
2,641
426
15,263
23,861
20,712
392
6,082
16,618
117,231
0
W
12,006
221
715
806
21,378
21,126
330
4,200
17,083
45,988
0
W
Scylla
OG DH Qubz
Scylla
22,671
2,151
0
3,749
11,217
4,752
5,313
2,085
9,077
128,788
0
W
Neith
8,611
2,730
0
2,158
14,710
6,005
4,664
1,381
13,255
0
65,650
L
Bakasura
Tullboy7033
Bakasura
5,009
3,226
0
2,798
21,364
8,529
1,339
9,644
11,544
0
40,516
L
Neith
YuungHurn
Neith
20,454
11,084
0
6,849
24,788
9,420
3,508
14,223
10,497
0
61,364
W
Tsukuyomi
antonijo_16
Tsukuyomi
15,769
4,771
0
6,104
17,455
8,225
4,686
2,185
15,246
0
154,055
L
Anubis
5,772
318
0
2,962
12,790
4,985
180
8,201
4,325
42,375
0
L
9,565
1,720
0
1,824
26,281
25,752
888
16,750
9,421
45,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,307
Gold Earned
74,859
471
Minions Killed
748
0
Camps Cleared
0
1,885,442
Distance Traveled
2,402,706
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,989
461
125
5
0
404,492
3
W
Cabrakan
15,615
601
169
7
0
458,544
0
W
Cthulhu
12,462
479
55
2
0
475,068
4
W
Scylla
16,789
646
205
8
0
473,264
0
W
Neith
12,463
479
90
3
0
421,721
0
L
Bakasura
9,910
381
94
4
0
409,683
3
L
Neith
12,496
481
106
4
0
376,299
1
W
Tsukuyomi
17,530
674
229
9
0
574,109
7
L
Anubis
10,049
387
76
3
0
262,648
7
L
Ymir
11,863
456
70
3
0
432,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role