Player Matchup

Hou Yi
Hou Yi
DariusDunn
Hou Yi
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Chaac
Chaac
GranatTom
Chaac
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 11L
1,500 Elo+
Solo
Chernobog
Chernobog
Reflection27
Chernobog
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Nemesis
Nemesis
vrso5
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
空蝉0000
Cthulhu
Level 7
God Stats
3W - 0L
1,715 SR
Queue Stats
11W - 10L
1,722 Elo+
Solo
Team Averages
Level 9
1,543 SR
1,544 Elo+

VS

Team Averages
Level 12
1,457 SR
1,474 Elo+
Kuzenbo
Kuzenbo
Gehierlous
Kuzenbo
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hachiman
Hachiman
SedoiDjo
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,581 Elo+
Solo
Arachne
Arachne
optidimka
Arachne
Level 13
God Stats
5W - 4L
1,285 SR
Queue Stats
21W - 15L
1,289 Elo+
Solo
Ullr
Ullr
xMano20
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Sol
Sol
xxdiogo11xx
Sol
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DariusDunn
Hou Yi
11
4 / 2 / 6
7,194
514
6,363
6,867
2,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
GranatTom
Chaac
12
2 / 1 / 3
7,594
542
3,680
6,888
6,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Reflection27
Chernobog
15
8 / 0 / 1
9,208
658
9,772
7,401
2,681
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
vrso5
Nemesis
10
1 / 5 / 7
6,566
469
4,137
7,972
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
空蝉0000
Cthulhu
10
1 / 2 / 5
6,825
488
4,519
9,207
4,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Gehierlous
Kuzenbo
2
0 / 1 / 0
4,277
306
27
1,034
586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
SedoiDjo
Hachiman
8
0 / 3 / 0
5,258
376
3,047
8,962
2,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
optidimka
Arachne
11
4 / 3 / 1
6,874
491
7,123
10,865
3,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
xMano20
Ullr
11
2 / 6 / 2
6,579
470
3,923
9,853
3,237
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 3 / 4
7,459
533
8,908
11,350
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
16
Kills
10
10
Deaths
16
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
DariusDunn
Hou Yi
4
2
6
3.5
L
Kuzenbo
Gehierlous
Kuzenbo
0
1
0
0
W
Chaac
GranatTom
Chaac
2
1
3
3.5
W
Chernobog
Reflection27
Chernobog
8
0
1
8.5
L
Hachiman
SedoiDjo
Hachiman
0
3
0
0
L
Arachne
optidimka
Arachne
4
3
1
1.5
W
Nemesis
vrso5
Nemesis
1
5
7
0.9
L
Ullr
xMano20
Ullr
2
6
2
0.5
L
4
3
4
2
W
Cthulhu
空蝉0000
Cthulhu
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,471
Damage
23,028
38,335
Taken
42,064
18,176
Mitigated
12,851
7,321
Healing
12,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
DariusDunn
Hou Yi
6,363
2,494
0
932
6,867
2,153
382
1,628
5,239
0
22,261
L
Kuzenbo
Gehierlous
Kuzenbo
27
27
0
256
1,034
586
0
0
992
1,281
0
W
Chaac
GranatTom
Chaac
3,680
454
0
2,586
6,888
6,257
832
1,337
5,551
0
37,955
W
Chernobog
Reflection27
Chernobog
9,772
7,065
0
2,079
7,401
2,681
1,422
544
6,857
0
49,031
L
Hachiman
SedoiDjo
Hachiman
3,047
2,070
0
1,457
8,962
2,282
144
542
8,370
0
13,647
L
Arachne
optidimka
Arachne
7,123
5,123
0
3,950
10,865
3,502
0
969
9,846
0
32,082
W
Nemesis
vrso5
Nemesis
4,137
1,344
0
556
7,972
2,559
0
2,935
5,037
0
17,516
L
Ullr
xMano20
Ullr
3,923
2,153
0
981
9,853
3,237
0
1,619
8,184
0
30,943
L
8,908
1,675
0
6,291
11,350
3,244
833
1,389
9,811
45,403
0
W
Cthulhu
空蝉0000
Cthulhu
4,519
90
407
761
9,207
4,526
46
2,491
6,716
22,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,387
Gold Earned
30,447
327
Minions Killed
213
0
Camps Cleared
0
1,342,596
Distance Traveled
973,318
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,194
514
47
3
0
261,754
2
L
Kuzenbo
4,277
306
3
0
0
32,191
0
W
Chaac
7,594
542
85
6
0
230,853
2
W
Chernobog
9,208
658
117
8
0
270,538
1
L
Hachiman
5,258
376
24
2
0
220,634
0
L
Arachne
6,874
491
63
5
0
250,627
3
W
Nemesis
6,566
469
41
3
0
279,810
2
L
Ullr
6,579
470
49
4
0
218,593
2
L
Sol
7,459
533
74
5
0
251,273
2
W
Cthulhu
6,825
488
37
3
0
299,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role