Player Matchup

Cerberus
Cerberus
ChaosLegacy
Cerberus
Level 9
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 50L
1,500 Elo+
Party 1
Ymir
Ymir
IssacOgg4
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Shadow__Legacy
Izanami
Level 6
God Stats
4W - 5L
1,500 SR
Queue Stats
37W - 50L
1,500 Elo+
Party 1
Bellona
Bellona
Zemengao1972
Bellona
Level 18
God Stats
3W - 3L
1,723 SR
Queue Stats
32W - 33L
1,396 Elo+
Solo
Cupid
Cupid
jadeFR340
Cupid
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,500 Elo+
Solo
Team Averages
Level 8
1,545 SR
1,479 Elo+

VS

Team Averages
Level 7
1,500 SR
1,500 Elo+
Fenrir
Fenrir
Meatball2232309
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
lucianoccunha
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ares
Ares
menino_nerdd
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
mexcanpride677
Nemesis
Level 5
God Stats
5W - 8L
1,500 SR
Queue Stats
118W - 120L
1,500 Elo+
Solo
Heimdallr
Heimdallr
sperrig-tunke
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChaosLegacy
Cerberus
19
19 / 2 / 8
13,100
595
14,649
14,960
10,813
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
3
0 / 1 / 0
6,711
305
0
696
279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

17
11 / 2 / 11
12,182
554
11,282
8,961
3,099
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Zemengao1972
Bellona
17
3 / 0 / 5
11,472
521
3,968
13,659
9,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
jadeFR340
Cupid
17
2 / 5 / 10
11,012
501
8,311
14,574
4,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 7 / 0
10,869
494
13,663
18,858
7,861
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 9 / 1
8,966
408
5,045
11,296
3,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 9 / 0
6,295
286
770
7,714
2,138
14
1 / 13 / 3
9,202
418
9,011
16,346
4,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
sperrig-tunke
Heimdallr
6
0 / 4 / 0
6,427
292
403
5,194
1,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
13
35
Kills
9
10
Deaths
42
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ChaosLegacy
Cerberus
19
2
8
11.5
W
Ymir
0
1
0
0
L
7
7
0
1
W
11
2
11
8.25
W
Bellona
Zemengao1972
Bellona
3
0
5
5.5
W
Cupid
jadeFR340
Cupid
2
5
10
1.4
L
1
9
1
0.17
L
0
9
0
0
L
1
13
3
0.19
L
Heimdallr
sperrig-tunke
Heimdallr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,210
Damage
28,892
52,850
Taken
59,408
28,633
Mitigated
19,303
17,705
Healing
6,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ChaosLegacy
Cerberus
14,649
1,449
0
6,373
14,960
10,813
1,655
2,467
12,493
63,746
0
W
Ymir
0
0
0
0
696
279
22
0
696
0
0
L
13,663
5,226
0
2,193
18,858
7,861
829
4,257
14,601
0
41,893
W
11,282
7,450
0
480
8,961
3,099
6,788
2,207
6,754
0
63,144
W
Bellona
Zemengao1972
Bellona
3,968
859
0
5,895
13,659
9,999
1,592
796
12,863
0
63,360
W
Cupid
jadeFR340
Cupid
8,311
3,669
125
4,832
14,574
4,443
3,793
345
14,229
0
59,134
L
5,045
892
181
1,838
11,296
3,668
1,566
1,247
10,049
39,279
0
L
770
109
0
0
7,714
2,138
109
1,739
5,975
8,054
0
L
9,011
4,165
0
1,823
16,346
4,542
0
5,932
10,414
0
40,752
L
Heimdallr
sperrig-tunke
Heimdallr
403
372
0
613
5,194
1,094
0
1,474
3,720
0
4,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,477
Gold Earned
41,759
503
Minions Killed
205
0
Camps Cleared
0
1,512,666
Distance Traveled
1,261,990
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,100
595
156
7
0
401,391
0
W
Ymir
6,711
305
0
0
0
24,309
0
L
Fenrir
10,869
494
62
3
0
370,528
5
W
Izanami
12,182
554
121
6
0
351,765
0
W
Bellona
11,472
521
116
5
0
390,714
0
W
Cupid
11,012
501
110
5
0
344,487
2
L
Ra
8,966
408
70
3
0
225,696
2
L
Ares
6,295
286
8
0
0
202,443
0
L
Nemesis
9,202
418
61
3
0
314,417
3
L
Heimdallr
6,427
292
4
0
0
148,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role