Player Matchup

Scylla
Scylla
Silver I
Pixalated--
Scylla
Silver I
Level 107
God Stats
8W - 11L
1,500 SR
Queue Stats
678W - 743L
1,443 MMR
Solo
Fafnir
Fafnir
Bronze III
TheDruidude
Fafnir
Bronze III
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 6L
1,400 MMR
Solo
Apollo
Apollo
Silver I
x0NA1Rx
Apollo
Silver I
Level 120
God Stats
9W - 7L
1,494 SR
Queue Stats
42W - 51L
1,389 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 90
1,498 SR
1,411 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 66
1,500 SR
1,318 MMR
Aphrodite
Aphrodite
Bronze III
MissPxigee
Aphrodite
Bronze III
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,332 MMR
Party 1
Medusa
Medusa
Bronze III
Ya boi Beann
Medusa
Bronze III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,338 MMR
Party 1
Cthulhu
Cthulhu
Silver III
batchboi2
Cthulhu
Silver III
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
151W - 204L
1,283 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
5 / 3 / 9
9,678
744
12,378
6,366
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
11
1 / 2 / 14
9,729
748
3,841
19,176
15,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
x0NA1Rx
Apollo
14
10 / 2 / 6
10,425
802
14,433
12,303
4,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
BakasuraHadesKing ArthurDanzaburouBaron Samedi

VS

Bans
ZeusHeraAnubisJanusOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MissPxigee
Aphrodite
11
2 / 5 / 2
7,912
609
5,722
9,398
7,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
11
1 / 6 / 3
8,089
622
7,139
10,368
3,699
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
batchboi2
Cthulhu
11
3 / 5 / 2
9,283
714
9,424
15,761
10,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
16
Kills
6
7
Deaths
16
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
MissPxigee
Aphrodite
2
5
2
0.6
W
Scylla
5
3
9
3.17
W
Fafnir
1
2
14
4
L
Medusa
1
6
3
0.42
L
Cthulhu
batchboi2
Cthulhu
3
5
2
0.8
W
Apollo
x0NA1Rx
Apollo
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,652
Damage
22,285
37,845
Taken
35,527
22,598
Mitigated
21,723
15,531
Healing
8,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
MissPxigee
Aphrodite
5,722
1,307
1,699
3,048
9,398
7,542
0
5,110
3,916
22,876
0
W
Scylla
12,378
1,069
0
1,518
6,366
2,106
1,055
2,293
4,073
56,288
0
W
Fafnir
3,841
1,611
0
9,156
19,176
15,711
585
6,700
12,476
13,137
0
L
Medusa
7,139
3,660
313
759
10,368
3,699
0
5,247
4,931
0
30,803
L
Cthulhu
batchboi2
Cthulhu
9,424
431
70
2,272
15,761
10,482
0
5,069
10,423
28,997
0
W
Apollo
x0NA1Rx
Apollo
14,433
9,135
0
4,857
12,303
4,781
1,563
6,574
5,729
0
42,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,832
Gold Earned
25,284
141
Minions Killed
118
0
Camps Cleared
0
649,468
Distance Traveled
617,752
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,912
609
29
2
0
180,593
0
W
Scylla
9,678
744
76
6
0
211,007
2
W
Fafnir
9,729
748
11
1
0
212,254
1
L
Medusa
8,089
622
43
3
0
211,497
6
L
Cthulhu
9,283
714
46
4
0
225,662
2
W
Apollo
10,425
802
54
4
0
226,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role