Player Matchup

Hercules
Hercules
ExtincT265
Hercules
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,500 Elo+
Solo
Neith
Neith
HugeAthlete3416
Neith
Level 18
God Stats
8W - 9L
1,500 SR
Queue Stats
98W - 67L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Robinhood524
Nu Wa
Level 26
God Stats
26W - 10L
1,818 SR
Queue Stats
51W - 34L
1,756 Elo+
Solo
Thoth
Thoth
X-ZOOZ-1432
Thoth
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 72L
1,500 Elo+
Solo
Sobek
Sobek
tryptho
Sobek
Level 25
God Stats
15W - 11L
1,530 SR
Queue Stats
28W - 35L
1,453 Elo+
Solo
Team Averages
Level 18
1,569 SR
1,542 Elo+

VS

Team Averages
Level 28
1,541 SR
1,442 Elo+
Odin
Odin
KelloggSFinEsT
Odin
Level 29
God Stats
6W - 2L
1,796 SR
Queue Stats
51W - 42L
1,656 Elo+
Solo
Hun Batz
Hun Batz
Tullboy7033
Hun Batz
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
444W - 575L
1,500 Elo+
Solo
Fenrir
Fenrir
iWarh1
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,388 Elo+
Party 1
Hades
Hades
moonster4000
Hades
Level 30
God Stats
5W - 3L
1,500 SR
Queue Stats
29W - 36L
1,342 Elo+
Party 1
Janus
Janus
sauceyravioli
Janus
Level 28
God Stats
23W - 23L
1,411 SR
Queue Stats
649W - 645L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ExtincT265
Hercules
5
0 / 2 / 2
4,859
347
806
4,721
2,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

13
4 / 1 / 0
7,306
522
3,015
6,477
2,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 2 / 3
7,181
513
7,101
7,422
2,283
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 1 / 2
6,304
450
2,551
4,893
1,478
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
tryptho
Sobek
10
3 / 2 / 1
6,597
471
7,167
17,086
9,864
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,676
548
5,240
6,843
5,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Tullboy7033
Hun Batz
10
0 / 3 / 0
6,186
442
2,414
9,196
2,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
iWarh1
Fenrir
9
1 / 3 / 0
6,037
431
5,781
8,252
3,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
1 / 1 / 1
6,309
451
7,018
7,936
2,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
4 / 3 / 1
8,188
585
8,237
6,693
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
13
Kills
8
8
Deaths
13
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
ExtincT265
Hercules
0
2
2
0.5
L
4
1
0
4
W
2
3
1
0.83
L
4
2
3
2.75
W
Hun Batz
Tullboy7033
Hun Batz
0
3
0
0
L
2
1
2
3
W
Fenrir
iWarh1
Fenrir
1
3
0
0.33
W
1
1
1
1.5
W
4
3
1
1.5
L
Sobek
tryptho
Sobek
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,640
Damage
28,690
40,599
Taken
38,920
18,173
Mitigated
16,013
17,546
Healing
7,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ExtincT265
Hercules
806
0
0
635
4,721
2,320
25
1,584
3,006
0
7,068
L
3,015
1,195
0
2,899
6,477
2,228
994
0
5,952
0
28,388
W
5,240
431
0
1,172
6,843
5,826
222
448
6,395
0
31,366
L
7,101
3,124
441
2,315
7,422
2,283
1,544
3,416
3,811
37,270
0
W
Hun Batz
Tullboy7033
Hun Batz
2,414
385
0
1,060
9,196
2,476
156
1,915
7,256
0
38,761
L
2,551
228
0
2,446
4,893
1,478
340
3,221
1,474
21,737
0
W
Fenrir
iWarh1
Fenrir
5,781
1,663
0
1,111
8,252
3,419
104
4,276
3,926
0
16,121
W
7,018
1,458
291
3,279
7,936
2,828
900
4,696
3,240
30,217
0
W
8,237
345
0
142
6,693
1,464
692
5,484
1,159
57,061
0
L
Sobek
tryptho
Sobek
7,167
1,414
0
8,810
17,086
9,864
125
6,032
10,528
18,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,247
Gold Earned
34,396
214
Minions Killed
334
0
Camps Cleared
0
1,136,419
Distance Traveled
1,316,520
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,859
347
12
1
0
211,580
2
L
Neith
7,306
522
69
5
0
218,584
0
W
Odin
7,676
548
72
5
0
294,933
0
L
Nu Wa
7,181
513
65
5
0
200,789
0
W
Hun Batz
6,186
442
76
5
0
264,724
4
L
Thoth
6,304
450
41
3
0
249,998
4
W
Fenrir
6,037
431
18
1
0
291,707
0
W
Hades
6,309
451
50
4
0
210,050
0
W
Janus
8,188
585
118
8
0
255,106
2
L
Sobek
6,597
471
27
2
0
255,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role