Player Matchup

Chang'e
Chang'e
Fuchstain
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
JAVIERCR4CK
Hercules
Level 68
God Stats
10W - 10L
1,500 SR
Queue Stats
65W - 101L
1,495 Elo+
Party 1
Hou Yi
Hou Yi
ZlMaster
Hou Yi
Level 159
God Stats
12W - 9L
1,523 SR
Queue Stats
140W - 95L
1,556 Elo+
Party 1
Team Averages
Level 117
1,508 SR
1,517 Elo+

VS

Team Averages
Level 125
1,500 SR
1,558 Elo+
Nu Wa
Nu Wa
DotAHardPlayer
Nu Wa
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,356 Elo+
Solo
Sun Wukong
Sun Wukong
Rafaelbs1910
Sun Wukong
Level 109
God Stats
4W - 3L
1,500 SR
Queue Stats
15W - 19L
1,500 Elo+
Solo
Anhur
Anhur
samguinaria
Anhur
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
140W - 118L
1,817 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fuchstain
Chang'e
16
8 / 3 / 8
11,639
776
14,169
15,736
4,468
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
JAVIERCR4CK
Hercules
13
2 / 3 / 7
9,803
654
9,124
20,903
16,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
ZlMaster
Hou Yi
15
6 / 0 / 9
11,045
736
13,415
14,618
4,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 2
9,766
651
12,120
11,423
3,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Rafaelbs1910
Sun Wukong
12
1 / 5 / 2
8,748
583
9,732
16,440
13,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 6 / 4
9,332
622
13,723
13,786
6,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
16
Kills
6
6
Deaths
16
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
W
Chang'e
Fuchstain
Chang'e
8
3
8
4
W
Hercules
JAVIERCR4CK
Hercules
2
3
7
1.83
L
Sun Wukong
Rafaelbs1910
Sun Wukong
1
5
2
0.4
W
Hou Yi
ZlMaster
Hou Yi
6
0
9
10.5
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,708
Damage
35,575
51,257
Taken
41,649
25,164
Mitigated
23,534
24,285
Healing
11,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,120
1,186
204
2,777
11,423
3,217
48
5,726
5,597
39,733
0
W
Chang'e
Fuchstain
Chang'e
14,169
450
6,346
7,012
15,736
4,468
0
4,747
10,410
61,172
0
W
Hercules
JAVIERCR4CK
Hercules
9,124
2,307
1,360
6,227
20,903
16,465
207
3,682
16,671
0
27,178
L
Sun Wukong
Rafaelbs1910
Sun Wukong
9,732
2,427
0
4,427
16,440
13,898
0
4,741
11,423
98
22,468
W
Hou Yi
ZlMaster
Hou Yi
13,415
6,960
0
3,340
14,618
4,231
2,596
3,827
10,384
0
57,479
L
13,723
7,128
0
4,244
13,786
6,419
144
3,770
9,752
3,799
44,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,487
Gold Earned
27,846
192
Minions Killed
146
0
Camps Cleared
0
841,243
Distance Traveled
720,047
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,766
651
52
3
0
246,409
3
W
Chang'e
11,639
776
88
6
0
281,719
1
W
Hercules
9,803
654
32
2
0
306,636
1
L
Sun Wukong
8,748
583
22
1
0
243,556
1
W
Hou Yi
11,045
736
72
5
0
252,888
4
L
Anhur
9,332
622
72
5
0
230,082
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role