Player Matchup

Agni
Agni
Felipeelcocoso
Agni
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
blinkonme
Guan Yu
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 12L
1,492 Elo+
Party 2
Thor
Thor
muffmucnher
Thor
Level 5
God Stats
4W - 3L
1,736 SR
Queue Stats
4W - 5L
1,369 Elo+
Party 2
Kuzenbo
Kuzenbo
shmidtede
Kuzenbo
Level 24
God Stats
4W - 2L
1,621 SR
Queue Stats
33W - 27L
1,221 Elo+
Party 3
Artemis
Artemis
zloyTapochek
Artemis
Level 24
God Stats
9W - 5L
1,621 SR
Queue Stats
33W - 30L
1,221 Elo+
Party 3
Team Averages
Level 14
1,596 SR
1,360 Elo+

VS

Team Averages
Level 8
1,502 SR
1,496 Elo+
Agni
Agni
Bambino0
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 49L
1,704 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Gicca
Tsukuyomi
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
StavrosPar
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Thanatos
Thanatos
Vandagangster888
Thanatos
Level 16
God Stats
9W - 5L
1,500 SR
Queue Stats
30W - 32L
1,421 Elo+
Party 4
Neith
Neith
VonKert
Neith
Level 15
God Stats
24W - 22L
1,510 SR
Queue Stats
38W - 43L
1,353 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 5
11,412
543
18,476
10,865
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
blinkonme
Guan Yu
19
14 / 2 / 2
12,814
610
8,561
15,236
15,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
5 / 8 / 6
10,843
516
7,213
14,951
5,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
shmidtede
Kuzenbo
16
5 / 3 / 8
11,058
527
7,572
12,870
16,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
zloyTapochek
Artemis
17
5 / 1 / 8
10,291
490
8,182
8,871
3,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
0 / 11 / 2
7,751
369
5,989
11,685
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Gicca
Tsukuyomi
18
9 / 5 / 1
11,409
543
8,899
16,502
5,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
StavrosPar
Danzaburou
12
2 / 9 / 0
8,197
390
3,175
13,183
3,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 7 / 1
8,853
422
8,163
13,480
4,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
VonKert
Neith
15
3 / 6 / 4
9,775
465
6,189
15,469
5,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
38
Kills
17
18
Deaths
38
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Agni
0
11
2
0.09
W
9
4
5
2.88
L
Tsukuyomi
Gicca
Tsukuyomi
9
5
1
1.9
L
Danzaburou
StavrosPar
Danzaburou
2
9
0
0.22
L
3
7
1
0.5
L
Neith
VonKert
Neith
3
6
4
0.83
W
Guan Yu
blinkonme
Guan Yu
14
2
2
7.5
W
5
8
6
1
W
Kuzenbo
shmidtede
Kuzenbo
5
3
8
3
W
Artemis
zloyTapochek
Artemis
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,004
Damage
32,415
62,793
Taken
70,319
44,640
Mitigated
22,354
18,043
Healing
20,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
5,989
882
0
0
11,685
2,681
357
5,666
6,019
34,358
0
W
18,476
1,264
99
4,301
10,865
3,795
3,011
2,246
8,619
81,955
0
L
Tsukuyomi
Gicca
Tsukuyomi
8,899
2,799
0
8,184
16,502
5,405
0
2,778
13,724
0
76,144
L
Danzaburou
StavrosPar
Danzaburou
3,175
2,414
0
982
13,183
3,776
321
7,336
5,847
0
19,851
L
8,163
2,475
0
7,697
13,480
4,623
0
4,300
9,180
0
33,368
L
Neith
VonKert
Neith
6,189
3,009
0
3,595
15,469
5,869
1,813
6,813
8,656
0
51,154
W
Guan Yu
blinkonme
Guan Yu
8,561
1,107
248
4,548
15,236
15,531
782
2,588
12,648
3,260
65,506
W
7,213
2,122
0
2,918
14,951
5,854
193
824
14,127
0
72,966
W
Kuzenbo
shmidtede
Kuzenbo
7,572
3,108
0
1,305
12,870
16,111
770
303
12,567
41,349
0
W
Artemis
zloyTapochek
Artemis
8,182
2,646
0
4,624
8,871
3,349
2,322
28
8,843
0
48,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,418
Gold Earned
45,985
522
Minions Killed
375
0
Camps Cleared
0
1,960,343
Distance Traveled
1,723,399
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,751
369
55
3
0
316,967
2
W
Agni
11,412
543
126
6
0
405,043
2
L
Tsukuyomi
11,409
543
125
6
0
375,957
0
L
Danzaburou
8,197
390
43
2
0
343,319
2
L
Thanatos
8,853
422
56
3
0
360,732
7
L
Neith
9,775
465
96
5
0
326,424
0
W
Guan Yu
12,814
610
131
6
0
434,791
0
W
Thor
10,843
516
107
5
0
379,931
0
W
Kuzenbo
11,058
527
53
3
0
391,443
2
W
Artemis
10,291
490
105
5
0
349,135
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role