Player Matchup

Odin
Odin
Corevald18
Odin
Level 85
God Stats
3W - 3L
1,500 SR
Queue Stats
136W - 144L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
EvolvingArmor
Baron Samedi
Level 67
God Stats
4W - 2L
1,500 SR
Queue Stats
127W - 115L
1,500 Elo+
Party 2
Athena
Athena
GothArchmageXx
Athena
Level 151
God Stats
4W - 2L
1,266 SR
Queue Stats
89W - 95L
1,677 Elo+
Party 2
Hachiman
Hachiman
TTVdugina
Hachiman
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 42L
1,617 Elo+
Solo
Tsukuyomi
Tsukuyomi
ThrowDemShakz
Tsukuyomi
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,655 Elo+
Solo
Team Averages
Level 100
1,453 SR
1,576 Elo+

VS

Team Averages
Level 106
1,494 SR
1,479 Elo+
Bastet
Bastet
APOCALYPTIC JCZ
Bastet
Level 89
God Stats
53W - 44L
1,269 SR
Queue Stats
711W - 844L
1,613 Elo+
Party 1
Skadi
Skadi
Danislasher
Skadi
Level 101
God Stats
17W - 8L
1,500 SR
Queue Stats
249W - 255L
1,410 Elo+
Solo
Vulcan
Vulcan
NuttynuttyG
Vulcan
Level 127
God Stats
26W - 34L
1,500 SR
Queue Stats
512W - 629L
1,630 Elo+
Party 1
King Arthur
King Arthur
jjwarrior22
King Arthur
Level 103
God Stats
4W - 2L
1,703 SR
Queue Stats
34W - 27L
1,240 Elo+
Solo
He Bo
He Bo
masterchief8467
He Bo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 14
11,558
1,051
12,041
10,843
9,089
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
EvolvingArmor
Baron Samedi
18
4 / 4 / 13
11,817
1,074
9,131
10,859
6,142
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 1 / 15
11,347
1,032
9,841
15,244
17,180
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
TTVdugina
Hachiman
18
9 / 3 / 9
12,596
1,145
10,477
16,593
6,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
ThrowDemShakz
Tsukuyomi
18
5 / 4 / 14
11,930
1,085
11,327
14,762
6,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

222

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 4
11,248
1,023
16,314
13,559
7,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 4 / 1
8,835
803
5,435
6,901
2,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
17
0 / 3 / 6
10,562
960
13,009
7,965
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
jjwarrior22
King Arthur
17
4 / 5 / 3
11,186
1,017
10,103
15,179
10,810
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
5 / 9 / 5
11,789
1,072
16,776
14,308
5,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
32
27
Kills
13
13
Deaths
27
65
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
W
5
1
14
12
L
0
4
1
0.13
W
Baron Samedi
EvolvingArmor
Baron Samedi
4
4
13
2.63
W
4
1
15
11.5
L
Vulcan
0
3
6
1
W
Hachiman
TTVdugina
Hachiman
9
3
9
4.5
W
Tsukuyomi
ThrowDemShakz
Tsukuyomi
5
4
14
3
L
King Arthur
jjwarrior22
King Arthur
4
5
3
1.1
L
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,817
Damage
61,637
68,301
Taken
57,912
46,155
Mitigated
30,040
10,169
Healing
4,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,314
4,868
0
0
13,559
7,927
0
4,028
9,531
0
28,054
W
12,041
1,523
0
238
10,843
9,089
0
3,944
6,873
0
22,913
L
5,435
3,509
307
378
6,901
2,447
0
2,972
3,929
0
12,348
W
Baron Samedi
EvolvingArmor
Baron Samedi
9,131
1,289
1,945
1,503
10,859
6,142
0
4,390
6,342
38,314
0
W
9,841
3,060
765
531
15,244
17,180
0
7,504
7,464
23,579
0
L
Vulcan
13,009
6,154
0
0
7,965
3,746
0
2,732
5,233
45,994
0
W
Hachiman
TTVdugina
Hachiman
10,477
4,829
0
1,797
16,593
6,771
0
7,970
8,565
0
29,785
W
Tsukuyomi
ThrowDemShakz
Tsukuyomi
11,327
3,735
0
3,390
14,762
6,973
0
5,394
9,272
0
35,712
L
King Arthur
jjwarrior22
King Arthur
10,103
475
231
2,364
15,179
10,810
0
6,262
8,917
0
21,881
L
16,776
845
0
966
14,308
5,110
0
2,978
11,330
33,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,248
Gold Earned
53,620
225
Minions Killed
186
9
Camps Cleared
5
1,089,644
Distance Traveled
954,978
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,248
1,023
29
3
2
226,453
0
W
Odin
11,558
1,051
28
3
3
239,153
1
L
Skadi
8,835
803
10
1
0
115,724
0
W
Baron Samedi
11,817
1,074
77
7
1
202,562
0
W
Athena
11,347
1,032
27
2
1
214,699
2
L
Vulcan
10,562
960
78
7
0
218,093
0
W
Hachiman
12,596
1,145
36
3
3
207,034
0
W
Tsukuyomi
11,930
1,085
57
5
1
226,196
0
L
King Arthur
11,186
1,017
30
3
2
198,443
0
L
He Bo
11,789
1,072
39
4
1
196,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role