Player Matchup

Scylla
Scylla
Going ViraI
Scylla
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 117L
1,389 Elo+
Party 2
Xbalanque
Xbalanque
Randm black guy
Xbalanque
Level 46
God Stats
0W - 4L
1,801 SR
Queue Stats
184W - 159L
1,389 Elo+
Party 2
Ymir
Ymir
SAINTZ GOD
Ymir
Level 27
God Stats
2W - 8L
1,378 SR
Queue Stats
190W - 159L
1,389 Elo+
Party 2
Team Averages
Level 32
1,560 SR
1,389 Elo+

VS

Team Averages
Level 29
1,273 SR
1,347 Elo+
Heimdallr
Heimdallr
Savos97
Heimdallr
Level 30
God Stats
10W - 10L
1,128 SR
Queue Stats
240W - 302L
1,362 Elo+
Solo
Ra
Ra
hatbd08
Ra
Level 28
God Stats
23W - 26L
1,381 SR
Queue Stats
231W - 285L
1,357 Elo+
Party 1
Bellona
Bellona
misleeeee
Bellona
Level 28
God Stats
20W - 30L
1,312 SR
Queue Stats
149W - 203L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
1 / 10 / 2
8,655
577
5,264
11,623
3,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
Randm black guy
Xbalanque
13
4 / 5 / 2
9,997
666
11,375
13,538
5,050
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 1 / 4
9,276
618
4,540
11,089
9,196
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Savos97
Heimdallr
14
6 / 2 / 7
10,909
727
12,655
8,898
3,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 1 / 9
11,452
763
7,005
5,155
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
misleeeee
Bellona
12
3 / 3 / 7
10,008
667
6,923
12,007
7,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
6
Kills
16
16
Deaths
6
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
10
2
0.2
L
Xbalanque
Randm black guy
Xbalanque
4
5
2
1
L
1
1
4
3
W
Heimdallr
Savos97
Heimdallr
6
2
7
4.75
W
7
1
9
11.5
W
Bellona
misleeeee
Bellona
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,179
Damage
26,583
36,250
Taken
26,060
18,071
Mitigated
12,979
4,183
Healing
8,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,264
970
0
175
11,623
3,825
0
1,785
9,753
22,666
0
L
Xbalanque
Randm black guy
Xbalanque
11,375
7,639
0
4,008
13,538
5,050
0
2,790
10,506
0
44,602
L
4,540
1,516
0
0
11,089
9,196
0
1,998
8,897
24,681
0
W
Heimdallr
Savos97
Heimdallr
12,655
9,484
0
1,948
8,898
3,453
469
3,300
5,412
0
36,579
W
7,005
347
2,414
2,067
5,155
1,871
1,083
1,995
3,032
44,380
0
W
Bellona
misleeeee
Bellona
6,923
2,171
294
2,041
12,007
7,655
1,154
4,257
7,710
0
33,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,928
Gold Earned
32,369
136
Minions Killed
159
0
Camps Cleared
0
705,241
Distance Traveled
700,553
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,655
577
26
2
0
187,364
0
L
Xbalanque
9,997
666
67
4
0
226,498
0
L
Ymir
9,276
618
43
3
0
291,379
0
W
Heimdallr
10,909
727
45
3
0
206,423
0
W
Ra
11,452
763
77
5
0
263,128
2
W
Bellona
10,008
667
37
2
0
231,002
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role