Player Matchup

Kukulkan
Kukulkan
Mostopapi
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Neith
Neith
Rockit48
Neith
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
TREking66
Fenrir
Level 7
God Stats
17W - 24L
1,500 SR
Queue Stats
830W - 871L
1,500 Elo+
Solo
Heimdallr
Heimdallr
castro__99
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Bellona
Bellona
spacecon11
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,682 Elo+
Solo
Team Averages
Level 6
1,500 SR
1,536 Elo+

VS

Team Averages
Level 8
1,485 SR
1,253 Elo+
Hera
Hera
ActionJony
Hera
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,107 Elo+
Solo
Arachne
Arachne
Mj_lord-of-Fulk
Arachne
Level 18
God Stats
32W - 28L
1,426 SR
Queue Stats
33W - 30L
1,394 Elo+
Solo
Jormungandr
Jormungandr
deka111222
Jormungandr
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 11L
1,196 Elo+
Solo
Hachiman
Hachiman
jofym
Hachiman
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,283 Elo+
Party 1
Chernobog
Chernobog
shay_lani89
Chernobog
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Mostopapi
Kukulkan
13
3 / 6 / 4
8,703
378
7,302
13,955
6,677
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Rockit48
Neith
17
3 / 2 / 3
10,359
450
7,518
12,499
5,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
TREking66
Fenrir
16
9 / 8 / 3
10,787
469
13,643
22,634
11,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
castro__99
Heimdallr
13
3 / 8 / 8
9,195
400
6,966
16,371
5,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
spacecon11
Bellona
12
4 / 14 / 1
9,283
404
9,852
19,620
16,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 2
11,654
507
11,450
8,470
6,849
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
10 / 1 / 3
12,036
523
11,011
14,370
6,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
deka111222
Jormungandr
16
7 / 4 / 10
11,400
496
12,716
20,793
25,644
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hachiman
jofym
Hachiman
12
3 / 8 / 9
9,478
412
9,168
16,562
5,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chernobog
shay_lani89
Chernobog
15
8 / 8 / 10
11,088
482
14,154
19,407
8,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
69
22
Kills
35
38
Deaths
25
19
Assists
34
Player
Kills
Deaths
Assists
KDA
W
7
4
2
2
W
10
1
3
11.5
L
Kukulkan
Mostopapi
Kukulkan
3
6
4
0.83
L
Neith
Rockit48
Neith
3
2
3
2.25
L
Fenrir
TREking66
Fenrir
9
8
3
1.31
L
Heimdallr
castro__99
Heimdallr
3
8
8
0.88
W
Jormungandr
deka111222
Jormungandr
7
4
10
3
W
Hachiman
jofym
Hachiman
3
8
9
0.94
W
Chernobog
shay_lani89
Chernobog
8
8
10
1.63
L
Bellona
spacecon11
Bellona
4
14
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,281
Damage
58,499
85,079
Taken
79,602
45,823
Mitigated
52,083
14,396
Healing
20,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,450
2,463
0
207
8,470
6,849
3,062
760
7,608
61,112
0
W
11,011
8,549
0
6,997
14,370
6,062
2,310
0
14,270
0
81,727
L
Kukulkan
Mostopapi
Kukulkan
7,302
1,420
0
398
13,955
6,677
0
4,303
9,652
27,348
0
L
Neith
Rockit48
Neith
7,518
4,279
0
6,830
12,499
5,088
986
3,951
8,548
0
56,703
L
Fenrir
TREking66
Fenrir
13,643
4,556
0
2,302
22,634
11,329
1,240
4,981
17,653
0
43,995
L
Heimdallr
castro__99
Heimdallr
6,966
4,212
0
3,699
16,371
5,760
0
4,523
11,848
0
29,052
W
Jormungandr
deka111222
Jormungandr
12,716
3,939
0
2,235
20,793
25,644
268
2,481
18,033
50,522
0
W
Hachiman
jofym
Hachiman
9,168
6,237
0
4,422
16,562
5,334
969
2,065
14,472
0
27,780
W
Chernobog
shay_lani89
Chernobog
14,154
9,187
0
6,249
19,407
8,194
3,397
1,996
16,848
0
53,950
L
Bellona
spacecon11
Bellona
9,852
6,118
0
1,167
19,620
16,969
488
6,408
13,212
0
27,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,327
Gold Earned
55,656
264
Minions Killed
396
0
Camps Cleared
0
1,727,626
Distance Traveled
1,922,395
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,654
507
105
5
0
381,464
0
W
Arachne
12,036
523
108
5
0
423,288
0
L
Kukulkan
8,703
378
32
1
0
267,126
1
L
Neith
10,359
450
113
5
0
357,930
0
L
Fenrir
10,787
469
52
2
0
446,222
1
L
Heimdallr
9,195
400
30
1
0
254,261
0
W
Jormungandr
11,400
496
63
3
0
358,041
2
W
Hachiman
9,478
412
45
2
0
403,606
5
W
Chernobog
11,088
482
75
3
0
355,996
0
L
Bellona
9,283
404
37
2
0
402,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role