Player Matchup

Anhur
Anhur
Elii00
Anhur
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Odin
Odin
kDz ODIN
Odin
Level 26
God Stats
13W - 9L
1,500 SR
Queue Stats
55W - 37L
1,284 Elo+
Party 1
Kukulkan
Kukulkan
kDzFenrir
Kukulkan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,284 Elo+
Party 1
Team Averages
Level 86
1,500 SR
1,356 Elo+

VS

Team Averages
Level 74
1,500 SR
1,613 Elo+
Neith
Neith
Christeljaja
Neith
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Agni
Agni
LanderStandaert
Agni
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,710 Elo+
Party 2
Chaac
Chaac
pannike
Chaac
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 183L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Elii00
Anhur
12
4 / 2 / 0
7,726
702
4,646
6,011
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
8
0 / 2 / 3
6,401
582
2,014
5,064
1,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
kDzFenrir
Kukulkan
11
0 / 1 / 4
7,130
648
7,169
3,904
1,388
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 4
6,705
610
2,158
4,886
1,520
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 3 / 3
6,766
615
4,863
7,240
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
pannike
Chaac
11
2 / 0 / 3
7,510
683
4,250
6,885
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
4
Kills
4
5
Deaths
4
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
1
4
3
W
Anhur
Elii00
Anhur
4
2
0
2
L
1
3
3
0.83
W
Odin
0
2
3
0.75
W
Kukulkan
kDzFenrir
Kukulkan
0
1
4
2
L
Chaac
pannike
Chaac
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,829
Damage
11,271
14,979
Taken
19,011
5,245
Mitigated
7,155
4,078
Healing
4,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,158
387
0
405
4,886
1,520
0
2,313
2,573
0
11,422
W
Anhur
Elii00
Anhur
4,646
1,550
0
2,310
6,011
2,021
329
973
5,038
0
27,802
L
4,863
429
0
1,623
7,240
2,122
0
2,538
4,702
27,864
0
W
Odin
2,014
245
588
588
5,064
1,836
0
1,883
3,181
0
8,314
W
Kukulkan
kDzFenrir
Kukulkan
7,169
518
0
592
3,904
1,388
50
2,063
1,841
41,079
0
L
Chaac
pannike
Chaac
4,250
295
0
2,933
6,885
3,513
0
2,374
4,511
0
30,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,257
Gold Earned
20,981
134
Minions Killed
122
0
Camps Cleared
0
573,724
Distance Traveled
530,193
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,705
610
24
2
0
154,679
1
W
Anhur
7,726
702
40
4
0
181,654
2
L
Agni
6,766
615
45
4
0
164,183
2
W
Odin
6,401
582
19
2
0
199,895
0
W
Kukulkan
7,130
648
75
7
0
192,175
1
L
Chaac
7,510
683
53
5
0
211,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role