Player Matchup

Loki
Loki
JujuReiDelas
Loki
Level 16
God Stats
10W - 3L
1,715 SR
Queue Stats
85W - 73L
1,500 Elo+
Solo
Nu Wa
Nu Wa
QueenofPandora
Nu Wa
Level 21
God Stats
5W - 2L
1,522 SR
Queue Stats
19W - 10L
1,692 Elo+
Solo
Izanami
Izanami
RieGee
Izanami
Level 27
God Stats
11W - 5L
1,837 SR
Queue Stats
20W - 15L
1,534 Elo+
Solo
Hercules
Hercules
SHACAHRC
Hercules
Level 28
God Stats
3W - 6L
1,500 SR
Queue Stats
635W - 669L
1,563 Elo+
Solo
Erlang Shen
Erlang Shen
thecaopi10
Erlang Shen
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Solo
Team Averages
Level 21
1,615 SR
1,558 Elo+

VS

Team Averages
Level 22
1,635 SR
1,606 Elo+
Thor
Thor
MANBUSZX
Thor
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 33L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
MozzarellaC
Baba Yaga
Level 27
God Stats
4W - 2L
1,877 SR
Queue Stats
20W - 18L
1,535 Elo+
Solo
Chernobog
Chernobog
ZeusQC74
Chernobog
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 36L
1,879 Elo+
Solo
Anhur
Anhur
scarredhope
Anhur
Level 25
God Stats
4W - 4L
1,597 SR
Queue Stats
11W - 7L
1,615 Elo+
Solo
Kali
Kali
sergentT
Kali
Level 29
God Stats
0W - 1L
1,699 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
7,607
543
5,498
10,050
2,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
5 / 0 / 4
9,904
707
6,192
4,528
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
RieGee
Izanami
13
5 / 1 / 1
8,014
572
9,298
8,637
2,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
SHACAHRC
Hercules
12
1 / 2 / 3
7,462
533
3,198
9,952
5,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
thecaopi10
Erlang Shen
13
1 / 2 / 2
7,555
540
1,935
6,725
3,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
1 / 4 / 1
6,117
437
3,131
8,681
2,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
MozzarellaC
Baba Yaga
11
0 / 0 / 4
6,345
453
5,976
5,220
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
ZeusQC74
Chernobog
10
3 / 4 / 1
6,289
449
6,287
12,109
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

3
0 / 2 / 1
4,515
323
261
2,778
984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kali
8
1 / 5 / 3
5,670
405
2,372
8,937
4,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
15
Kills
5
8
Deaths
15
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
3
1
1.17
L
Thor
1
4
1
0.38
L
Baba Yaga
MozzarellaC
Baba Yaga
0
0
4
2
W
5
0
4
7
W
Izanami
RieGee
Izanami
5
1
1
5.5
W
Hercules
SHACAHRC
Hercules
1
2
3
1.25
L
Chernobog
ZeusQC74
Chernobog
3
4
1
0.88
L
0
2
1
0.25
L
Kali
1
5
3
0.5
W
Erlang Shen
thecaopi10
Erlang Shen
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,121
Damage
18,027
39,892
Taken
37,725
16,248
Mitigated
11,946
18,197
Healing
8,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,498
1,635
0
4,023
10,050
2,652
0
479
8,228
0
43,574
L
Thor
3,131
1,389
0
1,690
8,681
2,273
0
1,152
7,316
0
25,972
L
Baba Yaga
MozzarellaC
Baba Yaga
5,976
402
123
1,559
5,220
1,459
0
1,152
3,917
34,806
0
W
6,192
1,212
0
2,324
4,528
1,353
1,580
577
3,882
67,734
0
W
Izanami
RieGee
Izanami
9,298
6,476
0
5,387
8,637
2,753
3,082
1,345
7,032
0
55,965
W
Hercules
SHACAHRC
Hercules
3,198
1,195
0
3,837
9,952
5,714
339
2,722
6,880
0
16,112
L
Chernobog
ZeusQC74
Chernobog
6,287
4,192
0
3,037
12,109
2,893
0
207
11,880
0
33,215
L
261
129
0
96
2,778
984
0
1,666
960
700
3,553
L
Kali
2,372
961
0
2,059
8,937
4,337
0
1,466
7,222
0
17,673
W
Erlang Shen
thecaopi10
Erlang Shen
1,935
929
0
2,626
6,725
3,776
534
196
6,376
0
29,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,542
Gold Earned
28,936
426
Minions Killed
214
0
Camps Cleared
0
1,239,799
Distance Traveled
1,022,438
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,607
543
82
6
0
259,041
0
L
Thor
6,117
437
53
4
0
244,323
0
L
Baba Yaga
6,345
453
58
4
0
292,099
1
W
Nu Wa
9,904
707
148
11
0
242,869
4
W
Izanami
8,014
572
102
7
0
249,566
2
W
Hercules
7,462
533
28
2
0
247,180
0
L
Chernobog
6,289
449
58
4
0
228,842
2
L
Anhur
4,515
323
11
1
0
37,339
0
L
Kali
5,670
405
34
2
0
219,835
0
W
Erlang Shen
7,555
540
66
5
0
241,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role