Player Matchup

Kukulkan
Kukulkan
Divinness65
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Geb
Geb
Ouuut3
Geb
Level 25
God Stats
14W - 9L
1,860 SR
Queue Stats
217W - 208L
1,692 Elo+
Party 1
Persephone
Persephone
mjtyhu507
Persephone
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 188L
1,174 Elo+
Solo
Danzaburou
Danzaburou
ninjaonii
Danzaburou
Level 24
God Stats
16W - 6L
1,500 SR
Queue Stats
43W - 30L
1,899 Elo+
Solo
Chaac
Chaac
suzuria555
Chaac
Level 17
God Stats
23W - 16L
1,500 SR
Queue Stats
121W - 123L
1,951 Elo+
Party 1
Team Averages
Level 20
1,572 SR
1,643 Elo+

VS

Team Averages
Level 19
1,468 SR
1,562 Elo+
Tsukuyomi
Tsukuyomi
FlyingCat192
Tsukuyomi
Level 14
God Stats
2W - 5L
1,500 SR
Queue Stats
3W - 7L
1,451 Elo+
Solo
King Arthur
King Arthur
Ishlovek
King Arthur
Level 21
God Stats
1W - 1L
1,556 SR
Queue Stats
37W - 15L
1,804 Elo+
Solo
Discordia
Discordia
JeffReisBR
Discordia
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,518 Elo+
Solo
Hel
Hel
LordNemezis
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,230 Elo+
Solo
Cthulhu
Cthulhu
Wrryyypun
Cthulhu
Level 23
God Stats
5W - 3L
1,285 SR
Queue Stats
124W - 85L
1,807 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Divinness65
Kukulkan
20
1 / 15 / 12
15,362
853
24,052
28,644
16,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
Ouuut3
Geb
20
0 / 2 / 25
17,256
959
16,001
27,832
37,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
mjtyhu507
Persephone
20
5 / 13 / 11
16,108
895
17,125
25,846
15,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
ninjaonii
Danzaburou
20
24 / 5 / 3
22,546
1,253
61,591
28,289
15,928
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
20
2 / 1 / 18
16,708
928
17,619
28,683
39,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

19

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FlyingCat192
Tsukuyomi
17
0 / 1 / 1
12,757
709
541
902
257
Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
Ishlovek
King Arthur
20
18 / 7 / 14
19,144
1,064
53,942
47,301
60,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
JeffReisBR
Discordia
20
5 / 8 / 14
17,328
963
25,481
21,427
10,710
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
3 / 12 / 11
15,335
852
11,460
25,255
20,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Wrryyypun
Cthulhu
20
10 / 4 / 18
18,710
1,039
41,219
49,621
97,459
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
94
32
Kills
36
36
Deaths
32
69
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Divinness65
Kukulkan
1
15
12
0.47
L
Tsukuyomi
FlyingCat192
Tsukuyomi
0
1
1
0.5
L
King Arthur
Ishlovek
King Arthur
18
7
14
3.57
L
Discordia
JeffReisBR
Discordia
5
8
14
1.5
L
3
12
11
0.71
W
Geb
Ouuut3
Geb
0
2
25
6.25
L
Cthulhu
Wrryyypun
Cthulhu
10
4
18
4.75
W
Persephone
mjtyhu507
Persephone
5
13
11
0.81
W
Danzaburou
ninjaonii
Danzaburou
24
5
3
5.1
W
Chaac
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,388
Damage
132,643
139,294
Taken
144,506
125,151
Mitigated
189,720
35,643
Healing
35,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Divinness65
Kukulkan
24,052
4,522
0
291
28,644
16,713
0
10,334
18,160
43,532
0
L
Tsukuyomi
FlyingCat192
Tsukuyomi
541
59
0
0
902
257
0
456
446
0
684
L
King Arthur
Ishlovek
King Arthur
53,942
7,997
0
10,794
47,301
60,584
0
17,207
29,785
2,296
73,417
L
Discordia
JeffReisBR
Discordia
25,481
1,629
0
1,324
21,427
10,710
0
7,270
14,032
47,342
0
L
11,460
2,117
3,355
4,307
25,255
20,710
0
12,386
12,744
27,186
0
W
Geb
Ouuut3
Geb
16,001
2,489
2,025
6,581
27,832
37,416
0
18,453
8,904
28,686
0
L
Cthulhu
Wrryyypun
Cthulhu
41,219
3,878
2,204
13,413
49,621
97,459
0
19,859
29,173
85,671
0
W
Persephone
mjtyhu507
Persephone
17,125
2,132
630
2,386
25,846
15,447
0
13,026
12,527
31,968
0
W
Danzaburou
ninjaonii
Danzaburou
61,591
42,657
0
7,624
28,289
15,928
0
16,159
12,105
0
99,997
W
Chaac
17,619
4,702
0
16,106
28,683
39,647
0
21,407
6,984
0
57,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,980
Gold Earned
83,274
294
Minions Killed
262
9
Camps Cleared
5
1,601,100
Distance Traveled
1,231,018
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,362
853
47
3
0
274,249
0
L
Tsukuyomi
12,757
709
0
0
0
18,913
0
L
King Arthur
19,144
1,064
43
2
5
341,854
0
L
Discordia
17,328
963
36
2
0
246,465
0
L
Hel
15,335
852
41
2
0
259,194
1
W
Geb
17,256
959
15
1
2
347,250
1
L
Cthulhu
18,710
1,039
142
8
0
364,592
0
W
Persephone
16,108
895
41
2
1
299,245
2
W
Danzaburou
22,546
1,253
84
5
6
318,277
0
W
Chaac
16,708
928
107
6
0
362,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role