Player Matchup

Cu Chulainn
Cu Chulainn
AgRoPUP
Cu Chulainn
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,566 Elo+
Solo
Merlin
Merlin
TiErox
Merlin
Level 121
God Stats
5W - 5L
1,766 SR
Queue Stats
223W - 317L
1,521 Elo+
Party 1
Neith
Neith
WaffleXXXX
Neith
Level 40
God Stats
206W - 287L
1,410 SR
Queue Stats
223W - 317L
1,521 Elo+
Party 1
Team Averages
Level 95
1,559 SR
1,536 Elo+

VS

Team Averages
Level 81
1,491 SR
1,429 Elo+
Ah Puch
Ah Puch
Airammg
Ah Puch
Level 99
God Stats
6W - 4L
1,500 SR
Queue Stats
177W - 176L
1,361 Elo+
Party 2
Skadi
Skadi
Réguluss
Skadi
Level 59
God Stats
7W - 5L
1,281 SR
Queue Stats
63W - 90L
1,282 Elo+
Party 2
Sobek
Sobek
rivalkiller2
Sobek
Level 86
God Stats
2W - 1L
1,692 SR
Queue Stats
108W - 147L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AgRoPUP
Cu Chulainn
13
4 / 5 / 5
10,382
649
9,126
15,373
10,484
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
TiErox
Merlin
13
2 / 5 / 7
9,998
625
13,420
9,514
2,900
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
14
5 / 4 / 5
10,879
680
8,981
11,659
3,685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Airammg
Ah Puch
14
6 / 3 / 6
11,485
718
17,399
10,163
3,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
Réguluss
Skadi
15
5 / 4 / 5
10,925
683
9,344
12,793
4,992
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 4 / 9
10,373
648
4,727
16,692
18,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
34
11
Kills
14
14
Deaths
11
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AgRoPUP
Cu Chulainn
4
5
5
1.3
W
Ah Puch
Airammg
Ah Puch
6
3
6
3
W
Skadi
Réguluss
Skadi
5
4
5
1.88
L
Merlin
TiErox
Merlin
2
5
7
1.1
L
Neith
5
4
5
1.88
W
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,527
Damage
31,470
36,546
Taken
39,648
17,069
Mitigated
27,615
3,329
Healing
6,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AgRoPUP
Cu Chulainn
9,126
1,911
0
1,607
15,373
10,484
0
8,158
6,877
980
29,577
W
Ah Puch
Airammg
Ah Puch
17,399
863
0
2,679
10,163
3,701
821
3,282
6,881
55,596
0
W
Skadi
Réguluss
Skadi
9,344
3,297
0
908
12,793
4,992
756
4,492
8,301
0
48,437
L
Merlin
TiErox
Merlin
13,420
555
0
0
9,514
2,900
324
4,720
4,500
53,474
0
L
Neith
8,981
3,508
0
1,722
11,659
3,685
504
8,184
2,997
0
27,335
W
4,727
546
0
3,075
16,692
18,922
571
6,179
10,513
19,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,259
Gold Earned
32,783
169
Minions Killed
181
0
Camps Cleared
0
762,407
Distance Traveled
821,577
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,382
649
49
3
0
243,964
2
W
Ah Puch
11,485
718
80
5
0
250,170
5
W
Skadi
10,925
683
80
5
0
260,130
2
L
Merlin
9,998
625
69
4
0
219,730
2
L
Neith
10,879
680
51
3
0
298,713
2
W
Sobek
10,373
648
21
1
0
311,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role