Player Matchup

Xing Tian
Xing Tian
CloudeyCakes
Xing Tian
Level 7
God Stats
2W - 2L
1,523 SR
Queue Stats
9W - 10L
1,387 Elo+
Solo
Odin
Odin
Donezinhobr
Odin
Level 8
God Stats
2W - 5L
1,143 SR
Queue Stats
92W - 112L
1,208 Elo+
Solo
Ra
Ra
Itz-OGlion
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
v--Trxsh_PR
Nemesis
Level 14
God Stats
4W - 2L
1,731 SR
Queue Stats
4W - 3L
1,670 Elo+
Party 1
Hachiman
Hachiman
zChild-4
Hachiman
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
22W - 30L
1,670 Elo+
Party 1
Team Averages
Level 11
1,479 SR
1,487 Elo+

VS

Team Averages
Level 12
1,493 SR
1,421 Elo+
Olorun
Olorun
AlphaWolf069046
Olorun
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BarbieBalenciaga
Aphrodite
Level 17
God Stats
5W - 6L
1,463 SR
Queue Stats
7W - 9L
1,318 Elo+
Solo
Cthulhu
Cthulhu
CanUMakeMagic
Cthulhu
Level 13
God Stats
34W - 23L
1,504 SR
Queue Stats
190W - 193L
1,547 Elo+
Solo
Nemesis
Nemesis
Davidtzuu
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,425 Elo+
Solo
Scylla
Scylla
liamcobracai
Scylla
Level 15
God Stats
5W - 10L
1,500 SR
Queue Stats
66W - 107L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CloudeyCakes
Xing Tian
20
4 / 3 / 15
13,598
971
12,358
20,476
13,536
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
8 / 4 / 21
14,760
1,054
20,164
19,054
13,933
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
2 / 3 / 24
13,738
981
18,352
11,262
5,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
v--Trxsh_PR
Nemesis
20
18 / 2 / 11
16,221
1,159
36,103
13,499
6,512
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
zChild-4
Hachiman
20
12 / 1 / 13
15,252
1,089
29,254
13,753
6,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

167

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 11 / 4
12,720
909
17,625
35,758
14,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
20
5 / 9 / 5
14,438
1,031
31,284
32,951
34,976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
19
6 / 6 / 3
14,216
1,015
17,594
28,565
23,220
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Davidtzuu
Nemesis
17
0 / 4 / 2
11,278
806
1,351
12,148
5,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
18
0 / 15 / 3
11,472
819
2,896
22,884
8,255

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
30
44
Kills
13
13
Deaths
45
84
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
11
4
0.36
L
Aphrodite
5
9
5
0.83
L
Cthulhu
6
6
3
1.25
W
Xing Tian
CloudeyCakes
Xing Tian
4
3
15
3.83
L
Nemesis
Davidtzuu
Nemesis
0
4
2
0.25
W
8
4
21
4.63
W
2
3
24
4.67
L
Scylla
0
15
3
0.1
W
Nemesis
v--Trxsh_PR
Nemesis
18
2
11
11.75
W
Hachiman
zChild-4
Hachiman
12
1
13
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,231
Damage
70,750
78,044
Taken
132,306
45,327
Mitigated
86,751
15,146
Healing
29,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,625
11,377
1,183
9,201
35,758
14,982
0
9,662
26,096
44,940
0
L
Aphrodite
31,284
4,225
4,726
12,997
32,951
34,976
0
7,354
25,597
65,850
0
L
Cthulhu
17,594
2,030
608
0
28,565
23,220
0
5,633
22,932
50,958
0
W
Xing Tian
CloudeyCakes
Xing Tian
12,358
1,693
0
0
20,476
13,536
0
18,818
1,296
30,576
0
L
Nemesis
Davidtzuu
Nemesis
1,351
1,177
0
604
12,148
5,318
0
2,993
9,155
0
6,173
W
20,164
11,084
0
3,875
19,054
13,933
0
17,013
2,041
0
29,156
W
18,352
4,462
4,057
4,330
11,262
5,286
0
9,949
1,313
37,218
0
L
Scylla
2,896
768
0
0
22,884
8,255
0
5,068
17,816
12,376
0
W
Nemesis
v--Trxsh_PR
Nemesis
36,103
22,019
0
1,755
13,499
6,512
0
10,699
2,654
0
61,276
W
Hachiman
zChild-4
Hachiman
29,254
23,113
339
790
13,753
6,060
0
12,412
1,341
0
55,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,569
Gold Earned
64,124
223
Minions Killed
231
8
Camps Cleared
4
1,151,165
Distance Traveled
1,078,056
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,720
909
46
3
0
216,632
0
L
Aphrodite
14,438
1,031
69
5
2
248,599
0
L
Cthulhu
14,216
1,015
92
7
0
239,021
0
W
Xing Tian
13,598
971
34
2
3
217,561
0
L
Nemesis
11,278
806
5
0
1
191,452
0
W
Odin
14,760
1,054
21
2
0
208,879
3
W
Ra
13,738
981
42
3
1
221,532
0
L
Scylla
11,472
819
19
1
1
182,352
1
W
Nemesis
16,221
1,159
55
4
4
264,723
3
W
Hachiman
15,252
1,089
71
5
0
238,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role