Player Matchup

Nu Wa
Nu Wa
MissLittIeblue
Nu Wa
Level 84
God Stats
1W - 4L
1,296 SR
Queue Stats
176W - 137L
1,446 Elo+
Party 1
Horus
Horus
ShinShoRyuGuile
Horus
Level 58
God Stats
38W - 35L
1,500 SR
Queue Stats
631W - 612L
1,559 Elo+
Party 2
Medusa
Medusa
TB Bluesnowfox
Medusa
Level 89
God Stats
20W - 14L
1,500 SR
Queue Stats
56W - 47L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
TheJestarZ
Cthulhu
Level 107
God Stats
1W - 1L
1,285 SR
Queue Stats
13W - 18L
1,568 Elo+
Solo
Nemesis
Nemesis
jelloy
Nemesis
Level 77
God Stats
6W - 2L
1,500 SR
Queue Stats
295W - 288L
1,446 Elo+
Party 1
Team Averages
Level 83
1,416 SR
1,504 Elo+

VS

Team Averages
Level 64
1,319 SR
1,459 Elo+
Hou Yi
Hou Yi
BillyBoy14_
Hou Yi
Level 24
God Stats
0W - 1L
1,179 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Persephone
Persephone
DxSkull-
Persephone
Level 42
God Stats
0W - 6L
1,500 SR
Queue Stats
91W - 106L
1,539 Elo+
Solo
Serqet
Serqet
Lemon_Lollie
Serqet
Level 55
God Stats
7W - 11L
1,297 SR
Queue Stats
317W - 341L
1,424 Elo+
Solo
Chaac
Chaac
Ragriox
Chaac
Level 92
God Stats
1W - 3L
1,117 SR
Queue Stats
2W - 6L
1,441 Elo+
Party 3
Ymir
Ymir
kmgiacone
Ymir
Level 108
God Stats
3W - 4L
1,500 SR
Queue Stats
193W - 217L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 3
11,549
642
13,256
8,278
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 0 / 7
9,156
509
3,331
9,422
5,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 2 / 2
9,470
526
9,616
14,064
5,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
TheJestarZ
Cthulhu
17
2 / 1 / 3
10,352
575
9,645
10,526
10,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
jelloy
Nemesis
17
5 / 0 / 4
10,170
565
6,717
9,544
4,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
1 / 6 / 0
7,146
397
6,454
9,731
2,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
DxSkull-
Persephone
13
1 / 7 / 1
7,989
444
2,395
7,868
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
12
1 / 7 / 1
7,264
404
4,457
13,852
4,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Ragriox
Chaac
12
0 / 2 / 0
7,098
394
3,645
10,176
5,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
12
1 / 5 / 1
8,112
451
6,508
13,531
6,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
27
Kills
4
4
Deaths
27
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
6
0
0.17
L
Persephone
DxSkull-
Persephone
1
7
1
0.21
L
Serqet
1
7
1
0.21
W
12
1
3
13.5
L
Chaac
Ragriox
Chaac
0
2
0
0
W
4
0
7
7.5
W
4
2
2
2.5
W
Cthulhu
TheJestarZ
Cthulhu
2
1
3
3.5
W
Nemesis
jelloy
Nemesis
5
0
4
7
L
Ymir
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,565
Damage
23,459
51,834
Taken
55,158
28,912
Mitigated
21,127
24,067
Healing
13,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
6,454
3,846
210
552
9,731
2,559
270
3,294
6,362
0
34,898
L
Persephone
DxSkull-
Persephone
2,395
174
0
624
7,868
1,994
0
4,668
3,197
30,795
0
L
Serqet
4,457
1,116
0
3,306
13,852
4,073
0
5,183
8,619
0
37,907
W
13,256
3,225
0
3,037
8,278
2,771
2,250
2,102
5,726
76,611
0
L
Chaac
Ragriox
Chaac
3,645
390
0
6,086
10,176
5,984
0
6,593
3,054
0
35,372
W
3,331
1,240
746
2,398
9,422
5,844
87
2,802
6,620
0
15,689
W
9,616
4,022
453
7,127
14,064
5,240
2,358
3,598
10,466
0
57,648
W
Cthulhu
TheJestarZ
Cthulhu
9,645
1,441
247
4,569
10,526
10,932
1,704
0
9,758
60,978
0
W
Nemesis
jelloy
Nemesis
6,717
2,967
0
5,490
9,544
4,125
0
401
8,795
0
67,490
L
Ymir
6,508
497
422
2,149
13,531
6,517
0
2,508
11,023
36,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,697
Gold Earned
37,609
488
Minions Killed
314
0
Camps Cleared
0
1,665,999
Distance Traveled
1,409,812
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,146
397
65
4
0
270,790
0
L
Persephone
7,989
444
58
3
0
260,195
2
L
Serqet
7,264
404
71
4
0
318,413
4
W
Nu Wa
11,549
642
122
7
0
330,451
6
L
Chaac
7,098
394
78
4
0
283,801
0
W
Horus
9,156
509
12
1
0
354,931
4
W
Medusa
9,470
526
112
6
0
255,162
4
W
Cthulhu
10,352
575
113
6
0
320,886
0
W
Nemesis
10,170
565
129
7
0
404,569
4
L
Ymir
8,112
451
42
2
0
276,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role