Player Matchup

Osiris
Osiris
WillSteel_UrKill
Osiris
Level 56
God Stats
5W - 2L
1,500 SR
Queue Stats
64W - 53L
1,500 Elo+
Party 2
Merlin
Merlin
X-HammerHead
Merlin
Level 44
God Stats
1W - 0L
1,269 SR
Queue Stats
27W - 25L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
hudson112324
Cernunnos
Level 82
God Stats
10W - 10L
1,546 SR
Queue Stats
48W - 49L
1,581 Elo+
Solo
Team Averages
Level 61
1,438 SR
1,527 Elo+

VS

Team Averages
Level 32
1,557 SR
1,332 Elo+
Bellona
Bellona
Going ViraI
Bellona
Level 24
God Stats
6W - 7L
1,686 SR
Queue Stats
112W - 117L
1,332 Elo+
Party 1
Janus
Janus
Randm black guy
Janus
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
184W - 159L
1,332 Elo+
Party 1
Ymir
Ymir
SAINTZ GOD
Ymir
Level 27
God Stats
2W - 8L
1,486 SR
Queue Stats
190W - 159L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 7
9,699
882
9,503
10,387
8,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
12
1 / 2 / 12
8,234
749
5,963
5,805
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
hudson112324
Cernunnos
13
7 / 1 / 7
9,127
830
8,635
6,657
2,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Going ViraI
Bellona
11
5 / 4 / 1
8,782
798
5,549
10,606
8,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 5 / 4
7,389
672
6,726
7,882
1,903
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 6 / 5
6,874
625
3,319
11,801
7,326
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
15
Kills
6
6
Deaths
15
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
Going ViraI
Bellona
5
4
1
1.38
L
1
5
4
0.6
L
0
6
5
0.42
W
7
3
7
3.5
W
Merlin
1
2
12
3.5
W
Cernunnos
hudson112324
Cernunnos
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,101
Damage
15,594
22,849
Taken
30,289
12,608
Mitigated
17,867
5,872
Healing
1,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Going ViraI
Bellona
5,549
1,743
0
1,230
10,606
8,638
312
2,119
8,229
1,175
15,157
L
6,726
784
0
0
7,882
1,903
336
696
7,142
31,362
0
L
3,319
1,128
0
0
11,801
7,326
0
3,127
8,339
12,082
0
W
9,503
3,793
0
2,425
10,387
8,341
580
3,488
6,899
4,902
30,121
W
Merlin
5,963
414
0
1,673
5,805
1,900
559
3,560
2,245
28,470
0
W
Cernunnos
hudson112324
Cernunnos
8,635
3,907
686
1,088
6,657
2,367
1,339
3,388
3,269
0
37,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,060
Gold Earned
23,045
146
Minions Killed
94
0
Camps Cleared
0
590,099
Distance Traveled
533,206
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,782
798
30
3
0
198,197
2
L
Janus
7,389
672
52
5
0
152,529
0
L
Ymir
6,874
625
12
1
0
182,480
1
W
Osiris
9,699
882
51
5
0
211,406
0
W
Merlin
8,234
749
46
4
0
187,898
2
W
Cernunnos
9,127
830
49
4
0
190,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role