Player Matchup

Chang'e
Chang'e
BlackAngel512
Chang'e
Level 148
God Stats
2W - 1L
1,715 SR
Queue Stats
96W - 114L
1,484 Elo+
Solo
Ne Zha
Ne Zha
TiErox
Ne Zha
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
223W - 317L
1,630 Elo+
Party 1
Neith
Neith
WaffleXXXX
Neith
Level 40
God Stats
206W - 287L
1,506 SR
Queue Stats
223W - 317L
1,630 Elo+
Party 1
Team Averages
Level 103
1,574 SR
1,581 Elo+

VS

Team Averages
Level 109
1,309 SR
1,464 Elo+
Janus
Janus
AgRoPUP
Janus
Level 123
God Stats
5W - 6L
1,431 SR
Queue Stats
13W - 12L
1,522 Elo+
Solo
Artemis
Artemis
Dazzyls
Artemis
Level 117
God Stats
1W - 0L
1,306 SR
Queue Stats
7W - 8L
1,284 Elo+
Solo
Loki
Loki
Texbi
Loki
Level 86
God Stats
12W - 12L
1,191 SR
Queue Stats
138W - 151L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
10
0 / 6 / 0
7,201
600
4,700
12,903
4,842
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
TiErox
Ne Zha
10
1 / 7 / 1
7,611
634
4,772
9,488
5,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
11
1 / 5 / 1
7,608
634
3,460
9,143
3,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AgRoPUP
Janus
15
8 / 1 / 8
10,198
850
8,852
3,111
895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Dazzyls
Artemis
12
2 / 1 / 10
8,622
719
7,377
7,606
2,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
Texbi
Loki
13
8 / 0 / 8
10,411
868
9,085
8,287
5,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
2
Kills
18
18
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Janus
AgRoPUP
Janus
8
1
8
12
L
Chang'e
0
6
0
0
W
Artemis
Dazzyls
Artemis
2
1
10
7
W
Loki
Texbi
Loki
8
0
8
12
L
Ne Zha
TiErox
Ne Zha
1
7
1
0.21
L
Neith
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,932
Damage
25,314
31,534
Taken
19,004
13,473
Mitigated
9,371
4,856
Healing
5,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AgRoPUP
Janus
8,852
180
0
1,357
3,111
895
916
878
2,233
38,958
0
L
Chang'e
4,700
80
709
3,091
12,903
4,842
0
3,040
9,575
28,924
0
W
Artemis
Dazzyls
Artemis
7,377
2,685
0
3,578
7,606
2,520
1,066
2,307
5,299
0
31,102
W
Loki
Texbi
Loki
9,085
2,162
0
1,062
8,287
5,956
87
1,684
6,603
85
38,931
L
Ne Zha
TiErox
Ne Zha
4,772
1,149
0
424
9,488
5,225
0
2,760
6,609
1,715
26,345
L
Neith
3,460
1,462
0
632
9,143
3,406
28
2,623
6,316
0
17,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,420
Gold Earned
29,231
129
Minions Killed
180
0
Camps Cleared
0
597,619
Distance Traveled
679,873
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,198
850
71
6
0
197,277
4
L
Chang'e
7,201
600
52
4
0
208,089
1
W
Artemis
8,622
719
58
5
0
206,862
2
W
Loki
10,411
868
51
4
0
275,734
0
L
Ne Zha
7,611
634
43
4
0
180,114
2
L
Neith
7,608
634
34
3
0
209,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role