Player Matchup

Ao Kuang
Ao Kuang
ParadiseXc
Ao Kuang
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Ares
Ares
TRHOG
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
reiserrouge
Sun Wukong
Level 13
God Stats
0W - 1L
1,285 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
rubenrodri2001
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
worldonfire1
Neith
Level 28
God Stats
27W - 27L
1,860 SR
Queue Stats
188W - 178L
1,498 Elo+
Solo
Team Averages
Level 13
1,529 SR
1,500 Elo+

VS

Team Averages
Level 10
1,416 SR
1,318 Elo+
Izanami
Izanami
KingDERP22
Izanami
Level 9
God Stats
5W - 3L
1,500 SR
Queue Stats
49W - 44L
1,282 Elo+
Solo
Bakasura
Bakasura
Xxesteban_05xX
Bakasura
Level 22
God Stats
6W - 7L
1,334 SR
Queue Stats
89W - 155L
1,322 Elo+
Solo
Hercules
Hercules
barefootchildren
Hercules
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Chernobog
Chernobog
matrosserg
Chernobog
Level 6
God Stats
2W - 3L
1,246 SR
Queue Stats
4W - 7L
1,206 Elo+
Solo
Yemoja
Yemoja
我的皎月问越香
Yemoja
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ParadiseXc
Ao Kuang
8
0 / 2 / 0
5,051
459
1,702
4,045
981
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
TRHOG
Ares
5
0 / 4 / 0
4,432
403
1,190
7,424
2,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
reiserrouge
Sun Wukong
7
0 / 9 / 0
4,401
400
733
8,081
3,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 4 / 0
4,747
432
1,474
7,185
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 0 / 0
4,771
434
3,336
4,907
1,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KingDERP22
Izanami
13
10 / 0 / 0
7,966
724
7,923
6,584
2,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
9
2 / 0 / 1
5,730
521
1,635
3,332
2,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

9
0 / 1 / 0
5,211
474
754
3,028
1,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
matrosserg
Chernobog
9
3 / 2 / 2
5,502
500
6,226
8,122
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 1 / 4
5,859
533
2,546
3,299
1,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
2
Kills
15
19
Deaths
4
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
KingDERP22
Izanami
10
0
0
10
L
Ao Kuang
ParadiseXc
Ao Kuang
0
2
0
0
L
Ares
TRHOG
Ares
0
4
0
0
W
Bakasura
2
0
1
2.5
W
0
1
0
0
W
Chernobog
matrosserg
Chernobog
3
2
2
2
L
Sun Wukong
reiserrouge
Sun Wukong
0
9
0
0
L
1
4
0
0.25
L
1
0
0
1
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,435
Damage
19,084
31,642
Taken
24,365
10,455
Mitigated
9,586
5,962
Healing
10,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
KingDERP22
Izanami
7,923
4,699
0
3,257
6,584
2,359
2,597
1,064
5,520
0
51,235
L
Ao Kuang
ParadiseXc
Ao Kuang
1,702
546
0
788
4,045
981
412
24
3,971
17,641
0
L
Ares
TRHOG
Ares
1,190
56
0
603
7,424
2,847
0
1,120
6,304
5,325
0
W
Bakasura
1,635
1,312
0
1,227
3,332
2,182
46
242
3,090
3,940
14,203
W
754
303
0
438
3,028
1,607
0
566
2,462
0
12,120
W
Chernobog
matrosserg
Chernobog
6,226
3,502
0
4,341
8,122
2,052
938
508
7,614
0
28,004
L
Sun Wukong
reiserrouge
Sun Wukong
733
354
0
36
8,081
3,653
38
73
8,008
0
11,829
L
1,474
840
0
1,758
7,185
1,696
0
13
7,042
0
19,038
L
3,336
1,338
0
2,777
4,907
1,278
90
1,426
3,481
0
21,552
W
2,546
144
654
773
3,299
1,386
454
512
2,787
21,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,402
Gold Earned
30,268
150
Minions Killed
273
0
Camps Cleared
0
826,149
Distance Traveled
906,672
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,966
724
91
8
0
178,943
3
L
Ao Kuang
5,051
459
43
4
0
167,222
1
L
Ares
4,432
403
5
0
0
173,355
2
W
Bakasura
5,730
521
61
6
0
193,255
0
W
Hercules
5,211
474
39
4
0
185,659
1
W
Chernobog
5,502
500
48
4
0
182,263
0
L
Sun Wukong
4,401
400
19
2
0
111,206
2
L
Nemesis
4,747
432
40
4
0
207,929
1
L
Neith
4,771
434
43
4
0
166,437
2
W
Yemoja
5,859
533
34
3
0
166,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role